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1. Any progress on the framerate issues? - in Technical Support/Bugs [original thread]
Totally agree. I get random urges every few weeks to play some DUST. I played last night and couldn't even finish my second match before turning off the PS3 because the absolutely abysmal framerate was giving me a headache. I love your game CCP....
- by Funkmaster Whale - at 2015.01.17 22:04:00
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2. [Bug] Aim goes crazy with breach scrambler pistol (video included) - in Technical Support/Bugs [original thread]
This happens to me semi-often with all sorts of weapons. It's not just the scrambler pistol. I've tested it and gotten it to happen with aim assist off and on. I use M/KB as well.
- by Funkmaster Whale - at 2014.04.21 19:30:00
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3. Extreme Server Lag 4/14/14 - in Technical Support/Bugs [original thread]
Been getting some pretty horrible skipping and overall server lag today. Tested my Internet connection and router and everything is working fine on other applications on both PS3 and PC. Location: Atlanta, GA, USA ISP: Comcast
- by Funkmaster Whale - at 2014.04.14 19:00:00
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4. DUST 514 Hit Detection System. - in Technical Support/Bugs [original thread]
Aim assist is honestly what separates M/KB vs DS3. The horrible hit detection was magically fixed for me when I started using an EagleEye and using Mouse with Aim Assist. It's pathetic, I know, but CQC is an absolute nightmare in this game with t...
- by Funkmaster Whale - at 2014.04.02 04:47:00
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5. Switching Fits Breaks Cloak - in Technical Support/Bugs [original thread]
If you have 2 of the same Scout fits with a cloak and switch between them, your cloak will instantly decloak when you try to activate it. This is fixed by switching to a different suit (ex: Assault suit) and then back to the appropriate fit.
- by Funkmaster Whale - at 2014.04.02 00:36:00
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6. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
This patch was in development for ~3 months and is by far one of the buggiest releases thus far. How do things like this happen? Is there seriously no comprehensive testing done on a patch before it's released?
- by Funkmaster Whale - at 2014.03.27 05:37:00
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7. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
+1 to Forge Gun misfiring. My Ishukone Assault FG wasn't able to get a single shot off in some cases. +1 to Caldari Sentinel shield recharge delay being bugged: If shields get taken out but no damage is taken right after -> 1 second recharge ...
- by Funkmaster Whale - at 2014.03.26 06:58:00
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8. [BUG] keyboard letter "T" non functional - in Technical Support/Bugs [original thread]
It's remapped to J for some reason.
- by Funkmaster Whale - at 2014.03.26 06:53:00
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9. Forge Gun Glitch - in Technical Support/Bugs [original thread]
Just tried the Ishukone Assault FG on my Caldari Sentintel. Wasn't able to get a single shot off. Damn, they really went all out nerfing AV in 1.8.
- by Funkmaster Whale - at 2014.03.26 06:52:00
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10. Framerate - in Technical Support/Bugs [original thread]
Are there any plans to optimize this game? The framerate is so abysmal in this game. It's very disheartening. The one thing this game has suffered from since Uprising hit. Planetary Conquest is still horrible in terms of lag as well. Some people...
- by Funkmaster Whale - at 2014.03.13 06:55:00
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11. Consistent Voice Com Bug - in Technical Support/Bugs [original thread]
Been dealing with this since 1.7 hit: Turn PS3 on. Start game normally. Activate voice coms on a channel, green light shows up. Unable to speak/hear in channel. Unable to change channel. Log off and back on. Everything works again. So basically ...
- by Funkmaster Whale - at 2014.03.13 00:06:00
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12. Not able to log in - in Technical Support/Bugs [original thread]
Same here.
- by Funkmaster Whale - at 2014.03.13 00:06:00
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13. PC Frame Rate lag still here (Video) - in Technical Support/Bugs [original thread]
IraqiFriendshipExplosive wrote: For reference - 10 Months ago - http://www.youtube.com/watch?v=TTVIChCepvs 8 Months ago - http://www.youtube.com/watch?v=V17grt9ijrs 6 Months ago - http://www.youtube.com/watch?v=UKlGMq-QA8w JUST...
- by Funkmaster Whale - at 2013.12.02 03:24:00
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14. CCP, Any Update on Framerate Issues? - in Technical Support/Bugs [original thread]
As it stands the horrible framerate is the most pervading issue this game has. Especially in PC, this game simply does not run very efficiently making for very aggravating gameplay. Is there any sort of major optimization in the works? 1.6 was su...
- by Funkmaster Whale - at 2013.11.16 01:26:00
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15. PC Frame Rate lag still here (Video) - in Technical Support/Bugs [original thread]
I highly doubt it's lag switching. This abhorrent lag exists for just about everyone, and it doesn't seem to be network latency for the most part. Inside that Research Facility it feels like I'm running sub-30 frames per second the ENTIRE TIME. It...
- by Funkmaster Whale - at 2013.10.27 18:41:00
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16. Infinite Load Screen Back with a Vengeance - in Technical Support/Bugs [original thread]
It's back. And it's happening more often than ever.
- by Funkmaster Whale - at 2013.10.16 16:47:00
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17. Will we ever be able to mute people again? - in Technical Support/Bugs [original thread]
It seems like ever since you guys claimed to have "fixed" voice chat we haven't been able to see voice icons for people and thus unable to mute them. It seems like mic icons showing up for people is completely random. This has existed since 1.2 I...
- by Funkmaster Whale - at 2013.10.10 18:32:00
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18. [BUG] Enemies do not render in while using sniper rifles - in Technical Support/Bugs [original thread]
This has been going on forever. I'm pretty sure CCP knows about it but hasn't managed to come up with a solution. It's a matter of memory issues with rendering or something.
- by Funkmaster Whale - at 2013.09.10 21:28:00
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19. HAV bug - in Technical Support/Bugs [original thread]
The same issue happens sometimes if you're exiting a dropship. I've had players jump out of my dropship only to be sent flying in some random direction because they encounter the dropship collision box. I've even been killed by the collision box j...
- by Funkmaster Whale - at 2013.09.06 02:33:00
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20. Rendering Issues on Sockets at Long Distances - in Technical Support/Bugs [original thread]
Has anyone who's tried sniping noticed some rendering issues with players on any sort of socket or outpost. If I'm at a certain distance away, I'll sometimes see players running and as soon as they hit a ramp or whatever leading to a socket, they ...
- by Funkmaster Whale - at 2013.08.26 12:35:00
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