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501. Massive Flaw in CCP's "Window of Opportunity" Vehicle ... - in General Discussions [original thread]
Spkr4theDead wrote: I will always throw out this little tidbit. When infantry complained about the contact grenades, they were nerfed into the ground. When tankers complained about AV grenades, infantry told them to HTFU. You really are quit...
- by Funkmaster Whale - at 2014.02.15 20:15:00
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502. Massive Flaw in CCP's "Window of Opportunity" Vehicle ... - in General Discussions [original thread]
D3LTA Blitzkrieg II wrote: AV was never too strong. Just never did we have a Sagaris in uprising. Maybe, but making a claim like that immediately makes the opposing side stop reading your argument. I'm trying to appeal to the both sides here.
- by Funkmaster Whale - at 2014.02.15 20:07:00
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503. Massive Flaw in CCP's "Window of Opportunity" Vehicle ... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: The tools AV'ers have available to them are extremely limited, and I think that's where the OP tank argument stems from. You can only shoot the tank, you can't: Slow a tank Damage modules Cripple a weapon Deny infor...
- by Funkmaster Whale - at 2014.02.15 19:36:00
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504. Massive Flaw in CCP's "Window of Opportunity" Vehicle ... - in General Discussions [original thread]
Patrick57 wrote: Does this mean you've actually been playing? :o Agreed on all points though, there should be a way to take advantage of a Tank's hardeners being down (although I'm just repeating what you've already said). Yeah I started p...
- by Funkmaster Whale - at 2014.02.15 19:25:00
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505. Massive Flaw in CCP's "Window of Opportunity" Vehicle ... - in General Discussions [original thread]
I'm sure I'm not the first one to have pointed this out nor are the suggestions I'm going to make going to be novel. To the point: Right now I'm sure everyone has noticed the glaring problems with tank spam and the sheer difficulty in killing tan...
- by Funkmaster Whale - at 2014.02.15 19:00:00
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506. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
The problem isn't the strength of tanks. It's the now pathetic strength of AV. I used to love seeing tanks in Ambush or Dom. I'd bust out the Prof. V Ishukone Assault and go to town. Now with lolhardeners they just laugh it off and continue to Z...
- by Funkmaster Whale - at 2014.02.15 18:17:00
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507. CCp..Please Fix these Tanks!! what the heck with all the spam?!?!?! - in General Discussions [original thread]
It's pretty evident that the tank spam is an issue and has been for a long time. The biggest issue is that they decided to compound (a) buffing tanks with (b) nerfing AV into oblivion. Tanks would probably not be nearly as big an issue if things ...
- by Funkmaster Whale - at 2014.02.09 23:39:00
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508. Just got destroyed twice - in General Discussions [original thread]
Spkr4theDead wrote: DUST Fiend wrote: Spkr threads are always the best threads Why, because I point out how dangerously stupid infantry ideas are? You point out nothing. Absolutely nothing. You use no numbers, no images, no videos, no ev...
- by Funkmaster Whale - at 2014.02.09 22:13:00
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509. The actual shield/armor imbalance... - in General Discussions [original thread]
Bunny Demon wrote: Thank you for enlightening me on what I already had in my post But still I thought that the bonuses were applied like this Base stat*(skill stats eg proficiency)*(total added module stats eg damage mods) So each new 'type' ...
- by Funkmaster Whale - at 2014.02.09 22:11:00
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510. Just got destroyed twice - in General Discussions [original thread]
Spkr4theDead wrote: Funkmaster Whale wrote: I love these people who see fit to use a single piece of anecdotal evidence as justification for something. "Guys! Guys! I died one time to two forge gunners shooting at me. Clearly this is eviden...
- by Funkmaster Whale - at 2014.02.09 21:52:00
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511. Just got destroyed twice - in General Discussions [original thread]
I love these people who see fit to use a single piece of anecdotal evidence as justification for something. "Guys! Guys! I died one time to two forge gunners shooting at me. Clearly this is evidence that everything is ok!"
- by Funkmaster Whale - at 2014.02.09 21:49:00
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512. The actual shield/armor imbalance... - in General Discussions [original thread]
Bunny Demon wrote: Why not, I understand that if the bonuses were applied individually to the suits base stats then it would be impossible but it is my belief that the %'s are added to get a total percentage before it is applied to the suit sta...
- by Funkmaster Whale - at 2014.02.09 21:28:00
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513. @Caldari Assault users - in General Discussions [original thread]
Pretty much anything other than the reload bonus would be better. The biggest slap in the face is that it only applies to "Hybrid - Railgun" weapons, meaning the Rail Rifle or Sniper Rifle. Since when did either of these weapons need a reload bo...
- by Funkmaster Whale - at 2014.02.09 21:14:00
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514. any forge gun buffs for 1.8? - in General Discussions [original thread]
Jastad wrote: Funkmaster Whale wrote: Jastad wrote: Funkmaster Whale wrote: CUT . Sorry but you are a BAD-forgegunner. Cheat with modded monitor and camping on roof don't make you a good FG. BTW what you are saying is right, we o...
- by Funkmaster Whale - at 2014.02.09 21:09:00
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515. Quote that Sums Up DUST 514 - in General Discussions [original thread]
This person was describing DOTA 2, but I feel it's just as appropriate regarding DUST.
- by Funkmaster Whale - at 2014.02.09 20:58:00
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516. any forge gun buffs for 1.8? - in General Discussions [original thread]
Jastad wrote: Funkmaster Whale wrote: CUT . Sorry but you are a BAD-forgegunner. Cheat with modded monitor and camping on roof don't make you a good FG. BTW what you are saying is right, we only need the old charge time. Keep the dog a...
- by Funkmaster Whale - at 2014.02.09 20:46:00
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517. any forge gun buffs for 1.8? - in General Discussions [original thread]
Jake Diesel wrote: In regards to dropships, the dropships needed a buff. Not the other way around. Now if PC was the norm. It would probably be different. Not every corp played PC. And only the few that held districts could play regularly. This...
- by Funkmaster Whale - at 2014.02.09 20:26:00
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518. 1.8 Hopefulls - in General Discussions [original thread]
Adjusted game modes: Ambush and Ambush OMS have been separated into different modes.
Players are unable to call in vehicles in Ambush. Ambush OMS remains unchanged.
- by Funkmaster Whale - at 2014.02.09 19:51:00
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519. any forge gun buffs for 1.8? - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Do they need buffs? What can't they kill? Tanks. People will likely laugh because FGs have been so OP for so long, but 1.7 pretty much crippled the real intent of Forge Guns (anti-vehicle) while still allo...
- by Funkmaster Whale - at 2014.02.09 18:26:00
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520. The actual shield/armor imbalance... - in General Discussions [original thread]
Bunny Demon wrote: With a 50% reduction to recharge delay per module wouldn't you be able to get above a 100% reduction with 3? (stacking penalties) Won't that mean you would have no shield recharge delay Nope. With 3 regulators at 50% red...
- by Funkmaster Whale - at 2014.02.08 22:37:00
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