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21. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
daishi mk03 wrote: My post was in no way related to that bug, it was all about the behavior of certain individuals. It will be fixed in 1.5 and it's not that easy to exploit, so I'm fine on that topic. It's extremely easy to exploit. I do it ...
- by Funkmaster Whale - at 2013.08.24 14:47:00
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22. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
daishi mk03 wrote: TP EoN. lost a match, so butthurt they have to write emails to CCP, spam several threads with their QQ and comfort each other ALL BECAUSE a guy with low hp run up to them and hit them in the face because they couldn't touch...
- by Funkmaster Whale - at 2013.08.24 14:00:00
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23. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
"We are aware of this melee issue and we are also actively looking into deploying a fix as soon as possible." -Email from CCP I'm assuming it'll either be fixed in 1.4 or in a hotfix soon after.
- by Funkmaster Whale - at 2013.08.24 13:48:00
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24. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
The max rendering distance that I've personally experienced is about ~420m for a sniper rifle. Someone at CCP must be...
- by Funkmaster Whale - at 2013.08.23 14:11:00
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25. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
Arirana wrote: What're you talking about? Tell it to the guy that melee's in PC all the time not me. That **** should be nerfed so bad, the melee modules should give +10% damage like the other damage modifiers, and the base melee should be lowe...
- by Funkmaster Whale - at 2013.08.21 20:58:00
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26. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
Arirana wrote: Bump. Want devs to look into it. Some dickhead in PC is killing my team with melee, what a cheating scrub. Melee is useless to everyone else, this glitch is making it balanced and its not right. Melee'ers should only be able to m...
- by Funkmaster Whale - at 2013.08.20 17:20:00
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27. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
DJINN Marauder wrote: i see it as more of an animation cancel. sort of like when u sprint while reloading an AR to cancel the animation towards the end. btw ari is f*cking you guys up lol. That would only make sense if whatever effect was ca...
- by Funkmaster Whale - at 2013.08.20 07:33:00
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28. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
Bright Cloud wrote: Dear lord you guys wont stop do you? You complain that some 1 manages to sneak up to you and beat you to death while you hold a gun. And dont tell me you could shot him before. You have no idea what's going on, do you? Thi...
- by Funkmaster Whale - at 2013.08.19 23:25:00
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29. Active Scanner jams - in Technical Support/Bugs [original thread]
Confirm on this issue. Scanner seems to be locked up even after cooldown is done. Melee also confirmed to "reset" the scanner when it's locked up.
- by Funkmaster Whale - at 2013.08.19 16:21:00
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30. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
Bumping in hopes for a dev reply on the matter. It's being abused in PC now which is making it all the worse.
- by Funkmaster Whale - at 2013.08.19 16:12:00
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31. [DEMAND] Please fix game breaking melee exploit CCP! - in Technical Support/Bugs [original thread]
I fail to see how it's "maybe" a glitch. You can clearly tell that if you try to melee rapidly it won't let you because there's a cooldown for it. Sprinting resets that cooldown for some reason which is why it works. If this kind of crap is intend...
- by Funkmaster Whale - at 2013.08.19 16:09:00
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32. [BUG] Rapid Melee hits - in Technical Support/Bugs [original thread]
It's really easy to exploit this. Ari topped kills in our PC matches by just running around with an active scanner and insta-gibbing anyone with the melee. The "cooldown" for melee is reset every time you press sprint, which to me seems to not be ...
- by Funkmaster Whale - at 2013.08.19 16:04:00
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33. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
Yeah this bug is getting more and more out of hand. Devs really need to look into it.
- by Funkmaster Whale - at 2013.08.18 05:13:00
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34. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
There's a bug that involves the melee cooldown being reset by sprinting allowing a rapid succession of melee attacks. This is being abused by certain players causing near instant melee kills. Please look into how sprinting affects melee.
- by Funkmaster Whale - at 2013.08.15 04:39:00
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35. People STILL Abusing Invisible Player Glitch - in Technical Support/Bugs [original thread]
Chances Ghost wrote: you realise that 99.999% of the time they arnt doing it on purpose right? and that once invisable your perma invisable even if you die... Two players of the same corp doing it over multiple games and it's an accident? Ha...
- by Funkmaster Whale - at 2013.08.01 10:24:00
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36. People STILL Abusing Invisible Player Glitch - in Technical Support/Bugs [original thread]
I encountered two players of Delta Force, Silodas and David Rookie, abusing the hell out of the invisible Merc glitch. This was noted as a bug almost TWO DAMN WEEKS AGO. This is completely ruining the game and I had several players turn off the ga...
- by Funkmaster Whale - at 2013.07.31 17:18:00
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37. Question about Turret Skills - in Technical Support/Bugs [original thread]
I only ask as there is a solid 90 DPS difference between best possible and worst possible scenario, which makes me wonder about if the investment is worth the SP.
- by Funkmaster Whale - at 2013.07.20 17:59:00
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38. Question about Turret Skills - in Technical Support/Bugs [original thread]
I've seen people mention that getting turret skills is helpful for a gunner in, say, a tank. I was wondering if anyone knew for certain how the turret skills stack if they even do at all. Is the base damage of a turret multiplied times the driver...
- by Funkmaster Whale - at 2013.07.20 15:22:00
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39. invisible mercs - in Technical Support/Bugs [original thread]
I had this happen to one of my squad mates and he was just running a militia fit. He ended up going 32-0 while cracking up over coms after every kill. CCP needs to fix this immediately cause I've been seeing reports of people who have figured ou...
- by Funkmaster Whale - at 2013.07.11 16:39:00
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40. Swarm launcher operation incorrect description - in Technical Support/Bugs [original thread]
It rounds up: 3 * 1.2 = 3.6 rounded up to 4. So at level 5 it would be 4.5 but you get 5 in your clip.
- by Funkmaster Whale - at 2013.06.26 20:02:00
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