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161. two thoughts - in Feedback/Requests [original thread]
We need rally and reinforce beacons for team use. Randoms could choose to join in, and a visible marker that has a color coded particle beam pointed skywards, bright and high enough for derpships to notice and then insert and extract a 6 man squa...
- by GLOBAL fils'de RAGE - at 2014.12.05 11:31:00
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162. Is the money going to legion? - in General Discussions [original thread]
John Demonsbane wrote: " Cross Atu wrote: Omega Nox wrote: Is the revenue made by Dust514 being used to develop project legion for pc? Is it okay for me to even ask this? I am clearly not a Dev, but to the best of my knowledge Dust 514...
- by GLOBAL fils'de RAGE - at 2014.12.05 10:33:00
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163. So what's CCP Rattati official nickname? - in General Discussions [original thread]
Auris Lionesse wrote: considering he thinks dust and eve arent the same game ccp no idea what hes talking about and needs to be replaced/fired before he ruins this game with the wrong mentality driving its development. ccp niwhtaantbrfbhrtgwt...
- by GLOBAL fils'de RAGE - at 2014.12.05 04:20:00
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164. servers ip's? - in General Discussions [original thread]
Patrilicus wrote: I don't know if asking this is taboo or not.. What are the ip addresses of the dust battle servers? I just wanted to ping the servers to see if I'm the one causing the lag issues I've been experiencing. Is there an optimal p...
- by GLOBAL fils'de RAGE - at 2014.12.05 03:57:00
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165. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Spectral Clone wrote: Ydubbs81 RND wrote: I am so late to this thread.... I'm curious though....why are people so afraid of strafe? People miss their targets..hit detection has little to do with it. I hit targets when they're strafing all t...
- by GLOBAL fils'de RAGE - at 2014.12.04 11:07:00
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166. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: GLOBAL fils'de RAGE wrote: Ydubbs81 RND wrote: I am so late to this thread.... I'm curious though....why are people so afraid of strafe? People miss their targets..hit detection has little to do with it. I hit targets...
- by GLOBAL fils'de RAGE - at 2014.12.04 10:54:00
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167. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: I am so late to this thread.... I'm curious though....why are people so afraid of strafe? People miss their targets..hit detection has little to do with it. I hit targets when they're strafing all the time. The strafe adds ...
- by GLOBAL fils'de RAGE - at 2014.12.04 06:04:00
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168. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Niuvo wrote: GLOBAL fils'de RAGE wrote: CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of...
- by GLOBAL fils'de RAGE - at 2014.12.04 03:31:00
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169. NEW EWAR NUMBERS ARE POINTLESS / RUBBISH - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: GLOBAL fils'de RAGE wrote: CommanderBolt wrote: Are you crazy? Sentinels that have 25 ish dB scan before any skills or modules. That's damn good for a fat boy, granted its short range but I think you underestimate th...
- by GLOBAL fils'de RAGE - at 2014.12.04 03:28:00
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170. How feasible is it to make the radar dynamic? - in Feedback/Requests [original thread]
Aero Yassavi wrote: Right now there are a couple circles on the radar, with the innermost one being 20m. Out of curiosity, how possible would it be to have the circles dynamically adjust to your suits scan range, making the boundaries of the ne...
- by GLOBAL fils'de RAGE - at 2014.12.03 20:31:00
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171. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: GLOBAL fils'de RAGE wrote: CCP Rattati wrote: Really happy to hear that! It's still broken in ADS, because it's a jarring mess. No one in RL would go to war with a POS like the ARR, a FNFAL 7.62 full auto kills c...
- by GLOBAL fils'de RAGE - at 2014.12.03 20:14:00
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172. NEW EWAR NUMBERS ARE POINTLESS / RUBBISH - in Feedback/Requests [original thread]
CommanderBolt wrote: Are you crazy? Sentinels that have 25 ish dB scan before any skills or modules. That's damn good for a fat boy, granted its short range but I think you underestimate that. Besides scouts are always going to have to be stea...
- by GLOBAL fils'de RAGE - at 2014.12.03 19:41:00
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173. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, and Sentinels lack of...
- by GLOBAL fils'de RAGE - at 2014.12.03 19:24:00
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174. Best Apex BPO Assault? - in General Discussions [original thread]
Valor Goat wrote: Title says it all, what's the best of the 4? By best I mean the one fitted the best of course. I bought two MIN assaults, one for my son-were both maxed on the CR. The flaylock's splash is both offensive and defensive. I...
- by GLOBAL fils'de RAGE - at 2014.12.03 15:40:00
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175. Wanna Get Rich Quick? - in General Discussions [original thread]
learn to break a 1.0 kdr in standard gear in pubs-then you are on you're way, and do it in a squad.
- by GLOBAL fils'de RAGE - at 2014.12.03 15:25:00
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176. How long will dust continue to get new players? A few months maybe? - in General Discussions [original thread]
Bethhy wrote: jane stalin wrote: I hope I am wrong but my feeling is that technology goes out of fashion very quickly, People will want to play their PS4s and Xbox ones in 2015 Believe it or not... There are giant markets outside of th...
- by GLOBAL fils'de RAGE - at 2014.12.03 15:19:00
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177. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
CCP Rattati wrote: Really happy to hear that! It's still broken in ADS, because it's a jarring mess. No one in RL would go to war with a POS like the ARR, a FNFAL 7.62 full auto kills clouds like this gun, but that is an "export" only weapon...
- by GLOBAL fils'de RAGE - at 2014.12.03 15:09:00
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178. Bring back something in Dust for 1 day ONLY - in General Discussions [original thread]
Mordu's Private Challenge. whaa, whaaa, whaa --- clone termination sound
- by GLOBAL fils'de RAGE - at 2014.12.02 05:41:00
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179. Latency/ping limit. Improvement that would make us all happy. - in General Discussions [original thread]
Sirpidey Adtur wrote: How exactly would this help? The game itself is not peer to peer, (I am unsure about voice chat) thus the problems traditionally associated with lagging in FPSes will not appear in the normal ways. In a server centric mod...
- by GLOBAL fils'de RAGE - at 2014.12.01 23:43:00
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180. Latency/ping limit. Improvement that would make us all happy. - in General Discussions [original thread]
lagger penalties: gun jams, no tacnet, no voip, slow movement, slow sprint, enlarged hit box. CCP you can either have high latency or stupid dance dance party movement speed-not both, and preferably neither . CCP fix your latency
- by GLOBAL fils'de RAGE - at 2014.12.01 21:42:00
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