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1. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Does Vehicle Engineering do anything other than unlock CRU's? If not, why would anyone skill past level 1, which is all you need to get acess to the basic CRU? Or are you planning on making advanced engineering a really important skill that you...
- by GeneralButtNaked - at 2013.11.19 19:16:00
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2. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
What are the bonuses associated with the following skills: Advanced Armor Materials Advanced Armor Repair Advanced Remote Armor Repair Advanced Vehicle Electronics Advanced Vehicle Engineering Advanced Shield Augmentation Advanced Remote Shield...
- by GeneralButtNaked - at 2013.11.19 19:14:00
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3. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
On the subject of ISK sinks, why do I need to level turret upgrades to level 5, and then do the optimization skill? Why not just have them apply to bonus with the turret upgrades skill? Why so many SP sinks?
- by GeneralButtNaked - at 2013.11.19 19:10:00
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4. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Next, what is with the double SP sinks to get into turrets? Why do I need to level up turret operation to level 5, to then level large turret operation to level 5, then large missile operation to level 5? Turret operation provides for nothing ot...
- by GeneralButtNaked - at 2013.11.19 19:03:00
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5. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
How are blaster turrets getting an increase in direct hit damage? My current Scattered Ion Cannon does 150 damage per hit. The new Ion Cannon does 136. Now, I realize that there are a lot of broke tankers out there running aurum turrets, but ...
- by GeneralButtNaked - at 2013.11.19 18:59:00
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6. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by GeneralButtNaked - at 2013.05.27 04:35:00
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7. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted.
- by GeneralButtNaked - at 2013.05.24 13:21:00
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8. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Maken Tosch wrote: Actually, I prefer to see the low-slot modules being sacrificed. After all that is where the profile dampeners and kinetic catalyzers are fitted. Therefore a cloak should have higher PG requirement in relation to CPU requir...
- by GeneralButtNaked - at 2013.03.25 18:52:00
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9. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Beren Hurin wrote: Going to have to disagree on the suit limitations. I think the cooldown will probably solve your concern. How would you feel if the logi had to wait, 10 seconds or so before being able to 're cloak'. What they haven't menti...
- by GeneralButtNaked - at 2013.03.25 17:27:00
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10. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman wrote: The cloak is an equipment item with an activation time and a cooldown. You canGÇÖt perform actions such as firing or hacking whilst cloaked. It is not finished so IGÇÖm very interested to hear your ideas on it before it is :-...
- by GeneralButtNaked - at 2013.03.25 17:09:00
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11. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
How does terrain affect the scanner? Is there any method to hide from it other than having dampener modules/low signature? Does it calculate range vertically as well, or will you be able to find people on roofs provided they are within the horiz...
- by GeneralButtNaked - at 2013.03.25 16:20:00
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12. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Regarding the scanner, will it produce an effect similar to a sonar ping? As in, it produces a wave of detection, and items detected are shown where they were when the ping hit them, or will it produce the effect over the zone and all the info wil...
- by GeneralButtNaked - at 2013.03.25 16:13:00
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13. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman wrote: It's certainly not something you can just casually fit. ItGÇÖs still in development, but the idea is that certain dropsuits will be better suited for its use than others. We don't want to see, or should I say not see, a whole...
- by GeneralButtNaked - at 2013.03.25 15:52:00
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14. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Is the cloaking device going to require a boatload of CPU/PG? Seems like the best way to balance the stealth advantage would be to require the sacrifice of other modules. I get that having it in an equipment slot takes away the ability of a scout...
- by GeneralButtNaked - at 2013.03.25 15:37:00
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