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41. It really is a shame.. - in The War Room [original thread]
zBroadway wrote: I do run the caldari logi..im not going to act like i dont. But I do also have the basic Proto that I use as well. I definitely think the caldari logi should be nerfed, however..it doesnt matter how many HPs you fit on the su...
- by GVGISDEAD - at 2013.07.05 20:15:00
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42. Thanks for the fix CCP! - in General Discussions [original thread]
Thank you CCP for the extra SP, stealth nerfs/buffs and the ninja change to the skill requirement of shield rechargers
- by GVGISDEAD - at 2013.07.05 15:06:00
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43. AFKing is to Dust what bookmarks were to EVE - in General Discussions [original thread]
Passive gain is good. I would finally get my 10+ alts to level without even playing them for several years, it would be easier to spy :3
- by GVGISDEAD - at 2013.07.05 15:01:00
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44. SP limit cap? - in General Discussions [original thread]
false
- by GVGISDEAD - at 2013.07.05 14:46:00
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45. [Feedback] - Skill requirments added to Complex Shield Module - in Feedback/Requests [original thread]
Meconium Blue wrote: calisk galern wrote: seriously? sorry but it was obvious that the mods were meant to have skill requirements. be happy you got to try them out at least. also I do hope they fix your character NAH I say it was not...
- by GVGISDEAD - at 2013.07.05 14:13:00
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46. Reward Player Aim [lower splash damage] - in Feedback/Requests [original thread]
CCP doesn't cares about balancing such noobtubes, just give up and move on
- by GVGISDEAD - at 2013.07.05 14:09:00
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47. PCC & Friends - in General Discussions [original thread]
@ At the street PCCorp - I would like to make a party to celebrate my new piece of art at my top tier (AAA) gallery Friend - Sure brother, in fact I will invite my friends so they can all appreciate your great genius PCCorp - Sweet!!! you will be ...
- by GVGISDEAD - at 2013.07.05 04:42:00
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48. Shield Recharge [Ninja Change] - in Feedback/Requests [original thread]
madd greazy wrote: I don't know what your talking about shield rechargers changing bro, they always required lvl 5 for complex in uprising... smoke enough crack lately? I would like to politely inform you that you just look worst making arg...
- by GVGISDEAD - at 2013.07.05 03:46:00
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49. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
XxGhazbaranxX wrote: jamstar saa187 wrote: for all of the people debating the logic behind the start time for this event (Wednesday vs. Thursday): to be fair, if CCP was thinking about it, they should have started this event on Wednesday, I...
- by GVGISDEAD - at 2013.07.04 19:26:00
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50. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Assault Class > Logistics Double Core Flaylocks > Logi MD+ Core Flaylock > Logi
- by GVGISDEAD - at 2013.07.04 19:24:00
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51. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
MCC: Gallente Map: Iron Delta Game Mode: Skirmish Frequency: 100% chance Detail: Pushing through the walls allow a player to exit the MCC or glitch inside the walls.
- by GVGISDEAD - at 2013.07.04 18:23:00
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52. Shield Recharge [Ninja Change] - in Feedback/Requests [original thread]
Cosgar wrote: ladwar wrote: Cosgar wrote: madd greazy wrote: actually if you were on the forums enough you would have seen an extended downtime post where they said they would be fixing the shield energizer module not requiring a skill...
- by GVGISDEAD - at 2013.07.04 18:19:00
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53. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
It not an extraordinary circumstance anymore. Since CCP is an expert at fixing 1~2 things and breaking the mechanics of 10+.
- by GVGISDEAD - at 2013.07.04 18:17:00
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54. Shield Recharge [Ninja Change] - in Feedback/Requests [original thread]
madd greazy wrote: actually if you were on the forums enough you would have seen an extended downtime post where they said they would be fixing the shield energizer module not requiring a skill and other things like remove the pilot dropsuit sk...
- by GVGISDEAD - at 2013.07.04 18:12:00
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55. Shield Recharge [Ninja Change] - in Feedback/Requests [original thread]
As of 1.2 the skill affects two types of modules "Shield Recharger" and "Shield Energizer". a) Since uprising 1.1 and previous builds the module "Shield Recharger" has only required Level 4 to reach "complex shield recharger" (42% shield recharge...
- by GVGISDEAD - at 2013.07.04 16:58:00
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56. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
MCC: Gallente Map: Spine Crescent Game Mode: Skirmish How often in 1.2?: 100% chance (it can be triggered) Detail: While walking in the MCC around the middle of walls a player can get near the wall and push against the wall. The result would b...
- by GVGISDEAD - at 2013.07.04 16:41:00
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57. MCC wall bug - in Technical Support/Bugs [original thread]
Report it here : https://forums.dust514.com/default.aspx?g=posts&t=91290&find=unread
- by GVGISDEAD - at 2013.07.04 16:41:00
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58. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
MCC: Gallente Map: Spine Crescent Game Mode: Skirmish How often this has happened in 1.2: 1/15 (Random chance) Detail: Stuck inside the MCC walls, it is possible to get out from the walls if you try to move towards the middle right or middle ...
- by GVGISDEAD - at 2013.07.04 16:35:00
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59. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Wakko03 wrote: I think there is some addage or some sort of phrase or situation that could describe the problem. Yeah, I will say it is like boiling frogs legs.... sure if you throw the frog into boiling water it is going to freak right the he...
- by GVGISDEAD - at 2013.07.04 15:45:00
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60. [Feedback] - Skill requirments added to Complex Shield Module - in Feedback/Requests [original thread]
I have been loosing my faith in the developers and the game, when they can't even get right something as simple as changing the skill requirements for Shield Energizers but leaving Shield Recharger module where it belongs. Even more annoying is t...
- by GVGISDEAD - at 2013.07.04 15:25:00
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