Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3141. **** on this being a paper target - in General Discussions [original thread]
well you speak like a bitter-vet, so im going to guess you created an alt just to post this while pretending to be a new player. but unfortuanatly its VERY obvious your a bitter-vet. post on your main
- by Ghosts Chance - at 2013.11.18 01:21:00
|
3142. To those who doubt CCP - in General Discussions [original thread]
Iron Wolf Saber wrote: Ghosts Chance wrote: if you want proof look at large tank mounted railgun turrets, and rendering. both have been broken for 6 months and CCP wont even awknowledge the extreme boatload of gamebreaking glitches surroun...
- by Ghosts Chance - at 2013.11.18 01:13:00
|
3143. To those who doubt CCP - in General Discussions [original thread]
if you want proof look at large tank mounted railgun turrets, and rendering. both have been broken for 6 months and CCP wont even awknowledge the extreme boatload of gamebreaking glitches surrounding the two subjects. complete silence after abo...
- by Ghosts Chance - at 2013.11.17 23:13:00
|
3144. So what racial logi do you go for? - in General Discussions [original thread]
WIN-matar hacking bonus, 4 EQ slots, fast even with plates, made of duct tape, looks like a pirate, makes things go boom.
- by Ghosts Chance - at 2013.11.07 18:10:00
|
3145. Weapon broken for 6 months, blues ignore it. - in General Discussions [original thread]
M McManus wrote: Ghosts Chance wrote: M McManus wrote: Get to the back of the line and take a number, you can sit with any of the groups already here. *kb/m *TTK *AR Nerf *Forge gun nerf *Scouts *Heavies *Logi Slayers *Pc Lag *Grenades ...
- by Ghosts Chance - at 2013.11.07 18:05:00
|
3146. Weapon broken for 6 months, blues ignore it. - in General Discussions [original thread]
Powerh8er wrote: Small railgun turrets... Hahahaha i was referencing large railgun turrets :P
- by Ghosts Chance - at 2013.11.07 17:58:00
|
3147. Weapon broken for 6 months, blues ignore it. - in General Discussions [original thread]
M McManus wrote: Get to the back of the line and take a number, you can sit with any of the groups already here. *kb/m *TTK *AR Nerf *Forge gun nerf *Scouts *Heavies *Logi Slayers *Pc Lag *Grenades A representative will be with you soon, the...
- by Ghosts Chance - at 2013.11.07 17:49:00
|
3148. The Best Corporate Jackpot System I've Ever Seen - in General Discussions [original thread]
my time in EvE tells me thers something REALLY fishy aboutthis. i cant wait to see what happens
- by Ghosts Chance - at 2013.11.07 17:47:00
|
3149. where did the blue tags go? none untill page 4 - in General Discussions [original thread]
Galvan Nized wrote: Ghosts Chance wrote: i love how this summons a blue tag, but a petiton with over 100 replys and thousands of likes about gamebreaking things goes unanswered for months. great work on that community interaction. https...
- by Ghosts Chance - at 2013.11.07 17:41:00
|
3150. Weapon broken for 6 months, blues ignore it. - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1472424#post1472424 https://forums.dust514.com/default.aspx?g=posts&m=1466243#post1466243 Railgun have been broken into obscurity, infested with gamebreaking bugs and rendering problem...
- by Ghosts Chance - at 2013.11.07 17:08:00
|
3151. where did the blue tags go? none untill page 4 - in General Discussions [original thread]
CCP Nullarbor wrote: We are all very busy working on 1.7 so I suppose that is why there is a lack of blue tags at the moment. i love how this summons a blue tag, but a petiton with over 100 replys and thousands of likes about gamebreaking th...
- by Ghosts Chance - at 2013.11.07 17:00:00
|
3152. Time to get RE to top form. - in General Discussions [original thread]
Sinboto Simmons wrote: Ghosts Chance wrote: Sinboto Simmons wrote: Ghosts Chance wrote: well the floating bug was fixed so now explosives dont have that 35% dud rate AND they activate on time. so from someone who is rather well known ...
- by Ghosts Chance - at 2013.11.07 13:46:00
|
3153. Time to get RE to top form. - in General Discussions [original thread]
Sinboto Simmons wrote: Ghosts Chance wrote: well the floating bug was fixed so now explosives dont have that 35% dud rate AND they activate on time. so from someone who is rather well known for using and abusing these things in new and inte...
- by Ghosts Chance - at 2013.11.07 13:39:00
|
3154. Time to get RE to top form. - in General Discussions [original thread]
well the floating bug was fixed so now explosives dont have that 35% dud rate AND they activate on time. so from someone who is rather well known for using and abusing these things in new and interesting waysm they are fine. i would love to see ...
- by Ghosts Chance - at 2013.11.07 13:35:00
|
3155. How cruel are you? - in General Discussions [original thread]
i pinned some poor sucker into a small corner with an LAV, then jumped out and climbed up dropping a remote explosive down into the tiny little space and watched as he tryed as hard as he could to shoot and get out of that tiny little space. then...
- by Ghosts Chance - at 2013.11.07 12:29:00
|
3156. The changes in 1.7 - in General Discussions [original thread]
well the skills for vehicles are completly changing, and the skills we have now will simply not exsist. aka you cant have SP into skills that dont exsist and therefor they will become unallocated SP so no respec, but any SP thats spent in skills...
- by Ghosts Chance - at 2013.11.07 12:27:00
|
3157. Petition: FIX large turret rendering - in General Discussions [original thread]
if i can help it im not letting this leave the front page, if only to prove its being activly ignored
- by Ghosts Chance - at 2013.11.07 11:03:00
|
3158. 1.6 Dropship changes - in General Discussions [original thread]
Broonfondle Majikthies wrote: +1 The ships drift around more. Even with a Jovian in my Incubus its hard as hell to manoeuvre (and I sure as hell miss the plate/hardener!). Gunning is more accurate as the sjip isn't sh much in the way but comp...
- by Ghosts Chance - at 2013.11.07 10:54:00
|
3159. 1.6 Dropship changes - in General Discussions [original thread]
Now im not the best dropship pilot, but ive been gunning and flying them long enough that i can pull off crazy manuvers and stay alive in a sky full of missles. this new dropship controls have taken away alot of the fine control we used to have,...
- by Ghosts Chance - at 2013.11.07 10:40:00
|
3160. vehicle theft!! - in General Discussions [original thread]
Void Echo wrote: Ghosts Chance wrote: that delay you asked for IS IN THE GAME ALREADY if your in a squad then all squad members get a 5-10 second head start or so before any other blue can enter the freshly called in vehicle. if however yo...
- by Ghosts Chance - at 2013.11.06 03:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |