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261. caldari dropship help - in General Discussions [original thread]
For a Caldari fit, you've got 2 options: ---Resistance Fit--- High Slot -Azeotropic Ward Shield Extender (+748 shield) -Azeotropic Ward Shield Extender (+748 shield) -Ward Shield Amplifier (+15% shield resistance) -Clarity Ward Shield Booster ...
- by Halador Osiris - at 2013.07.15 14:05:00
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262. Request: Minmatar Laser. - in Feedback/Requests [original thread]
This is... I'm not going to glorify this with a coherent thought..
- by Halador Osiris - at 2013.07.12 13:04:00
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263. Seriously can't stand railgun tank redline campers anymore. - in General Discussions [original thread]
I'm glad somebody else made a thread about this. I've made 3 or 4 in the past and then gone of and cried to myself while playing Skyrim.
- by Halador Osiris - at 2013.07.11 20:53:00
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264. To those who wonder why the Forge does more damage than the Large Railgun, and o... - in General Discussions [original thread]
As a dropship pilot, I'd be happy if they just cut the accuracy on it by a large chunk. Honestly, it's basically a tank cannon that you hold in your hands. How are you supposed to aim that thing right at your target when it fires? Plus, this woudl...
- by Halador Osiris - at 2013.07.11 19:38:00
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265. Warning to dropship pilots and other players! - in General Discussions [original thread]
Daraclore Arisan wrote: Then while I attempted to recall the dropship, he first tried to steal it (failing because it was sideways) then rammed it with the LAV, completely destroying my ship before I could finish the recall, costing me 75,000IS...
- by Halador Osiris - at 2013.07.11 19:36:00
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266. PVE CCP style... - in General Discussions [original thread]
BL4CKST4R wrote: Would be awesome to have unclaimed zones inside planets that we could explore and set up outposts to defend and mine resources. Since planets can be owned by multiple corporations we could have an open pve/pvp world where we de...
- by Halador Osiris - at 2013.07.11 19:15:00
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267. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Calroon DeVil wrote: All I can hear is "wahh wahh wahh, our job is so hard". Good for you. Other people also have complicated jobs and you don't see them explaining themself. Get things in order, better and faster. No one wants to listen to ex...
- by Halador Osiris - at 2013.07.11 18:27:00
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268. Dropship Flaylock Knockback - in Feedback/Requests [original thread]
I've also noticed that knockback from small railgun turrets seems very excessive (they push the same as a large railgun turret). You don't see it as much, because nobody uses them, but I had a LAV roll up on me one time with a small rail and it an...
- by Halador Osiris - at 2013.07.11 14:17:00
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269. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
I still fail to comprehend why they gave kick to a laser weapon. IT SHOOTS LIGHT.
- by Halador Osiris - at 2013.07.11 13:06:00
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270. WHAT THE HELL brings down 2400 shield in half a second? - in General Discussions [original thread]
I frequently wish my Python had a "what the **** just hit me" indicator. You react differently to forge guns vs. railguns, but sometimes it's hard to tell which you got hit by.
- by Halador Osiris - at 2013.07.11 12:31:00
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271. bigger maps? - in General Discussions [original thread]
Lance 2ballzStrong wrote: the game crawls along with 16v16 on decent sized maps. You want to increase maps, which = to more strain on the already struggling engine to render more stuff, and to handle more vehicles, more people, more explosion...
- by Halador Osiris - at 2013.07.10 20:00:00
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272. bigger maps? - in General Discussions [original thread]
Serimos Haeraven wrote: What i find really weird about that original article is that you actually can't see any other far off levels or buildings, you can only see the ground scheme of the levels with little indentions where the actual building...
- by Halador Osiris - at 2013.07.10 19:25:00
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273. bigger maps? - in General Discussions [original thread]
I've been waiting for full maps since the day I started.. Nobody is going to complain about a redline sniper or a redline railgun if the redline is an entire valley over from the closest objective to the MCC. If one objective is really hot, load u...
- by Halador Osiris - at 2013.07.10 18:54:00
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274. A Dropship actually whoopin? - in General Discussions [original thread]
Small Missile Turret 5 Missile Proficiency 5 Caldari Assault Dropship 5 Proto Small Missile Mod Proto Small Missile Mod XT-1 Accelerated Missile Launcher + Awesome
- by Halador Osiris - at 2013.07.10 18:17:00
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275. AV efficiency - in Feedback/Requests [original thread]
Meeko Fent wrote: Halador Osiris wrote: I think larger maps, higher HAV health, and higher AV efficiency against LAVs will do the trick. Larger Maps: Dropships are currently confined because of railgun tanks. If a railgun tank sits in the...
- by Halador Osiris - at 2013.07.10 15:13:00
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276. RSI and PS3 controller - in General Discussions [original thread]
You could try out the flipped control scheme, although you'll have to learn to aim with your left stick and run with your right
- by Halador Osiris - at 2013.07.10 14:20:00
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277. " Deaths Engine" The Definition of the Heavy - in General Discussions [original thread]
In Chromosome I had a Type-II Heavy with complex shield extenders and an HMG or Laser Rifle. Man, I tore things up with that. They need to make the Caldari Heavy, then I'd consider playing them again.
- by Halador Osiris - at 2013.07.10 14:13:00
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278. RSI and PS3 controller - in General Discussions [original thread]
Can't be done yet :(
- by Halador Osiris - at 2013.07.10 14:10:00
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279. Please remove possibility induce vehicles on the Ambush Gamemode... - in General Discussions [original thread]
Another Heavy SOB wrote: Kaz Kyzer wrote: no if your opponent brought out vehicles then use anti-vehicle weapons or loadout or use AV too So what's the difference? The second one is shorter.
- by Halador Osiris - at 2013.07.10 12:49:00
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280. Speculation: Amarr Heavy Weapon... - in General Discussions [original thread]
Gigatron Prime wrote: Aero Yassavi wrote: Beld Errmon wrote: Hopefully its something straight forward, it seems a bit unfair to me that half the amarrian weapons blow up in your face or require you to be a certain distance from your targe...
- by Halador Osiris - at 2013.07.09 20:50:00
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