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121. Dropships, HAV's and LAV's Beyond Hotfix Beta - in Feedback/Requests [original thread]
Stefan Stahl wrote: Gabriella Grey wrote: Regular dropships really have no perks to be used at the moment. They are too slow at getting out of danger and even with an after burner module these vehicles still can not have a fighting chance. I...
- by Gabriella Grey - at 2014.06.25 16:49:00
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122. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Texs Red wrote: Bojo The Mighty wrote: I hardly think that the outcome of this coordinated effort determines that dropships are overpowered. Also please distinguish the difference between ADS and a DS because I'll be damned if people cry ...
- by Gabriella Grey - at 2014.06.24 14:46:00
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123. Dropships, HAV's and LAV's Beyond Hotfix Beta - in Feedback/Requests [original thread]
Hey CCP Rattati & CCP Rouge. I hope that these things reach the two of you, and if they already have great! These are things myself and the vehicle community have been saying from far to long that vehicles need in relation to balancing them ou...
- by Gabriella Grey - at 2014.06.24 05:45:00
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124. CCP Dust 514 need more balancing similar to 1.8 - in Feedback/Requests [original thread]
Everyone in CCP that was involved in the release of 1.8, great job! It has finally added many needed things, and the hot fixes are moving quicker than I think everyone in the community expected. There are still some hard issues I wanted to v...
- by Gabriella Grey - at 2014.04.01 22:02:00
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125. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
GVGMODE wrote: Abstract The recent change to Rail Turrets was made under duress by CCP Shangai as the community quickly vented their disagreement against a balance change to the health of heavy soldiers, which by the way are advocates and use...
- by Gabriella Grey - at 2014.03.30 06:38:00
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126. CCP Skill Point Ceiling Needed!!! - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: My, that's a mighty big wall of text you have there. That being said, while I do agree the 2nd and third characters on an account should get more use (I typically use my 2nd toon once the main toon caps out for the week,...
- by Gabriella Grey - at 2014.03.05 20:59:00
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127. CCP Skill Point Ceiling Needed!!! - in Feedback/Requests [original thread]
As this game continues progressing there is something that is always on the back of my mind. Where is the ceiling for the amount of skill points given? I think the biggest issue with this game that has a serious effect on the games long run is the...
- by Gabriella Grey - at 2014.03.05 20:19:00
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128. Uprising 1.7 The Good, The Bad, and The Ugly - in Feedback/Requests [original thread]
Uprising 1.7 I think honestly is a solid update, but the main problem with it is, that the things that are not balanced are now sticking out much more easily because of it. Some of it the community has already expressed to CCP and some of it broug...
- by Gabriella Grey - at 2013.12.12 17:29:00
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129. Vehicles in 1.7 Feedback - in Feedback/Requests [original thread]
CCP WOLFMAN AND TEAM KONG DID AN AMAZING JOB FOR 1.7. Vehicles feel much more viable in matches compared to previous builds and especially dropships! It's like they took a huge leap in finally making them something visibly threatening on t...
- by Gabriella Grey - at 2013.12.11 13:32:00
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130. Small Railgun Turrets Aim Cursor - in Feedback/Requests [original thread]
YES SMALL RAIL TURRETS ARE ACTUALLY WORTH USING! The only issue I have with them is that the small circular cursor makes it quite hard to figure out where I am aiming. I think this was probably always an issue but being that before Team...
- by Gabriella Grey - at 2013.12.10 17:56:00
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131. Light Aerial Assault Vehicle - in Feedback/Requests [original thread]
All Racial Basic Vehicles Caldari & Gallente fighter concept art Gallente Fighter
- by Gabriella Grey - at 2013.11.21 11:10:00
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132. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: I agree that a solid 1st person view is needed. If we have that would people want 3rd person? I am interested in your opinions. I prefer 3rd person by far. That goes for all variants of aircrafts. Though I do switch...
- by Gabriella Grey - at 2013.11.19 05:05:00
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133. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Man you have to learn to do the sling shot. To do it you have to pull hard back, while giving a count down for the jump. With that you can pretty much shoot your troops at objectives, while they use their dampeners. You haven't lived until you hav...
- by Gabriella Grey - at 2013.11.18 22:34:00
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134. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
I like the application, and it could be interesting for in game mechanics. Perhaps even having a dust skyhook version be reeled in by a second party that is siting in the ship.
- by Gabriella Grey - at 2013.11.18 22:15:00
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135. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
CCP Logibro wrote: This is an excellent thread and anyone that flies a dropship should give their feedback. On a related note, what would you think of having different angles for the ADS and the other types of dropship? I would love that qu...
- by Gabriella Grey - at 2013.11.18 12:39:00
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136. [Request] BRING THE JOVIAN EMPIRE INTO DUST - in Feedback/Requests [original thread]
One thing that has been great with Eve is when Jovian Empire/CCP would come out of deep space and run a muck. Basic pods doing devastating amounts of damage etc. My request would CCP run some Jovian random games with players. Have CCP staff come i...
- by Gabriella Grey - at 2013.11.15 15:12:00
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137. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
1.6 is by far the best 3rd person view of the 4. However it would be nice to have two 3rd person views and one 1st person view for dropships. Like the 1.6 camera angle and the 1.4 camera angle. Though the need to shoot at things at a better zoom f...
- by Gabriella Grey - at 2013.11.15 14:48:00
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138. [Suggestion] Dealing with TTK - Nerfing the AR - in Feedback/Requests [original thread]
Roy Ventus wrote: I know, I know I sound crazy for trying to nerf the AR but you know what? It makes sense when you think about it. 1.6 helped the gun-game by making hit detection even better but it has also thrown a wrench in the mechanics by ...
- by Gabriella Grey - at 2013.11.10 02:30:00
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139. Weapon Hits and Registering 1.6 - in Feedback/Requests [original thread]
Hey Community and CCP. I have been playing a good amount of games yesterday and today and some guns are working much better like the shotgun, needing a much rework. Though I am hearing and also receiving some issues with hit detection. I primarily...
- by Gabriella Grey - at 2013.11.07 16:07:00
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140. blue berry theft - in Feedback/Requests [original thread]
GHOSTLY ANNIHILATOR wrote: Yeah iknow how u feel i got roadkilled yesterday only to get my vehicle stolen on ambush. Ambush matches are a risky business when calling in a vehicles with the way random spawns are. Best be prepared to loose it ...
- by Gabriella Grey - at 2013.09.20 10:37:00
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