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1841. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: wasn't ghost running a melee troll fit on a minja? I can't remember the total damage you get. Protip for beta users (if you have it) are the HEP kin cats. +5% melee dam + 5% sprint bonus (if memory serves). I only have a 100 an...
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:46:00
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1842. Another Nova Knife Event? - in General Discussions [original thread]
Gimme CCP. Let the HMG scrub lets feel the pain of my minja
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:44:00
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1843. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Fine-Scouts can't use rifles if heavy's lose their sidearm Fair's fair
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:42:00
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1844. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: deezy dabest wrote: boba's fetta wrote: deezy dabest wrote: Just ran a small test and this is NOT the case. Will have the raw feed up shortly and will see about getting an edited version up as well. dont edit ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:38:00
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1845. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... No, I'm telling CCP that the HMG either needs updated animati...
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:32:00
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1846. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... Furthermore, If I can get close enough to anyone with my HMG ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:22:00
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1847. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... Furthermore, If I can get close enough to anyone with my HMG to shoot them with it, while they are wielding a RR...
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:14:00
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1848. Yellow Heavy, Red Heavy - in General Discussions [original thread]
Leeroy Gannarsein wrote: OP wrote: abloobloobloo What a coherent, well thought out statement! Id love to hear more of you're enlightening opinions!
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:12:00
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1849. Is there any other reason to use the assault scrambler rifle over th... - in General Discussions [original thread]
AsScr=bane of my existence
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:10:00
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1850. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... No, I'm telling CCP that the HMG either needs updated animations and a new reticule, or a bug fix. When I use ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:08:00
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1851. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
So you're telling me that the HMG is currently too hard to aim and kill with....
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:04:00
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1852. Yeah, heavies are OP. - in General Discussions [original thread]
Mikey Ducati wrote: Reign Omega wrote: Mikey Ducati wrote: No. A sentinel killing people up close? Uh, isn't that a 50 caliber weapon in your hand with a lvl 3 pro? You can't kill Cal scouts because your aim is terrible. Their agility is ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 05:13:00
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1853. Yeah, heavies are OP. - in General Discussions [original thread]
Bone Scratcher wrote: Miokai Zahou wrote: Bone Scratcher wrote: I'm currently a proto Amarr sentinel with a proficiency 3 HMG. While I love tearing people apart with 1700+ eHP, I do agree with a nerf for the heavies. I can kill anyone if ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 05:12:00
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1854. Yellow Heavy, Red Heavy - in General Discussions [original thread]
Marlin Kirby wrote: I like this thread........that is all. Yay
- by Gavr1lo Pr1nc1p - at 2014.07.16 05:08:00
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1855. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
Iron Wolf Saber wrote: Dunno what do you guys want it to be? OP
- by Gavr1lo Pr1nc1p - at 2014.07.16 03:54:00
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1856. Different petition to have roman removed as CEO - in The War Room [original thread]
Can I be a CEO? Pwease?
- by Gavr1lo Pr1nc1p - at 2014.07.16 03:53:00
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1857. Who's watching... - in General Discussions [original thread]
Red Sox bro. Derek Cheater aint got nothin on Big Papi
- by Gavr1lo Pr1nc1p - at 2014.07.16 03:52:00
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1858. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Hmm...as a counterproposal, I present a heavy AV weapon, I think Ill call the Forge Gun!!! Im thinking that you can charge it and then it shoots a huge blue ball that does a lot of damage to tanks
- by Gavr1lo Pr1nc1p - at 2014.07.16 03:50:00
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1859. Yellow Heavy, Red Heavy - in General Discussions [original thread]
Bump for a merc with a similar name as mine!
- by Gavr1lo Pr1nc1p - at 2014.07.16 03:38:00
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1860. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Yet again Atiim, spot on! Have a like! (Or three)
- by Gavr1lo Pr1nc1p - at 2014.07.16 03:36:00
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