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381. Duna - in General Discussions [original thread]
Mejt0 wrote: Dunno why are you making from it some kind of an achivement. His tanks are built for AI. and he bails out the moment he takes any real damage, killing his tanks are easyer than killing anyone elses tanks because halfway through...
- by Ghosts Chance - at 2015.04.03 08:19:00
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382. Haven't played yet, so i'm asking you. - in General Discussions [original thread]
A lot better fights
- by Ghosts Chance - at 2015.04.03 08:16:00
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383. [serious] Im fighting all the same folks - in General Discussions [original thread]
matchmaking works, im still against all the big time players the main difference ive noticed is that my team is usually more competant than before the matchmaking fix, unlike before i can rely on my teamates to pulll their own weight more oftin ...
- by Ghosts Chance - at 2015.04.03 08:14:00
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384. [QUESTION:] On matchmaking: mixing of all regions? - in General Discussions [original thread]
Mad Syringe wrote: It was said, that the SL region will pull a squad into his region, that may be the reason sometimes. So Squads make sure, that the SL is from the region the most members are from, to minimize these problems. I myself prefer ...
- by Ghosts Chance - at 2015.04.03 07:55:00
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385. Duna - in General Discussions [original thread]
i had 2 duna games.... in one i kept ramming him with my tank in the other he got orbitaled pretty quick then stayed in the redline.
- by Ghosts Chance - at 2015.04.03 07:49:00
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386. whats with the mass quitting - in General Discussions [original thread]
Ann Brighton wrote: CCP Rattati wrote: [...] but if you quit, and rejoin, the chances are you just go back into the battle you came from. Can we please get rid of getting back to the previous battle? I'm believe nobody wants that, so ever...
- by Ghosts Chance - at 2015.04.03 07:42:00
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387. [QUESTION:] On matchmaking: mixing of all regions? - in General Discussions [original thread]
CCP Rattati wrote: No, the system already tries to minimize ping and nothing on our end shows average ping going up. no but it SHOULD be showing that average ping is going down ping was horrific under the old system, the fact that it isnt go...
- by Ghosts Chance - at 2015.04.03 07:40:00
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388. All hail the super sica - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ghosts Chance wrote: nope, super secret build With five complex d-mods that would be 2.829*20=56.58% more damage then a normal shot, By secret you must mean impossible, unless you're thinking you're getting an en...
- by Ghosts Chance - at 2015.04.02 21:06:00
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389. All hail the super sica - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ghosts Chance wrote: my uber fit isnt using a militia rail :P its using a particle cannon on a sica Annnnnd, math, again, please, on that 5K a shot number. If you do, I'll show you my math on my Rail fit ;) nope,...
- by Ghosts Chance - at 2015.04.02 20:41:00
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390. All hail the super sica - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ghosts Chance wrote: i do about 5k damage a shot in my one fit.... your still in 4 shot territory of my uber alpha build :P And you're two-shottable, so.... Really not worried here. You're an ambush fit, I've done ...
- by Ghosts Chance - at 2015.04.02 20:39:00
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391. All hail the super sica - in General Discussions [original thread]
Geo Esp wrote: Ghosts Chance wrote: Geo Esp wrote: Ghosts Chance wrote: 4lbert Wesker wrote: did you ever faced Wyrikomi Breach forge user? time between shots is too long.... cant kill me unless im being insanly stupid It's ext...
- by Ghosts Chance - at 2015.04.02 20:32:00
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392. All hail the super sica - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ghosts Chance wrote: more Gv.0's added to the kill count today, seriiously guys stop using proto tanks in pub matches, the tiny fitting advantage you get isnt worth getting ganked by a militia railgun sica in 3-4 hits....
- by Ghosts Chance - at 2015.04.02 20:31:00
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393. All hail the super sica - in General Discussions [original thread]
4lbert Wesker wrote: Ghosts Chance wrote: 4lbert Wesker wrote: did you ever faced Wyrikomi Breach forge user? time between shots is too long.... cant kill me unless im being insanly stupid Many STD Tanks on a OPEN area died from 2 ...
- by Ghosts Chance - at 2015.04.02 18:19:00
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394. All hail the super sica - in General Discussions [original thread]
Geo Esp wrote: Ghosts Chance wrote: 4lbert Wesker wrote: did you ever faced Wyrikomi Breach forge user? time between shots is too long.... cant kill me unless im being insanly stupid It's extremely useful if you hit the sweet spot (w...
- by Ghosts Chance - at 2015.04.02 17:55:00
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395. All hail the super sica - in General Discussions [original thread]
Breakin Stuff wrote: Anyone who has a hard time actually hitting a sentinel just needs to biomass themselves. Kubo keeps trying to use his commando against my tank... ppoor guy
- by Ghosts Chance - at 2015.04.02 17:51:00
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396. All hail the super sica - in General Discussions [original thread]
Breakin Stuff wrote: Vitharr Foebane wrote: XxBlazikenxX wrote: 4lbert Wesker wrote: did you ever faced Wyrikomi Breach forge user? Using Breach Forges isn't worth it. not true you just need to hit the sweet spot HAHAHAHAHAHAHA ...
- by Ghosts Chance - at 2015.04.02 17:46:00
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397. All hail the super sica - in General Discussions [original thread]
seriously though, stop using proto tanks in pub matches, the difference ends up being so small that its definatly not worth double the price tag, ESPECIALLY if i kill it in the same number of shots no matter what level of tankk you use. STD tanks...
- by Ghosts Chance - at 2015.04.02 17:41:00
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398. All hail the super sica - in General Discussions [original thread]
4lbert Wesker wrote: did you ever faced Wyrikomi Breach forge user? time between shots is too long.... cant kill me unless im being insanly stupid
- by Ghosts Chance - at 2015.04.02 17:35:00
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399. All hail the super sica - in General Discussions [original thread]
more Gv.0's added to the kill count today, seriiously guys stop using proto tanks in pub matches, the tiny fitting advantage you get isnt worth getting ganked by a militia railgun sica in 3-4 hits. i seriously 2 poped 2 of them today as well hahahaha
- by Ghosts Chance - at 2015.04.02 17:24:00
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400. Punishment for leaving match early - in General Discussions [original thread]
Ripley Riley wrote: Ghosts Chance wrote: No it consists of the people who didn't do anything wrong but suffered the same consequences as the people who will inevitably circumvent any penalty to leaving game In the system I propose you would...
- by Ghosts Chance - at 2015.04.02 14:35:00
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