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101. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Raffael-Puma Austria wrote: Greiv Rabbah wrote: Raffael-Puma Austria wrote: The Assault Heavy Machine Gun has the same scatter as the Boundless Heavy Machine Gun and also hurt even less, so it uses nobody! The Boundless is all right, dear...
- by Greiv Rabbah - at 2015.03.06 19:12:00
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102. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: duster 35000 wrote: Gunlogis don't use nitro, maddy's do. ah I see. So that's why as soon as they see a scout with a PLC and flux grenades their shield hardeners kick on and they bolt out of ther...
- by Greiv Rabbah - at 2015.03.06 18:19:00
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103. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
duster 35000 wrote: Gunlogis don't use nitro, maddy's do. ah I see. So that's why as soon as they see a scout with a PLC and flux grenades their shield hardeners kick on and they bolt out of there so fast I thought I was having uprising 1.7 f...
- by Greiv Rabbah - at 2015.03.06 18:09:00
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104. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: things I may be mildly annoyed with people trying to twist my intent right now. If that's not the intent, I apologize. I'm getting entirely too used to counterpoints being based on my words being u...
- by Greiv Rabbah - at 2015.03.06 17:06:00
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105. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Imp Smash wrote: True Adamance wrote: Imp Smash wrote: Incorrect. Because area denial roles require mobility. Heavies don't have that. The idea of a heavy being outside but being dangerous at range doesn't work because the heavy can't m...
- by Greiv Rabbah - at 2015.03.06 15:33:00
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106. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: Out of curiosity, Rattati - why are both of the new vehicle utility modules in high slots? Great, I get access to fitting modules, hooray, I can still fit nothing more than usual because of the catastrophically high cos...
- by Greiv Rabbah - at 2015.03.06 14:07:00
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107. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Way to take everything out of context griev. Reading comprehension. Get some. Look at what I actually SAY rather than what you think I intend. ... Finally area denisl is not limited to RE traps. Area denial is any tactic u...
- by Greiv Rabbah - at 2015.03.06 13:57:00
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108. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Most Sneakiest wrote: CLONE ALPHA 001 wrote: two small thing i really really really really REALLY wanna see fixed. 1. when an amarr logi dies all it links lose their bonus 2 vehicle requests denied when calling them in while inside of some s...
- by Greiv Rabbah - at 2015.03.06 12:24:00
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109. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Imp, area denial for a sentinel should be, for example:... Can I stop ya there for a sec? Area denial is that thing a minlogi does where you're trying to get through a doorway but they have remotes set. And have practiced...
- by Greiv Rabbah - at 2015.03.06 12:15:00
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110. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
ROMULUS H3X wrote: I got a few words.... Mid-Air Fist-Fighting. I am so Happy. You are all screwed Crouching 'Tiger' Scout, hidden 'Dragon' Scout
- by Greiv Rabbah - at 2015.03.06 11:39:00
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111. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pagl1u M wrote: CCP Rattati wrote: Deployables Simple, we have increased the carried amount of all deployable equipment by 3, since bandwidth has reduced individual spam of equipment, allowing simpler redistribution, sort of a chain of up...
- by Greiv Rabbah - at 2015.03.06 06:56:00
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112. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: Breakin Stuff wrote: Two critiques: Assault HMG: let's just bite the bullet and make it 100% AV. take away the aim down sight and aim assist so it can be balanced to fight vehicles without becoming...
- by Greiv Rabbah - at 2015.03.06 03:17:00
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113. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Raffael-Puma Austria wrote: The Assault Heavy Machine Gun has the same scatter as the Boundless Heavy Machine Gun and also hurt even less, so it uses nobody! The Boundless is all right, dear fixes the spill Assault=0 then takes it more players!...
- by Greiv Rabbah - at 2015.03.06 03:12:00
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114. Replace MU matchmaking system with something else - in Feedback/Requests [original thread]
LOOKMOM NOHANDS wrote: Greiv Rabbah wrote: Yes... But they increase the damage by less... Are you trolling? No not at all. of course they increase the damage by less but they still increase the damage. When you take a veteran that has ...
- by Greiv Rabbah - at 2015.03.06 03:01:00
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115. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Baal Omniscient wrote: Thanks for yet another passive buff to nk's and shotties, that's just what this game really needed. Last I checked, balance trumped realism. But I guess balance dropped a rung recently. Thanks for the backpedaling changes...
- by Greiv Rabbah - at 2015.03.05 10:49:00
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116. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We are removing all vehicles from the OMS gamemode. Ambush and OMS will from now on be infantry only, a traditional Team Death Match mode. Now I may have slightly misquoted you here rattata, but thus is what y...
- by Greiv Rabbah - at 2015.03.05 10:46:00
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117. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Francois Sanchez wrote: I forgot to ask if the removal/reduction of the ridiculous scan range penalty of the cloak was still on the table? Scout bonus encourages you to fit a cloak while you're better when running around w...
- by Greiv Rabbah - at 2015.03.05 10:23:00
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118. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, after a lot of thought on this issue, I want to get your feedback. Those I have asked, have unanimously supported the idea. I started thinking about the complexity of adding shield swarm missiles, plus the neg...
- by Greiv Rabbah - at 2015.03.05 09:59:00
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119. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: The way I see it, this will only work if the portal is an objective in and of itself, that must be fought over and controlled. If that is NOT the case then: [/b]I do not see how this remedies redlining any more than say.....
- by Greiv Rabbah - at 2015.03.05 04:58:00
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120. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
CCP Rattati wrote: Fizzer XCIV wrote: This seems like something that new maps would have to be designed around, rather than just tossing them into our current maps. Something like this is a HUGE shake-up to point to point transportation, an...
- by Greiv Rabbah - at 2015.03.05 04:52:00
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