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1001. missile adjustments - in General Discussions [original thread]
The Attorney General wrote: Godin Thekiller wrote: I've already done it, so pay up. Hell, it's even been done to me. LOL, I don't believe your stories. You can try and down me with a single salvo. Or you can post a double view of yo...
- by Godin Thekiller - at 2014.02.18 05:18:00
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1002. missile adjustments - in General Discussions [original thread]
Vulpes Dolosus wrote: Missiles need a buff. Not a damage buff per se, but there are some aspects of their mechanics that could use improving: Shotgun style loading: loading one missile at a time, being able to interrupt reload and fire all th...
- by Godin Thekiller - at 2014.02.18 05:02:00
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1003. missile adjustments - in General Discussions [original thread]
The Attorney General wrote: Godin Thekiller wrote: Benjamin Ciscko wrote: You need damage mods to go through dual hardeners. No, no you don't. I will say it, again, I do it to any Gallente HAV all day, 1 salvo without turning it on. if...
- by Godin Thekiller - at 2014.02.18 05:01:00
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1004. missile adjustments - in General Discussions [original thread]
Garrett Blacknova wrote: Godin Thekiller wrote: To put it in perspective, one burst into a 2x hardened Maddy would almost kill it...... and that's from a STD turret, a adv. would probably kill it, and a PROTO one unless he misses a lot, whic...
- by Godin Thekiller - at 2014.02.18 05:00:00
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1005. missile adjustments - in General Discussions [original thread]
Benjamin Ciscko wrote: You need damage mods to go through dual hardeners. No, no you don't. I will say it, again, I do it to any Gallente HAV all day, 1 salvo without turning it on. if I miss (I hardly miss), then I'll turn it on, and they h...
- by Godin Thekiller - at 2014.02.18 04:52:00
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1006. missile adjustments - in General Discussions [original thread]
Benjamin Ciscko wrote: Godin Thekiller wrote: Benjamin Ciscko wrote: Godin Thekiller wrote: Missiles, although not as bad as before (where they were killing everything), have become monsters in HAV fights. most people think "ehh, that'...
- by Godin Thekiller - at 2014.02.18 04:50:00
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1007. missile adjustments - in General Discussions [original thread]
The Attorney General wrote: Godin Thekiller wrote: They're much better at 1v1 due to insta poping peole. Only reason why rails are better is follow up shots (so more than 1 target or you can't aim ). Otherwise, missiles wins hands down. ...
- by Godin Thekiller - at 2014.02.18 04:46:00
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1008. Railgun adjustments - in General Discussions [original thread]
Lt Royal wrote: Godin Thekiller wrote: I'm not a scrub, I'm a Gallente = LOL wut?
- by Godin Thekiller - at 2014.02.18 04:38:00
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1009. missile adjustments - in General Discussions [original thread]
Benjamin Ciscko wrote: Godin Thekiller wrote: Missiles, although not as bad as before (where they were killing everything), have become monsters in HAV fights. most people think "ehh, that's okay, it must not be that bad since nobody uses it...
- by Godin Thekiller - at 2014.02.18 04:35:00
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1010. Railgun adjustments - in General Discussions [original thread]
Benjamin Ciscko wrote: But two shotting armor scrubs is Fun hell I even one shot a sica I wasn't even running a complete glass cannon either only 2 damage mods. Just lower ROF not damage because you'll have people do this... http://youtu.be/Lr...
- by Godin Thekiller - at 2014.02.18 04:30:00
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1011. missile adjustments - in General Discussions [original thread]
Missiles, although not as bad as before (where they were killing everything), have become monsters in HAV fights. most people think "ehh, that's okay, it must not be that bad since nobody uses it.". Well, nobody uses it because you have to skill f...
- by Godin Thekiller - at 2014.02.18 04:27:00
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1012. Railgun adjustments - in General Discussions [original thread]
Railguns have become OP...... again. Again, it's the ridiculously high damage it has. It seriously has more damage than the old compressed railguns had, but having a higher ROF than the old railguns. That needs to go. Rails need to have their dama...
- by Godin Thekiller - at 2014.02.18 04:14:00
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1013. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Operative 1171 Aajli wrote: Meeko Fent wrote: Bump the price of tanks to Something aweful. They'll think twice before they play tankbo. Lol, you think price will stop the Nyain San tank spam? No, you are only hurting players like me who...
- by Godin Thekiller - at 2014.02.18 04:04:00
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1014. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
True Adamance wrote: Godin Thekiller wrote: True Adamance wrote: I think every one knows that I feel HAV can be fixed with minor module changes and a redesign of large turrets. Any and all EWAR and capacitor based content could then be ad...
- by Godin Thekiller - at 2014.02.18 04:03:00
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1015. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Auris Lionesse wrote: Godin Thekiller wrote: Auris Lionesse wrote: Balance the combat by buffing av. If a tank can solo infantry with ease, and infantry can solo avers with ease av should be able to at least solo tanks. No excuse for the...
- by Godin Thekiller - at 2014.02.18 02:53:00
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1016. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Bump
- by Godin Thekiller - at 2014.02.18 01:12:00
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1017. New melee suit idea and pilots thread - in General Discussions [original thread]
What in the.... lolno. Also, go back to school.
- by Godin Thekiller - at 2014.02.17 22:35:00
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1018. Yet again, tankers decided the fate of AV - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: its funny because it makes 1000000% more sense than Spkrs thread Still wouldn't fix anything on the side of vehicle vs. vehicle, and would only band aid **** for a week. He's most likely pulling numbers out of his a...
- by Godin Thekiller - at 2014.02.17 22:30:00
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1019. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
Arkena Wyrnspire wrote: This thread is not permitted to die. I second that
- by Godin Thekiller - at 2014.02.17 22:03:00
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1020. Quick question about the Duvolle Focused Active Scanner. - in General Discussions [original thread]
Christiphoros von Poe wrote: NK Scout wrote: Christiphoros von Poe wrote: Cody Sietz wrote: It is being nerfed to 20db in 1.8 To answer you question, a maxed out Gallente scout with 4 complex damps. Nooo why the nerf? because it...
- by Godin Thekiller - at 2014.02.17 21:48:00
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