Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
7341. There so much Complaining about the Scout - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: 8213 wrote: A few weeks ago my squad played almost an entire team of Scouts. We didn't have any gameplan against that. They beat us. Its hard to play well when you're literally spinning circles trying keep them...
- by Ghost Kaisar - at 2013.12.18 02:44:00
|
7342. Attention LOGI'S - in General Discussions [original thread]
DozersMouse XIII wrote: Mossellia Delt wrote: If you see a fatsuit meleeing you over and over and following you around, and he has full armour, maybe drop a hive for him/her ? if it happens in FW just beat his ass to death with friendly ...
- by Ghost Kaisar - at 2013.12.17 23:23:00
|
7343. Scout Registry / Killboard - in General Discussions [original thread]
Daxxis KANNAH wrote: OK Bojo - end. On Knives - how do the users deal with fov and losing their prey and getting disoriented? Also how many swipes before knives dont do any damage? My solution to not losing prey. Kill them before they mo...
- by Ghost Kaisar - at 2013.12.17 23:18:00
|
7344. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Arkena Wyrnspire wrote: On a serious note, I've never really twigged the nova knives. I had one really really isolated incident where I went batshit insane and did this but I've never come remotely close to that sin...
- by Ghost Kaisar - at 2013.12.17 23:14:00
|
7345. Let's fix the Flaylock - in General Discussions [original thread]
Bunny Demon wrote: Ghost Kaisar wrote: So, the Flaylock got hit by the Nerf Hammer a long time ago. It was needed, but now, the things just seem flat out useless in 90% of scenarios. It has become a niche weapon, made to finish off targets t...
- by Ghost Kaisar - at 2013.12.17 23:07:00
|
7346. Let's fix the Flaylock - in General Discussions [original thread]
Jadd Hatchen wrote: Ghost Kaisar wrote: That makes it a niche weapon. And the SMG can do that too. It just doesn't bring anything special to the table. I want it to be unique in it's own regard. Um, I think you just contradicted your...
- by Ghost Kaisar - at 2013.12.17 23:02:00
|
7347. Let's fix the Flaylock - in General Discussions [original thread]
Vicious Minotaur wrote: I don't see why people have a problem with others running a sidearm as their primary means of defence. I've done it with the SMG for months. I've done it with Nova Knives for a short while before CCP introduced the bi...
- by Ghost Kaisar - at 2013.12.17 20:48:00
|
7348. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: I think tweaking the flaylock is great idea... and trading splash damage for splash range, while improving direct hit damage seems reasonable. Personally I'd like to see something off the wall for a Minmatar explosive wea...
- by Ghost Kaisar - at 2013.12.17 20:31:00
|
7349. Let's fix the Flaylock - in General Discussions [original thread]
Jadd Hatchen wrote: Flaylocks are fine and working as intended. I still have one as backup on all my suits. I use combat rifle and kill 2 to 3 people, then run out of ammo in the clip, swap to flaylock and finish them off at close ranges whil...
- by Ghost Kaisar - at 2013.12.17 20:28:00
|
7350. Let's fix the Flaylock - in General Discussions [original thread]
Cosgar wrote: I agree the Flaylock needs to be buffed, but I don't think we need to reinvent the wheel on this one. Just like the MD, the flaylock became OP when splash hit detection finally got fixed and hitscan hit detection was still crap. T...
- by Ghost Kaisar - at 2013.12.17 20:26:00
|
7351. I've started using Nova Knives again. - in General Discussions [original thread]
Seigfried Warheit wrote: Someone was running nova knives the other and cut me like butter/...759 hp cut threw like nothing...then there was my proto heavy teamate that was also being cut like butter....his repsonse "What the **** was that? kniv...
- by Ghost Kaisar - at 2013.12.17 20:23:00
|
7352. Let's fix the Flaylock - in General Discussions [original thread]
Lynn Beck wrote: Eh, make it a 4 shot clip, with pre-nerf direct (like 230 at proto?) and increase missile speed by a bit. I can live with that.
- by Ghost Kaisar - at 2013.12.17 20:23:00
|
7353. Let's fix the Flaylock - in General Discussions [original thread]
So, the Flaylock got hit by the Nerf Hammer a long time ago. It was needed, but now, the things just seem flat out useless in 90% of scenarios. It has become a niche weapon, made to finish off targets that are low on armor. However, every other si...
- by Ghost Kaisar - at 2013.12.17 20:17:00
|
7354. I've started using Nova Knives again. - in General Discussions [original thread]
Terra Thesis wrote: Sinboto Simmons wrote: Yoma Carrim wrote: i'd say grab some proficiency skill if you already have Nova Knife LVL5 and a sidearm damage mod you can usually one shot anything but a heavy or proto suit. ...also are you c...
- by Ghost Kaisar - at 2013.12.17 20:06:00
|
7355. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Ghost Kaisar wrote: mollerz wrote: It needs moar power Ghost. Perhaps a better chemical fuel can be devised to make it punch harder and keep the same radius. Direct hit is locus nade damage . I love the enthusiasm, bu...
- by Ghost Kaisar - at 2013.12.17 20:03:00
|
7356. Scout Registry / Killboard - in General Discussions [original thread]
Ruthless Lee wrote: Man, I would love to see it get a little love ... I miss my FP. I still run it from time to time, just for fun ... but it doesn't really keep up with the other sidearms, in my book. But would this make it competitive? ...
- by Ghost Kaisar - at 2013.12.17 20:02:00
|
7357. There so much Complaining about the Scout - in General Discussions [original thread]
Fusion Commander wrote: OSGR Valdez wrote: Fusion Commander wrote: If they ever get buffed they'll be OP in some way If anything changes it'll be screamed "OP" Your scout suits shouldn't cost as much as they do though The shield ta...
- by Ghost Kaisar - at 2013.12.17 19:55:00
|
7358. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: It needs moar power Ghost. Perhaps a better chemical fuel can be devised to make it punch harder and keep the same radius. Direct hit is locus nade damage . I love the enthusiasm, but that seems like overkill. Are you on ...
- by Ghost Kaisar - at 2013.12.17 19:49:00
|
7359. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Some maps running the CR/KN, other KN/Flaylock, depends on terrain, and opponents. I LOVE the flaylock, but I can never justify using it. SMG does the same damage in CQC, has more range, and is a more flexible weapon over...
- by Ghost Kaisar - at 2013.12.17 19:43:00
|
7360. Getting to faction level 10 should grant citizenship - in General Discussions [original thread]
Keri Starlight wrote: Absolutely nothing against your idea, but... what do I gain if I'm already Caldari and I reach Lv10 with State Peacekeepers? I already have a beautiful apartment here in Lonetrek. (Cough cough lies, Merc Quarters suck,...
- by Ghost Kaisar - at 2013.12.17 09:03:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |