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2381. So CCP has no way to internally test anything - in General Discussions [original thread]
Kristoff Atruin wrote: If the bug was crippling then we'd be able to reproduce it, and the logs would show clues that lead to the source of the problem. If the problem can't be reproduced then it is, by definition, not crippling. so a bug th...
- by Ghosts Chance - at 2014.01.15 16:35:00
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2382. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: If the bug happens only on occasion and doesn't break the game, why should it be given such a high priority over things such as more game content and game balance? ill give an example, rendering. from 1.0-1.7 rendering fo...
- by Ghosts Chance - at 2014.01.15 16:33:00
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2383. So CCP has no way to internally test anything - in General Discussions [original thread]
Kristoff Atruin wrote: Dev tools don't actually help you reproduce a problem. They help you once you've reproduced the problem and let you start to zero in on what is actually causing it. I've been a developer for 8 years now, mostly in healthc...
- by Ghosts Chance - at 2014.01.15 16:19:00
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2384. So CCP has no way to internally test anything - in General Discussions [original thread]
Regis Blackbird wrote: I wanted to stay away from posting, but I just have to step in on CCPs side. To say they don't perform Q/A is bull, and the nature of certain bugs makes them VERY hard to track down. Yes, they have dev kits, but there ar...
- by Ghosts Chance - at 2014.01.15 16:13:00
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2385. So CCP has no way to internally test anything - in General Discussions [original thread]
Thumb Green wrote: Ghost is right, a lot of bugs are seemingly random to us players; forge gun dry fire, RDV that just sits there not dropping the vehicle, RDV that yoyos the vehicle, rail turret installations that are constantly firing, dying ...
- by Ghosts Chance - at 2014.01.15 15:59:00
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2386. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Ghosts Chance wrote: Krasymptimo wrote: Ghosts Chance wrote: yah except those testers have tools WE dont have. like sterile test environments where they can eliminate variables logs access to the games code if WE...
- by Ghosts Chance - at 2014.01.15 15:54:00
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2387. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Ghosts Chance wrote: yah except those testers have tools WE dont have. like sterile test environments where they can eliminate variables logs access to the games code if WE cannot replicate it that means that it basica...
- by Ghosts Chance - at 2014.01.15 15:29:00
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2388. idea to handle multiple weapon slots - in General Discussions [original thread]
ive always wanted the ability to swtich to my remote explosives like i would a sidearm... im sure many logi bros feel the same way about their repair tools.
- by Ghosts Chance - at 2014.01.15 15:27:00
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2389. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Ghosts Chance wrote: Krasymptimo wrote: Ghosts Chance wrote: basically TLDR: if we as players dont know how to replicate it CCP cant replicate it and it will never get fixed. proof?: year old railgun bugs that we c...
- by Ghosts Chance - at 2014.01.15 15:02:00
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2390. The Event - in General Discussions [original thread]
i regret to inform you but in the same thread that removal of sidearms was discussed it was also discussed that the minmatar scout would maintain its sidearm slot if it ever were to happen.
- by Ghosts Chance - at 2014.01.15 14:52:00
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2391. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Ghosts Chance wrote: basically TLDR: if we as players dont know how to replicate it CCP cant replicate it and it will never get fixed. proof?: year old railgun bugs that we cant replicate and therefore are still in the g...
- by Ghosts Chance - at 2014.01.15 14:40:00
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2392. So CCP has no way to internally test anything - in General Discussions [original thread]
The Robot Devil wrote: Ghosts Chance wrote: Aeon Amadi wrote: Ghosts Chance wrote: CCP Saberwing wrote: What is more tricky to do is to replicate the precise conditions that causes specific issues to occur THATS the purpose of...
- by Ghosts Chance - at 2014.01.15 14:28:00
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2393. So CCP has no way to internally test anything - in General Discussions [original thread]
basically TLDR: if we as players dont know how to replicate it CCP cant replicate it and it will never get fixed. proof?: year old railgun bugs that we cant replicate and therefore are still in the game since open beta
- by Ghosts Chance - at 2014.01.15 14:22:00
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2394. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Drud Green wrote: Hahahahaha all the people defending Ccp with "Hey op, ccp is too dumb and poor to fix dust, don't pick on them!" Let me know when you make an intelligent post. Chosts Chance wrote: how about bugs ...
- by Ghosts Chance - at 2014.01.15 14:11:00
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2395. So CCP has no way to internally test anything - in General Discussions [original thread]
steadyhand amarr wrote: This thread is so ******* painfull to read. Ghost how the **** do u think make the game and complie the code. The very nature of programing means u can test the dam thing. Programing games is one of the hardest things t...
- by Ghosts Chance - at 2014.01.15 13:49:00
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2396. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Find a few more examples of this occuring, otherwise this is just an edge case where the Q/A team are having difficulties because of the multiple variables occuring and haven't got a high staffing level or the time to acco...
- by Ghosts Chance - at 2014.01.15 13:17:00
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2397. So CCP has no way to internally test anything - in General Discussions [original thread]
Krasymptimo wrote: Ghosts Chance wrote: CCP has my credit card info :P im not anonymous to them :P Bug removal in coding can be an extremely frustating activity, an entire feature could produce a stack overflow if you didn't quite get ...
- by Ghosts Chance - at 2014.01.15 12:40:00
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2398. So CCP has no way to internally test anything - in General Discussions [original thread]
Leadfoot10 wrote: Ghost, Have you ever worked on a software development team? Because your questions/attitude suggest you have no idea the complexity associated with debugging or the realities associated with development and testing of code -- ...
- by Ghosts Chance - at 2014.01.15 12:21:00
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2399. So CCP has no way to internally test anything - in General Discussions [original thread]
Jastad wrote: Ghosts Chance wrote: Jastad wrote: Ghosts Chance wrote: CUT. There's an OLD catch in the world of Videogames, born with Ultima Ascension. "IF the the game is Huge, Huge are the Bugs" I'm not a CCP fanboy, but we mu...
- by Ghosts Chance - at 2014.01.15 11:22:00
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2400. So CCP has no way to internally test anything - in General Discussions [original thread]
Michael Arck wrote: Oh brother, the power of anonymity at work. CCP has my credit card info :P im not anonymous to them :P
- by Ghosts Chance - at 2014.01.15 11:18:00
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