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381. Why vehicle rebalancing of 1.7 was bad. - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Galthur wrote: Gallente long ranged turret eh, what now? you do realize this statement makes no sense? eh, drones? all races have a short and longer range thing, gallente is drones but i'm not sure how ...
- by Galthur - at 2014.01.08 16:23:00
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382. Why vehicle rebalancing of 1.7 was bad. - in General Discussions [original thread]
Why would CCP balance a unfinished product, now they'll have to rebalance twice (again in the future) wasting dev time rather then some quick hotfix. For those confused we still need: Amaar tank Minmatar tank Gallente long ranged turret Minmatar a...
- by Galthur - at 2013.12.12 19:21:00
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383. Three tank class types that should be in Dust 514. - in General Discussions [original thread]
4447 wrote: Other classes of tanks are the AA and mortar tank. I personally believe we should have all 4 tanks, Gallente ranged gun, Minmatar artillary/autocannon turret, and Amaar close and long range weapons before we truly balance tanks. T...
- by Galthur - at 2013.12.12 19:13:00
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384. Incredibly rare weapons not in market. - in General Discussions [original thread]
Any Skinweave suit?
- by Galthur - at 2013.12.12 18:51:00
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385. Meanwhile... PS4 fastest selling console in history - in General Discussions [original thread]
What if a employee was fired and deleted rogue drones for revenge
- by Galthur - at 2013.12.12 18:35:00
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386. Why do Amarr factional teams suck? - in General Discussions [original thread]
I'm guessing many of those in Valor migrated to Amaar. IDK why but it would make sense.
- by Galthur - at 2013.12.12 16:26:00
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387. Tanks are by no means OP! - in General Discussions [original thread]
Anmol Singh wrote: R F Gyro wrote: Anmol Singh wrote: Follow the tank around (keep a distance) in your LAV, wait till the thing stops shinning and put yourself between his redline and the tank! YOu will most likely own this dude! Sound...
- by Galthur - at 2013.12.12 16:18:00
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388. KING CHECKMATE!! - in General Discussions [original thread]
How it's supposed to work and did before: Infantry < Vehicles < AV < Infantry How it is/you like it: AV < Infantry Infantry < Tanks Av < Tanks *Not saying it was perfect before
- by Galthur - at 2013.12.12 00:44:00
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389. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
CCP Nullarbor wrote: So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds. 60 seconds is good, he or his squad failed to realize the...
- by Galthur - at 2013.12.12 00:20:00
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390. Skyfire battery - in General Discussions [original thread]
Announced roughly a year ago, it was one of the things like full racial vehicles, PVE, MTAC's, etc. CCP expected to be done by now but...
- by Galthur - at 2013.12.11 20:44:00
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391. Make a Signature for me pls - in General Discussions [original thread]
"SoonGäó" It is literally Dust, how can one reject it, it is dust's past, current, and its future. With the the promises of the past, what has become reality, and the promises of the future of Dust 514.
- by Galthur - at 2013.12.11 18:59:00
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392. Player Request for Priority for 1.8 (please put top 5 priorities) - in General Discussions [original thread]
1) PVE (survival/coop) 2)Racial suits vehicles 3) PVE (chance in regular matches or FW for 3rd side that battles both other sides) 4)Better TTK 5) PVE (Gallente drone support)
- by Galthur - at 2013.12.11 17:18:00
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393. [Request] Those who destroy REs should be given credit for detonation - in Feedback/Requests [original thread]
Severus Smith wrote: Or remote explosives shouldn't detonate when shot. Modern C4 requires a special demo charge to ignite it, and shooting a C4 RE (while not advised) would render it inert (as you destroyed the transmitter) but usually doesn...
- by Galthur - at 2013.12.11 17:13:00
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394. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
I would say proxy mines/remote explosives should slow vehicles, more specifically RE's if you preferred Proxys to do other things.
- by Galthur - at 2013.12.11 00:05:00
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395. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
I support the PLC sticking and applying a damage in a small radius after impact, It's a really good buff for the weapon. Make it do say 50 damage per second for 10 seconds to objects within a 1 foot radius. Don't despawn until after the 10 seconds...
- by Galthur - at 2013.12.11 00:01:00
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396. Auctioning off Templar BPO's - in General Discussions [original thread]
500 mil sell out but again I expect the codes first....
- by Galthur - at 2013.12.10 21:07:00
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397. Explosives are sticky now! - in General Discussions [original thread]
Scout BUFF?!? Sorta?
- by Galthur - at 2013.12.10 20:00:00
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398. Plasma Cannon is OP: CCP nerf it what are you thinking! - in General Discussions [original thread]
LOL nope, they still need a buff, I mean i have 2 damage mods and level 4 and it leaves the installation with 100 health while a militia variant of all other could still take 1 less shot while being 100 YARDS AWAY
- by Galthur - at 2013.12.10 00:24:00
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399. *Attention Caldari FW clients* A Proposition from Sgt Kirk: Will pay ISK for do... - in General Discussions [original thread]
Hattori420 wrote: so....if I end up on your team, and r4pe many faces, do I still get your money? or should I shoot you instead until you pay me to stop? 1. You would get kicked 2. I doubt he will pay you to stop because you will be kicked
- by Galthur - at 2013.12.06 17:10:00
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400. Installation Support - in Feedback/Requests [original thread]
We were promised this a while ago and could be accomplished relatively easily. CCP could easily copy and paste lots of the coding. This a a very simple and easy way to do it: There will only be Supply Depots (area of effect ammo, healing vehicle...
- by Galthur - at 2013.12.05 22:18:00
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