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161. New heavy weapons? - in Feedback/Requests [original thread]
Megaman Trigger wrote: Actually, the Gallente Heavy Weapon would be better off as a Plasma weapon rather than an explosive. Forge Gun for the basis but works like a horizontal Plasma Cannon. Sounds like the flux variant. If it can't fire faste...
- by Gyn Wallace - at 2014.11.29 17:43:00
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162. New heavy weapons? - in Feedback/Requests [original thread]
For the Gallente heavy weapon, a Heavy Mass Driver. Graphics from the regular mass driver. Stats: Halve the magazine capacity, halve the maximum ammo carried, halve the maximum range while maintaining the height of the arc and travel time, double ...
- by Gyn Wallace - at 2014.11.29 17:13:00
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163. Scouts - Why do you need a 2nd equip slot? - in Feedback/Requests [original thread]
Varoth Drac wrote: ...they are not hard to avoid, ... If you're a scout, you mean. If you're not a scout, you can't detect an RE dropping cloaked scout before he's too close. Once he's too close, he can drop throw and detonate a RE so quic...
- by Gyn Wallace - at 2014.11.29 16:14:00
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164. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Gyn Wallace wrote: Currently you can buy two Plex from CCP's Plex Store for $34.99. That's $17.50 per Plex. ... That's ~$17.50 USD (if you bought two plex, instead of paying ~$20.00 USD for a single plex) for 161M Dust isk. That's 9.2M Dust ...
- by Gyn Wallace - at 2014.11.29 15:32:00
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165. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Will bet Cross 1M Isk that Logi scan range will be buffed to 18-20m (max range 80-90m) and scan precision buffed to 42 dB (max precision 20dB). My money's on you guys becoming better Hunters while Assaults become better ...
- by Gyn Wallace - at 2014.11.15 17:38:00
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166. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Pokey Dravon wrote: Alena Ventrallis wrote: So if I give 100M Eve money, what would that translate to in Dust money? A penalty on the current exchange rate? Currently it looks like the rate is 5.5/1 so 100M EVE ISK is 18.18M Dust ISK T...
- by Gyn Wallace - at 2014.11.15 03:19:00
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167. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
I don't recall whether I've already done this earlier in this thread, but I thought it might be useful to break down the process for buying Dust isk with real money, and considering what that can buy you in Dust. Apologies for the wall of text. F...
- by Gyn Wallace - at 2014.11.14 17:17:00
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168. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Just so I have this right I deposit ISK to Min Lo and write 'Jadek Menaheim' in the reason for ISK transfer box. Then I send you an evemail letting you know what's up? Yes, your Eve character sends Eve isk to my Eve char...
- by Gyn Wallace - at 2014.11.14 14:50:00
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169. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
The thing I like most about this idea is that its a simple fix for two problems. It takes too long to set up a proxy field. It doesn't take long enough to set up a hugely deadly RE explosion. I acknowledge that some people are happy with their use...
- by Gyn Wallace - at 2014.11.12 23:50:00
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170. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Gyn Wallace wrote: I'm holding off on carrying out any exchanges until Nov. 10th, just to give CCP some time to hotfix any bugs introduced with patch 1.9. It is my current understanding that CCP has elected to let us keep all the isk we were...
- by Gyn Wallace - at 2014.11.12 23:38:00
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171. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: I admit some surprise that the result is the same as the CalSent. However, you are still ignoring the fact that the MD is still delicious explodinating murder to all armor mediums and 90% of scouts. I don't get ...
- by Gyn Wallace - at 2014.11.11 17:17:00
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172. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: Finally, DPS is a poor measure of performance to use with the MD, given that it has a high(-ish) alpha and also has a generally large-to-obscene amount of splash area . Just noting that describing the MD as an alph...
- by Gyn Wallace - at 2014.11.10 23:14:00
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173. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
I'm holding off on carrying out any exchanges until Nov. 10th, just to give CCP some time to hotfix any bugs introduced with patch 1.9.
- by Gyn Wallace - at 2014.11.05 12:41:00
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174. Should CCP Rouge take a bow? - in General Discussions [original thread]
I began this as a response in another thread, but its too tangential to that thread, and deserves a thread of its own. RayRay James wrote: Although with the proposed booster stacking and higher cap, I'm not certain it was necessary, but at lea...
- by Gyn Wallace - at 2014.10.28 15:26:00
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175. CCP gives in and changes does another 180 on the respecs. - in General Discussions [original thread]
Posted: 2014.10.08 14:02 by Gyn Wallace wrote: ... Charging real world money for more frequent respecs is a potential income stream a lot of us would support, that falls well short of pay-to-win ugliness. If the complaint is that respecs supp...
- by Gyn Wallace - at 2014.10.28 14:38:00
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176. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
You're welcome, rates updated.
- by Gyn Wallace - at 2014.10.27 14:20:00
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177. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
OP rates updated to reflect a fairly large Dust to Eve transfer. I'm wondering whether 1.9 is going to put enough Dust isk in people's wallets, if they can sell all their salvage, that the rate might move even more. When the patch hits the rates m...
- by Gyn Wallace - at 2014.10.21 04:07:00
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178. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Gyn Wallace wrote: Ok, so as far as we know, that ~15:1 KDR figure is accurate. You dont have enough recent experience as an ADS pilot to let you say, "Oh no in my experience the ADS pilots KDR has dropped to ____." I ...
- by Gyn Wallace - at 2014.10.20 22:51:00
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179. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. I see you have ignored the rest of the post that takes into account various factors which can alter the KDR and my lifetime KDR is around 4 Ok, so as far as we know, that ~15:1 KDR figure is accurate. You dont have e...
- by Gyn Wallace - at 2014.10.20 16:13:00
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180. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Breakin Stuff wrote: KDR is useless as a metric in a team based tactical game. I'm primarily a logi, my job is to make other people's KDR better. I get it. I agree with most of your post, but saying KDR is useless goes just a little too far...
- by Gyn Wallace - at 2014.10.20 16:03:00
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