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161. Rogue Drone Loot and Drone Roles - in General Discussions [original thread]
Derpty Derp wrote: How about suicide drones, for them pesky red zoners? But in all seriousness, it sounds like fun... But to keep it fair, when a drone is killed, it should have a chance of landing on the guy who called it down and blowing the...
- by Galthur - at 2014.01.27 23:37:00
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162. Rogue Drone Loot and Drone Roles - in General Discussions [original thread]
As some would guess you could easily make some interesting combinations like having a drone hack while you defend, becoming a super logi, allowing logis to more easily defend themselves, area control without investing players (homebases), and hack...
- by Galthur - at 2014.01.27 23:07:00
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163. Rogue Drone Loot and Drone Roles - in General Discussions [original thread]
I was thinking about how PVE game modes will likely need some form of unique loot I then realized this: Every drone you kill there could be a 25% chance of receiving that drone as loot .
You can buy 3 different designators from the store: Hea...
- by Galthur - at 2014.01.27 23:04:00
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164. Strategic Team Killing In FW - in General Discussions [original thread]
So instead of 3 useful squads on one side your having 2 useful squads and a traitor squad. Are Gallente/Minmatar randoms too skilled?
- by Galthur - at 2014.01.27 20:56:00
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165. [Petiton] Start development or give more Resources to PvE - in General Discussions [original thread]
Signed- Survival Infested Invasions during redline/slow matches
- by Galthur - at 2014.01.27 20:15:00
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166. PVE Gamemodes - in General Discussions [original thread]
Redline/sniper PVP matches have a chance to be be infested, clear the infested mode, and survival mode.
- by Galthur - at 2014.01.27 19:13:00
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167. Plasma Cannon.... - in General Discussions [original thread]
Iron Wolf Saber wrote: Killed 4 havs and 6 foot mobiles in a single match with an advanced PLC and flux grenade. To top it all off Basic Gallente Logistics Suit, thus it was the only lethal weapon I had. Try harder. Did the HAV's/Infantr...
- by Galthur - at 2014.01.27 06:38:00
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168. Plasma Cannon.... - in General Discussions [original thread]
Scheneighnay McBob wrote: I wouldn't use it with the current state of rifles, but they should be good scout weapons next build. I've always seen them as more anti-heavy than anti-vehicle. Yes a 1100 damage shot on a 2000 health heavy will do...
- by Galthur - at 2014.01.27 06:05:00
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169. 1.8 Scout and Gal Commando Fitting Tool - in General Discussions [original thread]
Fire of Prometheus wrote: Add Caldari commando plz :) Done, it is shortly before the Gallente heavy
- by Galthur - at 2014.01.25 00:09:00
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170. 1.8 Scout and Gal Commando Fitting Tool - in General Discussions [original thread]
Updated: https://docs.google.com/spreadsheet/ccc?key=0Au5qzzn-yFfUdEZPZmRCc081a2RDUVJGX29LbFlzT2c&usp=sharing Added Ion Pistol and Gallente Sentinal
- by Galthur - at 2014.01.24 23:30:00
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171. Can't finish a full match without getting DCed... - in General Discussions [original thread]
How many chat channels do you have? having too many causes lag/disconnects exponentially but channels are important so there is no limit
- by Galthur - at 2014.01.24 22:54:00
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172. Rifle "balance" - in General Discussions [original thread]
John Demonsbane wrote: Take the CR, ScR, put them aside. They're ok. Maybe OP compared to anything but the other 2 rifles but that's another discussion. AR: Make it shorter range with a higher ROF/DPS/whatever than currently. It's a gallente ...
- by Galthur - at 2014.01.24 22:20:00
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173. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Pokey Dravon wrote: Ok let me clarify some things for you. "Gallente is getting the old (current) passive armor rep for every suit." 1 HP/second for Gallente Heavy. That will take 8 minutes, 45 seconds to completely rep with no modules or HP s...
- by Galthur - at 2014.01.24 21:13:00
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174. 1.8 Scout and Gal Commando Fitting Tool - in General Discussions [original thread]
Marad''er wrote: Lacks suit skills? As in CPU pg skills? It has those skills as this is a modification of a 1.7 fitting tool, this lack suit/race bonuses like the scout's cloaking bonus. Once I get back in like 2 hours I'll see if I can corre...
- by Galthur - at 2014.01.24 19:22:00
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175. 1.8 Scout and Gal Commando Fitting Tool - in General Discussions [original thread]
I wanted to see how I could make some suits in 1.8 so I modified a current fitting tool. It lacks correct skills so ignore suit skills and equipment has correct cpu/pg but not stats (Cloak included) https://docs.google.com/spreadsheet/ccc?key=0Au...
- by Galthur - at 2014.01.24 19:17:00
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176. Scanner fix. - in General Discussions [original thread]
No, no, no. Read the forums. CCP is changing scanners, check Feedback/Requests.
- by Galthur - at 2014.01.23 23:53:00
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177. CCP/ We wants an answer about respec for 1.8. - in General Discussions [original thread]
Just respec Dropsuit Command NOT upgrades or weapons
- by Galthur - at 2014.01.23 21:18:00
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178. How to improve scanners and profile dampening - in General Discussions [original thread]
You do realize scanners are changing next build and we have the stats for the changes?
- by Galthur - at 2014.01.23 21:14:00
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179. Well, I came back. - in General Discussions [original thread]
Munin-Frey wrote: You are clearly different if you thought the PLC was ever a good weapon. It is slightly better than the awefulness it was, if that is any help You obviously didn't used to use it, it WAS ok but the decrease in TTK has dest...
- by Galthur - at 2014.01.22 23:10:00
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180. I now hate heavies >.< - in General Discussions [original thread]
God Hates Lags wrote: You could always try running from them. Gallente=Armor Armor=Slow That's why I'll always use RE's
- by Galthur - at 2014.01.22 19:00:00
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