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3281. How to fix combat rifle. - in General Discussions [original thread]
If the rail rifle stops shooting, it should have the same affect as when a large railgun installation stops holding R1 in the middle of the shot, and the charge up has to go back down before another shot can be fired
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:59:00
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3282. CCP, I just had a mental epiphany about how to buff shields - in General Discussions [original thread]
Happy Jack SD wrote: RuckingFetard wrote: Lowering CPU/PG would merely result in armor tankers dual tanking. This was the same argument brought forward when armour sucked and people wanted it buffed. "But shield tankers will just duel tan...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:56:00
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3283. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Update to my current idea for scram pistol bonus- introduce a cloaking bonus to uplinks, so that at proto level, uplinks are invisible to all except a proto focused active scanner, making people have to manually hunt for them, allowing the ammar s...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:28:00
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3284. CCP, I just had a mental epiphany about how to buff shields - in General Discussions [original thread]
RuckingFetard wrote: Cody Sietz wrote: How about lower CPU/PG slightly and raise shield extender hp? Lower it by this 5/0 7/1 10/2 And raise the hp to this 11 12 14. This way Caldari assaults get a larger bonus and can get around 10...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:25:00
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3285. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: What do you imagine the play-style of the Amarr Scout to be? Gal and Amarr make good Lightning Bruisers Minmatar a Glass Cannon And Caldari the Anti-Scout and Sniper Minmitar- fastest suit in the game, assassin, good a...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:23:00
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3286. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Aero Yassavi wrote: What I hate most about this is it may appear like I am only advocating so strongly for a better Amarr racial bonus because I favor the Amarr, but that is not the case at all. This bonus is simply not on p...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:17:00
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3287. Scout Registry / Killboard - in General Discussions [original thread]
True Adamance wrote: Gavr1lo Pr1nc1p wrote: True Adamance wrote: Gavr1lo Pr1nc1p wrote: True Adamance wrote: Perhaps then, and don't get me wrong I am not trying to upset anybody, a rebalancing of Nova Knives is required making stan...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:14:00
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3288. CCP, I just had a mental epiphany about how to buff shields - in General Discussions [original thread]
Cody Sietz wrote: How about lower CPU/PG slightly and raise shield extender hp? Lower it by this 5/0 7/1 10/2 And raise the hp to this 11 12 14. This way Caldari assaults get a larger bonus and can get around 100 shields from one compl...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:13:00
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3289. Scout Registry / Killboard - in General Discussions [original thread]
True Adamance wrote: Gavr1lo Pr1nc1p wrote: True Adamance wrote: Perhaps then, and don't get me wrong I am not trying to upset anybody, a rebalancing of Nova Knives is required making standard Nova Knife damage higher, rewarding the risk ...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:10:00
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3290. CCP, I just had a mental epiphany about how to buff shields - in General Discussions [original thread]
Its easy- slightly increase the physical impulse effect, but render it null on shields, in addition to increasing all suits base recharge rate and recharge delay (NOT shield depleted recharge delay) by 25%, to make it the type of module shields ar...
- by Gavr1lo Pr1nc1p - at 2014.01.19 02:04:00
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3291. Scout Registry / Killboard - in General Discussions [original thread]
True Adamance wrote: Perhaps then, and don't get me wrong I am not trying to upset anybody, a rebalancing of Nova Knives is required making standard Nova Knife damage higher, rewarding the risk of using them, but the charge time to use the Main...
- by Gavr1lo Pr1nc1p - at 2014.01.19 01:59:00
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3292. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Aero Yassavi wrote: Gavr1lo Pr1nc1p wrote: Aero Yassavi wrote: True Adamance wrote: While fair..... I find the bonus redundant. We already have a 450% bonus to head shot damage, for a rather specific act as a natural part of the weapo...
- by Gavr1lo Pr1nc1p - at 2014.01.19 01:57:00
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3293. Scout Registry / Killboard - in General Discussions [original thread]
An idea to solve the current inter scout disparity would be to modify the current base stats of the scouts, and then implement a better bonus for the amarr scout. First off, buff the base move/sprint speed for all scout suits buy 3%, except for th...
- by Gavr1lo Pr1nc1p - at 2014.01.19 01:48:00
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3294. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Aero Yassavi wrote: True Adamance wrote: While fair..... I find the bonus redundant. We already have a 450% bonus to head shot damage, for a rather specific act as a natural part of the weapon. I don't really think more damage is required ...
- by Gavr1lo Pr1nc1p - at 2014.01.19 01:45:00
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3295. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
An idea to solve the current inter scout disparity would be to modify the current base stats of the scouts, and then implement a better bonus for the amarr scout. First off, buff the base move/sprint speed for all scout suits buy 3%, except for th...
- by Gavr1lo Pr1nc1p - at 2014.01.19 01:43:00
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3296. Final Input/Output for Scout Bonus Alternatives - in General Discussions [original thread]
ALPHA DECRIPTER wrote: Gavr1lo Pr1nc1p wrote: Just a disclaimer for any who may read this thread---I use minmitar scout, as well as gallente occasionaly, and i run shotguns or nova knives. When I do, i rarely, if ever run with a sidearm, so ...
- by Gavr1lo Pr1nc1p - at 2014.01.19 01:31:00
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3297. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: Scout Registry wrote: Gavr1lo Pr1nc1p wrote: https://forums.dust514.com/default.aspx?g=posts&t=136328&find=unread This is my semi-final post in regards to Scout bonuses, as determined by community input. I...
- by Gavr1lo Pr1nc1p - at 2014.01.17 05:36:00
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3298. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: Gavr1lo Pr1nc1p wrote: https://forums.dust514.com/default.aspx?g=posts&t=136328&find=unread This is my semi-final post in regards to Scout bonuses, as determined by community input. If you guys read it and te...
- by Gavr1lo Pr1nc1p - at 2014.01.17 05:34:00
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3299. CCP Remnant, please dont... - in General Discussions [original thread]
ANON Cerberus wrote: Scout Registry wrote: Joel II X wrote: Everyone wants two equipments to run a cloak and something else so they wouldn't have to sacrifice anything but CPU and PG to have fun with their new toy. That's what's broken, ...
- by Gavr1lo Pr1nc1p - at 2014.01.17 04:35:00
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3300. Final Input/Output for Scout Bonus Alternatives - in General Discussions [original thread]
Just a disclaimer for any who may read this thread---I use minmitar scout, as well as gallente occasionaly, and i run shotguns or nova knives. When I do, i rarely, if ever run with a sidearm, so if you think i have any sort of bias, please inform me
- by Gavr1lo Pr1nc1p - at 2014.01.17 04:03:00
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