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101. [Request] Drone Ships - in Feedback/Requests [original thread]
Eris Ernaga wrote: darkiller240 wrote: This is a great idie but it been already asked (a lot) and respoded in the same way PS3 is not powerfull enough to support drones on a battlefield But were getting them for pve? Those drones will ...
- by Gaelon Thrace - at 2013.06.27 09:39:00
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102. Fix Scout speed!!! - in Feedback/Requests [original thread]
From Costa Rica wrote: I say take it to a stupidly high level and then we tone it down from there. Give us, criptonian speed. And after we can-¦t push the Dpad forward cause we run trough the map in 5s we dial it down. +1 if we can also ge...
- by Gaelon Thrace - at 2013.06.26 23:23:00
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103. [Request] More to do - in Feedback/Requests [original thread]
I agree with wanting more to do. PVE is coming SoonGäó Loyalty points for FW would be nice.
- by Gaelon Thrace - at 2013.06.26 21:10:00
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104. it's over? I just got here! - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: yeah, game under 25% needs to lock. I joined a defeat screen yesterday Same here.
- by Gaelon Thrace - at 2013.06.26 18:57:00
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105. Add SP cap info to Neocom - in Feedback/Requests [original thread]
Blerf Naster wrote: Additionally, putting SP cap info in the character selection screen might be worth considering; I'm sure those players who somehow manage to keep multiple characters capped out would appreciate it. Not completely sure, bu...
- by Gaelon Thrace - at 2013.06.26 17:15:00
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106. Squading, Sniper syndrome, Blast radius - in Feedback/Requests [original thread]
Mika Astrates wrote: Squad up.... there should be a time for players to roll into squads or be kicked from the game... Funny thing is I could swear I read somewhere in game that if you weren't in a squad when the battle started then you wou...
- by Gaelon Thrace - at 2013.06.26 17:00:00
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107. Loud music at first deployment. - in Feedback/Requests [original thread]
Ansiiis The Trustworthy wrote: It is too loud to hear other people talk... The first deployment is the most important one too - sometimes people need to specify spawn locations and fitting management but the loud music at the start of the game ...
- by Gaelon Thrace - at 2013.06.26 16:54:00
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108. Respec System - in Feedback/Requests [original thread]
zapfrog wrote: The current structure makes it very difficult to try new equipment and vehicles. What if I want to try a heavy, a tank, be a pilot? New players that make spec mistakes or want to try other classes, vehicles, etc. will quickly ge...
- by Gaelon Thrace - at 2013.06.26 16:50:00
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109. HUD - in Feedback/Requests [original thread]
I for one can't wait to see how the racial variants for the HUDs will be different. Some customization would be nice though. I could set it to give me some kind of alert when either my shield, armor, or both gets to a certain percentage of my cho...
- by Gaelon Thrace - at 2013.06.26 15:52:00
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110. [Request] Country flag in player info - in Feedback/Requests [original thread]
shaman oga wrote: Robert JD Niewiadomski wrote: Instead of flag (down with them!) how about connection quality indicator, battle server setting and mic present? Why not both? For me the flag is very important, especially for squads. Examp...
- by Gaelon Thrace - at 2013.06.26 15:33:00
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111. [Request] Country flag in player info - in Feedback/Requests [original thread]
Please no. Robert JD Niewiadomski wrote: Instead of flag (down with them!) how about connection quality indicator, battle server setting and mic present? Yes.
- by Gaelon Thrace - at 2013.06.26 14:37:00
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112. Beam Cannon for heavies. - in Feedback/Requests [original thread]
http://youtu.be/7eI42tTT_Qo?t=11s
- by Gaelon Thrace - at 2013.06.26 08:15:00
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113. [REQUEST] Configurable Vehicle Settings - in Feedback/Requests [original thread]
+1 And I don't even use vehicles.
- by Gaelon Thrace - at 2013.06.26 01:25:00
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114. New matchmaking. Look ccp! - in Feedback/Requests [original thread]
Again Gaelon Thrace wrote: http://youtu.be/-mv_zxFjP6Q?t=20m42s Now can everybody please stop posting about it until the next patch is released? I'm tired of seeing threads about stuff that's already being addressed. Wait a few weeks for ...
- by Gaelon Thrace - at 2013.06.26 00:23:00
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115. Starting Aurum - in Feedback/Requests [original thread]
My post from the "New Player Experience" thread: Gaelon Thrace wrote: Give all new players a handful of starting Aurum and explain what it is and how it's used. This will allow them to try out some of the gear that doesn't have a militia versio...
- by Gaelon Thrace - at 2013.06.25 23:59:00
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116. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
+1 to everything in the OP
- by Gaelon Thrace - at 2013.06.25 22:45:00
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117. Generic Passive SP vs Skill Training - in Feedback/Requests [original thread]
Daedric Lothar wrote: I dont want to have to login to my PS3 every day or every other day to train. Its hard enough doing that for EVE. At least for EVE I got an app that tells me when to login when I don't have time. I doubt that will ever hap...
- by Gaelon Thrace - at 2013.06.24 15:56:00
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118. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Give all new players a handful of starting Aurum and explain what it is and how it's used. This will allow them to try out some of the gear that doesn't have a militia version (specialized dropsuits such as scout and assault/certain weapons like t...
- by Gaelon Thrace - at 2013.06.24 15:43:00
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119. Generic Passive SP vs Skill Training - in Feedback/Requests [original thread]
I support EVE style skill training.
- by Gaelon Thrace - at 2013.06.24 14:29:00
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120. (suggestion) how about jetpack - in Feedback/Requests [original thread]
Buster Friently wrote: I support this idea, but as I've said before, I think this should be a dropsuit, not necessarily a module. Taking an equipment slot would make the most sense to me.
- by Gaelon Thrace - at 2013.06.20 08:22:00
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