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1. Make tanks worth the risk. - in General Discussions [original thread]
Disagree. I like the combined arms game. If something needs to be done for balance, nerf MLT tanks...they need to be inexpensive so new players can try out tanking.
- by Gorra Snell - at 2013.12.20 20:40:00
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2. LOL Role reversals - in General Discussions [original thread]
I was actually thinking that...I have no idea if it was intentional, but it certainly seems to be working as an ISK sink.
- by Gorra Snell - at 2013.12.20 20:37:00
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3. I tried Minmatar FW... - in General Discussions [original thread]
I rarely play more than one Minnie FW at a time, so I don't get stuck with the same team like you apparently did...it seems like we win about 70-80% of the time, though.
- by Gorra Snell - at 2013.12.20 19:55:00
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4. how do you feel about the hmg buff/fix? - in General Discussions [original thread]
Love it. In my HMG fit, I've done a few suicide runs into mobs, and I'm taking out 3 or 4 with me. That didn't work before. Running non-heavy suits, I'm getting killed if I try to take them one-on-one from anything other than long range.
- by Gorra Snell - at 2013.12.20 18:05:00
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5. Brony/Pegasister Chat Channel - in General Discussions [original thread]
Do you mean Pinkie's confetti cannon? I hope that's what you meant
- by Gorra Snell - at 2013.12.20 14:46:00
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6. For the first time in the history of Dust 514!!!!! - in General Discussions [original thread]
What weapon combos were being run?
- by Gorra Snell - at 2013.12.20 03:36:00
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7. Isk payout! - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: My suit cost 3-4k each. Wheeeee. Core skills FTW Hint: Proto are the Expense units, meaning never intended for profit. Adv are the pricey units, meaning careful planning can allow profit. Std/Mil are the earning...
- by Gorra Snell - at 2013.12.19 21:26:00
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8. [bug] went to map in tank, fell through world - in Technical Support/Bugs [original thread]
Was just in a dom on manus peak. Hid in one of those pyramid structures, which was the northernmost socket, to take a look at the map to try to find a supply depot. I noticed my tank's icon was moving strangely on the map, so exited back out, and ...
- by Gorra Snell - at 2013.12.19 21:23:00
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9. Core Rep Tool Frustration - in General Discussions [original thread]
It seems a bit complicated, but I don't have a simpler idea.
- by Gorra Snell - at 2013.12.19 21:08:00
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10. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
I'm mostly a PC gamer, and I gave Planetside a try a few months back. I thought it was boring and just felt off somehow. YMMV.
- by Gorra Snell - at 2013.12.19 20:24:00
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11. Loyalty store ban - in General Discussions [original thread]
I've never heard or read anything to imply this would happen. Foxfour, at least, has indicated he doesn't want to interfere with mercs being mercs, and fighting for whoever they want, whenever they want. So, you can grind all four factions up to 1...
- by Gorra Snell - at 2013.12.19 19:53:00
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12. How do you write your fittings? - in General Discussions [original thread]
I use this sort of thing: ADV Scout MD (22) PRO Logi CR (130) I think most of it is pretty self-explanatory...the number is the ISK price (in thousands).
- by Gorra Snell - at 2013.12.19 18:20:00
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13. Dear Twilight Sparkle Best Pony Corp - in General Discussions [original thread]
Pinkie Pie's one-pony band FTW.
- by Gorra Snell - at 2013.12.19 17:47:00
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14. bailing out of tank BS - in General Discussions [original thread]
DUST Fiend wrote: Gorra Snell wrote: DUST Fiend wrote: You can afford 3-4 militia tanks per battle (65k for mine with no BPOs equipped), and if you lose more than two you're doing something very wrong or the enemy just has their **** in...
- by Gorra Snell - at 2013.12.19 17:41:00
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15. NOT AGAIN - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Well, its an infantry game. Just happens to have DS/ LAV/ and HAV as support units. This has been true. I don't know of any reason to think it was the intent of the designers, though. The 1.7 changes imply the ...
- by Gorra Snell - at 2013.12.19 15:39:00
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16. A lock would be good, but this timer..... -_- - in General Discussions [original thread]
Agreed - the 15 second rule actively interferes with the usefulness of vehicles. The biggest problem in the first place was blueberries in HAVs, and most tankers took out their small turrets, so it's no longer a problem for them. Just remove this ...
- by Gorra Snell - at 2013.12.19 15:36:00
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17. New Blog: Why the Weapons Lab & Trainer are Critical - in General Discussions [original thread]
I take it you don't find the STD level weapons sufficient for trying them out...why is that? I don't disagree about your overall point, though.
- by Gorra Snell - at 2013.12.19 14:46:00
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18. The fix for AV versus vehicles. - in General Discussions [original thread]
YESYESYES And webifiers.
- by Gorra Snell - at 2013.12.19 13:46:00
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19. bailing out of tank BS - in General Discussions [original thread]
DUST Fiend wrote: You can afford 3-4 militia tanks per battle (65k for mine with no BPOs equipped), and if you lose more than two you're doing something very wrong or the enemy just has their **** in order. You're a good player...good e...
- by Gorra Snell - at 2013.12.19 13:33:00
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20. How is this possible? - in General Discussions [original thread]
Django Quik wrote: My theory is more simple - greater numbers of experienced mercs run gallente and minmatar, thus filling up those sides, so that when a player has all 4 selected, the only teams with space to fill are caldari and amarr. I s...
- by Gorra Snell - at 2013.12.19 13:17:00
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