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821. Damage mods should fit in both low and high slots - in General Discussions [original thread]
Ripley Riley wrote: While simultaneously causing sooooo many more. likeGǪ? With the damage mod nerf and massive stacking penalties, the only people who wouldn't like it are people who run OP gallente suits who want to be invincible and deal ...
- by Gavr1Io Pr1nc1p - at 2014.03.13 21:18:00
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822. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Joseph Ridgeson wrote: If so much was moved to High Slots, Shields are at a detriment. They could either Dual Tank, at a greatly reduced value, or use Regulators. So a Caldari Logistics is using 5 Regulators? Or 3 Regulators and a 2 profile dam...
- by Gavr1Io Pr1nc1p - at 2014.03.13 20:37:00
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823. Damage mods should fit in both low and high slots - in General Discussions [original thread]
IT solves sooooo many problems
- by Gavr1Io Pr1nc1p - at 2014.03.13 20:37:00
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824. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Korvin Lomont wrote: Gavr1Io Pr1nc1p wrote: sorry for the huge wall of text-its really not that long, just skim through it I agreed that fitting requirements need to be adjusted. But I always found the scaling of plates very weird (the ...
- by Gavr1Io Pr1nc1p - at 2014.03.13 20:13:00
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825. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Cody Sietz wrote: Gavr1Io Pr1nc1p wrote: Cody Sietz wrote: I think if you increase the speed penalty to plates, then you would see less dual tanking. I like the idea of giving major drawbacks, but it will never fly. Why not? People ...
- by Gavr1Io Pr1nc1p - at 2014.03.13 15:55:00
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826. Omega booster and clone challenge question - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Gavr1Io Pr1nc1p wrote: Also, could the price of the omega be 4k arum? I can't afford it if its 5k Or, just introduce a 1 day one for 2k arum, and that would be cool too Same here, I only have 3.2k aurum atm. ye...
- by Gavr1Io Pr1nc1p - at 2014.03.13 02:31:00
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827. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
added a TL;DR for all the lazy people out there
- by Gavr1Io Pr1nc1p - at 2014.03.13 02:25:00
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828. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
yay you included my uplink bonus idea :)
- by Gavr1Io Pr1nc1p - at 2014.03.13 02:20:00
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829. Omega booster and clone challenge question - in General Discussions [original thread]
Also, could the price of the omega be 4k arum? I can't afford it if its 5k Or, just introduce a 1 day one for 2k arum, and that would be cool too
- by Gavr1Io Pr1nc1p - at 2014.03.13 02:07:00
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830. Scout Registry / Killboard - in General Discussions [original thread]
Do you guys know if arum is transferable? I wanna get kincaats to 5 and PD to 5 and electronics to 4, and need ~2 mil SP for it. However, i could only afford the 4k arum pack, and need 1k more arum, so if it is, ill trade 5 mil isk for 1k arum
- by Gavr1Io Pr1nc1p - at 2014.03.13 02:02:00
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831. Unedited 1.8 Dev Blog - in General Discussions [original thread]
My brain cellsGǪ.
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:54:00
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832. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
CCP logibro, i apologize for asking someone to make a thread asking to unban meGǪ.can you please comment your feedback upon my lowly thread? EDIT: and please don't lock it
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:49:00
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833. Scout Registry / Killboard - in General Discussions [original thread]
Asha Starwind wrote: Llast 326 wrote: Asha Starwind wrote: Varoth Drac wrote: @ Bardas - You don't need a matari scout to run proto knives. Only real issue I have with 1.8 is this - you can't use a cloak without level 4 or 5 in a scou...
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:43:00
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834. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Cody Sietz wrote: I think if you increase the speed penalty to plates, then you would see less dual tanking. I like the idea of giving major drawbacks, but it will never fly. Why not?
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:38:00
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835. 1.8 Will Probably Make Lag Worse - in General Discussions [original thread]
my suggestion would be to optimize skill system storage-i.e. store SP values and levels in a separate place other than the server, and make the server call it up whenever it needs to make a suit/vehicle, and have skills permanently affect fits sta...
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:31:00
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836. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Lorhak Gannarsein wrote: Gavr1Io Pr1nc1p wrote: Lorhak Gannarsein wrote: Rather than a penalty for dual tanking I'd prefer a bonus to preferred tank. Always use a carrot, not a stick! Aside from that, seems decent? I'm sure cleverer peop...
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:26:00
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837. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Lorhak Gannarsein wrote: Rather than a penalty for dual tanking I'd prefer a bonus to preferred tank. Always use a carrot, not a stick! Aside from that, seems decent? I'm sure cleverer people than myself will nitpick your ideas in ways I can a...
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:21:00
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838. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
sorry for the huge wall of text-its really not that long, just skim through it
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:14:00
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839. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Its a really simple matter of tweaking numbers right now. Currently, with increased TTK in 1.8 coming soon due to strategic rifle nerfs, shield extenders and rechargers will have come a long way into ceasing the shield-armor disparity gap. Howev...
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:13:00
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840. @CCP - in General Discussions [original thread]
i believe it is beyond their control-once they submit a patch to Sony, they can't edit it. At least that is my understanding. Im sure they will try to incorporate community ideas in 1.9 or a hot fix which will probably come in 1.8, however, i am f...
- by Gavr1Io Pr1nc1p - at 2014.03.13 01:01:00
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