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421. New players and voice chat. - in Technical Support/Bugs [original thread]
We are occassionally getting the issue that a person can hear just fine, but the other cannot hear him/her - a complete restart of the PS3 has so-far been the only 100% successfull way to get it working again. This often comes after other issues ...
- by G Torq - at 2013.10.21 08:34:00
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422. Light Scout Tank is Godly - in General Discussions [original thread]
Godin Thekiller wrote: True Adamance wrote: G Torq wrote: True Adamance wrote: Just a simple Soma ... Purpose- Circle the map and main objectives constantly cycling the scanner modules picking off or marking enemy Targets on your sca...
- by G Torq - at 2013.10.14 10:24:00
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423. Location Location Location! - in General Discussions [original thread]
Aeon Amadi wrote: Round abouts when is Planetary Conquest 2.0 slated, this year or next year? Some time after the FW update coming December/January - so, next year.
- by G Torq - at 2013.10.14 08:00:00
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424. Light Scout Tank is Godly - in General Discussions [original thread]
True Adamance wrote: Just a simple Soma ... Purpose- Circle the map and main objectives constantly cycling the scanner modules picking off or marking enemy Targets on your scanners. Just tested it, my randoms were converging on all marked ta...
- by G Torq - at 2013.10.14 06:48:00
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425. Question for CCP: raRaRa - in Feedback/Requests [original thread]
CCP raRaRa wrote: Rest assured, we're not going to allow images! For now we're going to allow bold, italics, links and quotes. Signatures are going to be limited by 120 characters and maximum of 3 lines. Sounds good? :) Goody - what about ...
- by G Torq - at 2013.10.11 16:31:00
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426. In Game Player Set Bounties for Players or Objectives - in Feedback/Requests [original thread]
A better solution would be to have a Team Leader, that is not deployed onto the field, but watching an overhead view of the battle and directing his/her team. Such a Team Lead could choose to set goals/orders (similar to what squad-leaders do), w...
- by G Torq - at 2013.10.10 15:36:00
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427. Pub in 0.1, per discussion - in Technical Support/Bugs [original thread]
yeah, mentioned it on IRC, and Foxy immediately argued that pubs don't go below 0.5 ... ... had to prove him wrong :)
- by G Torq - at 2013.10.10 12:46:00
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428. Matchmaking issue - in Feedback/Requests [original thread]
Today had 2 ambushes in quick succession, highlighting an issue in matchmaking: both matches, largely identical teams, lopsided balanced due in part to squads. Team 1: Seraphim Initiative The Rainbow Effect ...and some randoms. Team 2: 16 rand...
- by G Torq - at 2013.10.09 15:28:00
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429. Pub in 0.1, per discussion - in Technical Support/Bugs [original thread]
CCP FoxFour asked for information on pubs in areas below security status 0.5 Time: Today 15:13 Location: Misaba III Mode: Ambush OMS Sec status: 0.1 Clone: G Torq
- by G Torq - at 2013.10.09 15:22:00
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430. (Feedback) Plasma cannon needs changes - in Feedback/Requests [original thread]
Make it "different" instead of "more" : Have the plasma linger for 3-6 seconds, to cause damage over time in an area.
- by G Torq - at 2013.10.07 10:19:00
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431. so about respecs - in General Discussions [original thread]
Mortedeamor wrote: are they confirmed? (in regards to vehicles and av) Yeah, all the Dust players got together and agreed that we don't need another Respec.
- by G Torq - at 2013.10.06 16:53:00
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432. Looking for feedback - LAV's and Fixes for them. - in General Discussions [original thread]
I think, first off CCP should rename them: Logistic Light Attack Vehicle => Light Logistics Vehicle Scout Light Attack Vehicle => Light Scout Vehicle Might seem like a silly change, but naming reflects purpose, and they should primarily do l...
- by G Torq - at 2013.10.06 11:02:00
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433. EoN vs Everyone :: Stats - in The War Room [original thread]
ZDub 303 wrote: Soraya Xel wrote: [quote=CCP Nullarbor]Character sheets, leaderboards, match end boards, should all be focused around our ISK efficiency rating. isk efficiency is so-so imo... win/loss ratio is more important. Who cares how...
- by G Torq - at 2013.10.02 06:02:00
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434. No Turret removal :'( - in General Discussions [original thread]
Godin Thekiller wrote: G Torq wrote: Jason Pearson wrote: It was the only thing I wanted, am I bad for looking at the patch notes and not caring? No, I checked; you're generally bad ;) Anyways, not every patch can have something for e...
- by G Torq - at 2013.10.01 09:22:00
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435. No Turret removal :'( - in General Discussions [original thread]
Jason Pearson wrote: G Torq wrote: Jason Pearson wrote: It was the only thing I wanted, am I bad for looking at the patch notes and not caring? No, I checked; you're generally bad ;) Anyways, not every patch can have something for eve...
- by G Torq - at 2013.09.30 17:51:00
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436. [inquiry] Mass Driver not damaging when hitting walls? - in Technical Support/Bugs [original thread]
Small inquiry, based on some recent tests. Do Mass Drivers damage enemies, when the shell is hitting a wall next to the enemy? Reason for asking is that I've had some cases where I'm hitting walls and other vertical surfaces right next to en...
- by G Torq - at 2013.09.28 16:28:00
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437. No Turret removal :'( - in General Discussions [original thread]
Jason Pearson wrote: It was the only thing I wanted, am I bad for looking at the patch notes and not caring? No, I checked; you're generally bad ;) Anyways, not every patch can have something for everybody - accept that some are more direct...
- by G Torq - at 2013.09.28 13:37:00
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438. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Foxy and Nullar, can you clarify the life-cycle of a Squad? When I create a squad, how long will it live? Can i still hand off the squad to someone else? Can I log off, without impacting it? Will it exist after everybody has left it (eg. until th...
- by G Torq - at 2013.09.26 18:19:00
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439. Please get EVE players interested in us Dust Bunnies - in General Discussions [original thread]
Iron Wolf Saber wrote: How? Serious Question. CCP Jian called it "Penetration"
- by G Torq - at 2013.09.22 11:24:00
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440. [Feedback] Swarm Launcher damage increase between tiers - in Feedback/Requests [original thread]
Bendtner92 wrote: [lots of text...] TL;DR The Swarm Launcher currently has a 25% damage increase between the tiers, which in my opinion makes it fairly unbalanced both at Std and Pro tier. A 5% damage increase like almost all other weapons have...
- by G Torq - at 2013.09.22 11:17:00
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