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381. Officer Scrambler Rifles - in General Discussions [original thread]
Wolfman's Scrambler Rifle. Do it, CCP.
- by Greasepalms - at 2013.09.02 17:40:00
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382. If i put strong small turrets on my tank - in General Discussions [original thread]
Use turrets with more range so I can shoot the MCC harder pls
- by Greasepalms - at 2013.09.02 14:13:00
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383. How to counter GTA5 launch? - in General Discussions [original thread]
I'll keep playing both...
- by Greasepalms - at 2013.09.02 13:38:00
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384. If the assault rifle was ever nerfed. The Semi SR will be the next Op rifle - in General Discussions [original thread]
It is a very good weapon but it simply requires too much caution and handling for your average tryhard to stick with it for more than a match or two.
- by Greasepalms - at 2013.09.02 03:02:00
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385. New char with 6.2kk unallocated sp. - in General Discussions [original thread]
Invest the most on Core (circuitry, engineering, etc) skills. Do not go straight to prototype weapons and/or dropsuits by skipping the standard and advanced version. You will regret your choice. Join a corp. Have fun
- by Greasepalms - at 2013.09.02 02:58:00
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386. Modules position high/low imbalance - in General Discussions [original thread]
But high slots have Precision Enhancers !!
- by Greasepalms - at 2013.09.01 19:46:00
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387. New Outpost pictures - in General Discussions [original thread]
That place's going to be destroyed by Core nades and MDs come Tuesday, mark my words.
- by Greasepalms - at 2013.09.01 16:33:00
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388. Orbitals: How should we earn them? - in General Discussions [original thread]
WP system works in pubs. Invite a couple randoms into your squad and you're bound to get at least 1 OB per match. As for pc battles and the like. Having EvE support should be crucial for corps on the ground; If one side maintains control of the...
- by Greasepalms - at 2013.09.01 16:19:00
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389. skill vs not skill weapons - in General Discussions [original thread]
I believe the flaylock does require some skill to be viable now. The blast radius is quite small, and with 3 rockets per mag, you should only use it to finish someone off.
- by Greasepalms - at 2013.09.01 15:50:00
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390. The Vote!!!!!! - in General Discussions [original thread]
I believe that the AR is fine atm. However, once the remaining rifles make their way to the game, the Assault Rifle is in for a change.. we'll see Forge guns need a splash damage and/or radius nerf. Locus need to be very ineffective against shie...
- by Greasepalms - at 2013.08.31 19:22:00
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391. What the heck DEVs? - in General Discussions [original thread]
Be grateful.
- by Greasepalms - at 2013.08.31 03:22:00
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392. About the Flaylock.. - in General Discussions [original thread]
It's great at finishing off shield and hybrid tankers. Among other uses, it can bleed out mercs, disable equipment and, my favorite, ruin a dropship pilot's day
- by Greasepalms - at 2013.08.31 02:51:00
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393. Laser Rifles will be the next FOTM... - in General Discussions [original thread]
Barely anyone has Amarr assault suits so you're still stuck with that huge heat build up. It won't become FoTM
- by Greasepalms - at 2013.08.30 18:39:00
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394. Amarr Logistics fitting help. - in General Discussions [original thread]
Your fit is very similar to mine, and I've been using Amlogi since the start of Uprising. So I say keep it.
- by Greasepalms - at 2013.08.30 03:18:00
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395. Logi LAV'S have ruined the game for tankers. - in General Discussions [original thread]
I only run AV grenades now on all my fits due to the LAV outbreak
- by Greasepalms - at 2013.08.28 20:44:00
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396. I'm At a Fork in the Road - in General Discussions [original thread]
If you have any Quafe suits go scout proto. You'll be a hustler in the warbarge
- by Greasepalms - at 2013.08.28 18:41:00
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397. CCP here is your vid of the melee cheat being used in PC and Tournament batts - in General Discussions [original thread]
disable meele for the time being.
- by Greasepalms - at 2013.08.28 16:45:00
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398. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
CCP Rattati wrote: Lots of things to look forward systems wise (afk fix, matchmaking, ds3, vehicular manslaughter), balance wise(laser scope and armor) but I am really psyched about the visuals and effects. Just like weapon self shadowing doesn...
- by Greasepalms - at 2013.08.26 23:22:00
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399. Damage Mods? - in General Discussions [original thread]
an SMG will be a side arm regardless of the slot it's put into and so on.
- by Greasepalms - at 2013.08.26 20:28:00
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400. Why do we stay 24/7 in own armor - in General Discussions [original thread]
I could fall asleep inside my amarr suit. All cushioned and ****
- by Greasepalms - at 2013.08.26 17:50:00
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