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81. FULL SCALE SKILL RESET - in General Discussions [original thread]
BRAIN-MATTER-SPLATTERER NEURALGIA wrote: Surt gods end wrote: what's up dude. feel your pain. But in 4 months when you have a good amount of sp. what happens to the new guy? should we reset every time some one new joins? *Don't think it's ...
- by Goat of Dover - at 2013.05.16 23:41:00
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82. The SP problem. (Please Read ) - in General Discussions [original thread]
Can't agree with the posts more its skill man. If I can take scout with 187 EHP and go toe to toe with proto I really feel its the skill not gear. Also before u say scouts are hard to hit I kill them no problem to. only issue I have is tax and t...
- by Goat of Dover - at 2013.05.16 23:29:00
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83. FULL SCALE SKILL RESET - in General Discussions [original thread]
Sorry OP CCP said there was not gonna be another reset at the beginning of open beta in January. You did not join it is not our fault and we should not be punished for your chosen late arrival. An old saying the early bird gets the worm and, the ...
- by Goat of Dover - at 2013.05.16 23:12:00
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84. There is no point in using any other light weapon. - in General Discussions [original thread]
OP feels like beers but not as thought out as some of his stuff.
- by Goat of Dover - at 2013.05.16 21:39:00
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85. The Active Scanner. - in General Discussions [original thread]
I'm down for it as well. Usually I it for spotting my next stalk but, I use it to help my team often as well pointing out approaching ambushes. Great equipment though love it.
- by Goat of Dover - at 2013.05.15 23:20:00
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86. The First Days of the Uprising Were Better... - in General Discussions [original thread]
Sorry I don't see the problem now but, I didn't have any issues before either. The funny thing is I am a ninja knife scout with an EHP of 189. zap I think if u r having issue with ur tanking I would say it is ur lack of movement or use of cover...
- by Goat of Dover - at 2013.05.15 22:08:00
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87. Landgrabbing is over - in General Discussions [original thread]
steadyhand amarr wrote: Heh tbh the true players of pc will be clear in a few weeks once the dust settles and the battle lines are drawn at the moment its the opening rounds of risk where u clear out everyone near you :-P I can't agree more...
- by Goat of Dover - at 2013.05.14 16:19:00
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88. Dust 514: Diary of an Uprising Knifer - in General Discussions [original thread]
thanks Mac. Great games was good having a knifing buddy for flanking and spitting ideas and experiences. Yea the ambushes were kinda boring over way to fast but, I have to say the heavy and logi dying to my crazy tempest in seconds was rather sens...
- by Goat of Dover - at 2013.05.14 03:38:00
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89. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Gunner Nightingale wrote: Kira Lannister wrote: Is it me or does peace sound profitable? you want a planet near a star or a wormhole? The funny part is this applies to the game but is rather disheartening by the nature of the questio...
- by Goat of Dover - at 2013.03.15 21:34:00
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90. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Kira Lannister wrote: Is it me or does peace sound profitable? Peace is profitable. The problem is that is going against human nature, we are greedy and want more no matter how much we have. CCP is betting that this human nature is what bri...
- by Goat of Dover - at 2013.03.15 21:32:00
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91. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
2-Ton Twenty-One wrote: Goat of Dover wrote: 2-Ton Twenty-One wrote: also this means the attacker has the clone production advantage because his attacking district will be making babies. Well this does not seem fair I think the advant...
- by Goat of Dover - at 2013.03.15 21:10:00
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92. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
2-Ton Twenty-One wrote: Goat of Dover wrote: Maximus Stryker wrote: Goat of Dover wrote: 2-Ton Twenty-One wrote: also this means the attacker has the clone production advantage because his attacking district will be making babies. ...
- by Goat of Dover - at 2013.03.15 21:10:00
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93. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Maximus Stryker wrote: Goat of Dover wrote: 2-Ton Twenty-One wrote: also this means the attacker has the clone production advantage because his attacking district will be making babies. Well this does not seem fair I think the advanta...
- by Goat of Dover - at 2013.03.15 21:05:00
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94. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
2-Ton Twenty-One wrote: also this means the attacker has the clone production advantage because his attacking district will be making babies. Well this does not seem fair I think the advantage should go to the defenders. Unless this is an i...
- by Goat of Dover - at 2013.03.15 20:12:00
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95. Ok ccp... - in General Discussions [original thread]
CCP FoxFour wrote: So, just to give you an idea of how awesome the next release will be, this whole planetary conquest thing is all being done by the on DUST team here in Iceland. And that is not all we are doing. On top of planetary conquest w...
- by Goat of Dover - at 2013.03.15 19:53:00
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96. Ok ccp... - in General Discussions [original thread]
hershman001 wrote: I honestly had no hope any Dev would read through that 18 page slosh fest to respond to my post, so I made this a thread of its own. But hey I was wrong, major props to that dev for keeping up with that. Also this is the firs...
- by Goat of Dover - at 2013.03.15 19:52:00
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97. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
The numbers you give are right on the money. What if we are not given the whole picture yet, this is still the beginning of a large feature so what if we are not only making money off of clones. Now I know that I am just shooting in the dark here...
- by Goat of Dover - at 2013.03.15 03:18:00
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98. Should Turret Installations be A.I. Only? - in General Discussions [original thread]
Scipio Falconius wrote: Thumb Green wrote: The game itself seems to encourage camping. As a former member of [CKA] (of the quake & tribes era) it drives me crazy to see so many campers; I'm slowly adjusting to it and am becoming more tol...
- by Goat of Dover - at 2013.03.13 23:54:00
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99. The REAL reason why scouts are underpowered... - in General Discussions [original thread]
DJINN Marauder wrote: DUST Fiend wrote: Icy Tiger wrote: Yes, and the massive penalty is not being able to stand still and aim. Even a militia guy can completely take me out if I stand still for 2+ seconds in my A-series suit. As I sa...
- by Goat of Dover - at 2013.03.13 23:50:00
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100. The REAL reason why scouts are underpowered... - in General Discussions [original thread]
All in all the scout is weak right now and I don't mean EHP or CPU/PG. I mean as a whole. But they are the most fun and difficult to play. That alone for some players is enough to play it. No it may not be very competitive right now but give it ti...
- by Goat of Dover - at 2013.03.13 23:48:00
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