Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
341. vehicles vs. infantry - in General Discussions [original thread]
Scheneighnay McBob wrote: What I hate is that people talk about vehicles vs AV in terms of rock-paper-scissors. It shouldn't be. While a sentinel is a heavy frame, an HAV, for example, should be thought of as a VERY heavy frame. What the HAV h...
- by Godin Thekiller - at 2014.05.24 02:39:00
|
342. Logi vehicles and vehicle equipment - in General Discussions [original thread]
ZDub 303 wrote: Godin Thekiller wrote: ZDub 303 wrote: One thing from EVE that absolutely should be in Legion is the Low-Med-High slot setup for vehicles. Cloaks, Remote Reps, etc should all be high slot modules that take the place of tu...
- by Godin Thekiller - at 2014.05.24 02:33:00
|
343. Mac support? - in General Discussions [original thread]
Maken Tosch wrote: lateriss wrote: Project Legion is being developed with the Unreal 4 Engine. So is Valkyrie. Wrong. Legion is operating in a highly-modified version of UE3 compared to how Dust is with UE3. I think CCP Saberwing was the...
- by Godin Thekiller - at 2014.05.24 01:30:00
|
344. Recognition of DUST vets in Legion - in General Discussions [original thread]
Alaika Arbosa wrote: Meeko Fent wrote: John Psi wrote: In addition to original dates would like medals. Optional switchable. Issuer - CCP. Star of the Closed Beta Star of the Open Beta Star of Dust We deserve them. A special item ...
- by Godin Thekiller - at 2014.05.24 01:11:00
|
345. What if EVE and Dust had a mutant Baby? - in General Discussions [original thread]
this
- by Godin Thekiller - at 2014.05.24 00:07:00
|
346. Logi vehicles and vehicle equipment - in General Discussions [original thread]
ZDub 303 wrote: One thing from EVE that absolutely should be in Legion is the Low-Med-High slot setup for vehicles. Cloaks, Remote Reps, etc should all be high slot modules that take the place of turrets and do not compete with EHP/utility mod...
- by Godin Thekiller - at 2014.05.24 00:03:00
|
347. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Monkey MAC wrote: Don't focus on racially unique variants, just focus on the module. If you insist on making LAV' the casevac vehicles of the game you need to give them the option of responding quickly, reduce EHP (you don't need as much if yo...
- by Godin Thekiller - at 2014.05.24 00:01:00
|
348. Mac support? - in General Discussions [original thread]
lateriss wrote: Project Legion is being developed with the Unreal 4 Engine. So is Valkyrie. Legion has the dust UR3.........
- by Godin Thekiller - at 2014.05.23 23:10:00
|
349. Logi vehicles and vehicle equipment - in General Discussions [original thread]
(NOTE: Yes, I expect the MAV to have a logi variant) So, as I see it, there's 2 problems with logi vehicles, and really, a lot of other vehicles: 1: Logi vehicle needs to have a role of their own (as in they all are specialized in one logi thing...
- by Godin Thekiller - at 2014.05.23 22:18:00
|
350. vehicles vs. infantry - in General Discussions [original thread]
Monkey MAC wrote: Godin Thekiller wrote: Monkey MAC wrote: No Godin, I explained when you look at stats there is simply no need to include terrain in your calculations. What is being described above can easily be expressed with maths, W...
- by Godin Thekiller - at 2014.05.23 20:20:00
|
351. I don't understand - in General Discussions [original thread]
ZDub 303 wrote: If we take the dropsuit progression prototype from Z's presentation, I think we're gonna have something like so for one of the paths (lets choose assault): Academy Suit Basic Medium Suit Basic Assault Suit 'Racial' Assault S...
- by Godin Thekiller - at 2014.05.23 20:09:00
|
352. Jets. - in General Discussions [original thread]
steadyhand amarr wrote: Yeh man and they should totally do that with new VR teck stuff man that would sick, they could even make space battles out of it....wait..... Steady, those are not the same as the LAA's (LAA's are slightly smaller). ...
- by Godin Thekiller - at 2014.05.23 19:49:00
|
353. I don't understand - in General Discussions [original thread]
Fox Gaden wrote: Godin Thekiller wrote: What's the point of making suits BPO's, but everything else not? suits are being tiercided, so there's literraly no point in doing so imo. I need a valid explanation (and that whole "the suit is import...
- by Godin Thekiller - at 2014.05.23 19:44:00
|
354. [Idea] Legion Lore - in General Discussions [original thread]
steadyhand amarr wrote: Im liking the idea that concord implemented a huge crackdown after a null cannon missle hits a city in highsec Why the hell are we waging war in hisec in the first place?
- by Godin Thekiller - at 2014.05.23 10:52:00
|
355. I don't understand - in General Discussions [original thread]
Meeko Fent wrote: Hawk-eye Occultus wrote: The only way that I could see suit BPO's working is if they are exactly that: Blueprints. Hope so. But... Then what happens to the BPC's! Nothing, as they still serve a purpose, just like in E...
- by Godin Thekiller - at 2014.05.23 10:50:00
|
356. vehicles vs. infantry - in General Discussions [original thread]
Monkey MAC wrote: No Godin, I explained when you look at stats there is simply no need to include terrain in your calculations. What is being described above can easily be expressed with maths, WITHOUT adding terrain to the equation. "If AV ...
- by Godin Thekiller - at 2014.05.23 10:48:00
|
357. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Godin Thekiller wrote: Hawk-eye Occultus wrote: Thank you for bringing up the dropship. Contrary to what you suggest, they do not make tanks useless. You see, if the missile launcher is altered to be... Useful for...
- by Godin Thekiller - at 2014.05.23 03:38:00
|
358. BP passes and city hubs - in General Discussions [original thread]
bump
- by Godin Thekiller - at 2014.05.23 02:14:00
|
359. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Thank you for bringing up the dropship. Contrary to what you suggest, they do not make tanks useless. You see, if the missile launcher is altered to be... Useful for purpose (i.e. attacking aerial vehicles), tactical us...
- by Godin Thekiller - at 2014.05.23 02:13:00
|
360. I don't understand - in General Discussions [original thread]
Luk Manag wrote: I also know the plan is to make the 'roles' these massive SP sinks, but that's not going to stop me from dual training Logi and Heavy, and eventually Assault and Scout as well. What's going to happen to the 'suit is me' dynamic...
- by Godin Thekiller - at 2014.05.23 01:43:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |