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1. "Diminishing returns for skill points earned from battles are now on a 7-da... - in General Discussions [original thread]
I like the replenishing-pool idea. It's basically the same as a weekly limit, but it draws it out in time. If done right, it can prevent everyone except 12-year-olds with no social life from hitting the hard limit. Also, trinkets are a big yes. E...
- by Fuma Centuri - at 2012.10.01 12:15:00
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2. "Diminishing returns for skill points earned from battles are now on a 7-da... - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: HK-40 wrote: D3aTH D3alER54 wrote: I like this 7 day cycle, i took a break from this build for a couple of day and i lost nearly 2+ MIL SP, which is quite a bit. Good job CCP! Yep, far more flexible, +1 for ...
- by Fuma Centuri - at 2012.10.01 10:23:00
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3. "Diminishing returns for skill points earned from battles are now on a 7-da... - in General Discussions [original thread]
dust badger wrote: so does this mean if you have a booster you will have a bigger cap ? Yup. Those who use boosters from day 1 will always have 50% more skillpoints on their character than people without boosters. And if that's not pay-to...
- by Fuma Centuri - at 2012.10.01 10:12:00
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4. Possible problem regarding corps next build - in General Discussions [original thread]
I see no problem with simply allowing dust corps to share eve corp names, when they transfer us all to TQ dust corps get deleted and everyone has to join existing eve corps.
- by Fuma Centuri - at 2012.09.28 15:13:00
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5. NO win NO fee - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: my thinking was to get people of sniping and spamming from towers and contribute to the game more How about we make people using sniper rifles and towers get no ISK and no SP instead?
- by Fuma Centuri - at 2012.09.25 20:04:00
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6. NO win NO fee - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be mor...
- by Fuma Centuri - at 2012.09.25 19:56:00
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7. game start up - in General Discussions [original thread]
I think it's compulsory for all Sony products which allow Move controller. It always shows for Infamous 2 too and I have no Move and never used any.
- by Fuma Centuri - at 2012.09.10 18:59:00
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8. Joining a Battle - in General Discussions [original thread]
First battle: No problems. Joined in under 20 seconds. Second battle (after some time on market) Took 30+ seconds and when I joined every fit is invalid. Restarting console now...
- by Fuma Centuri - at 2012.08.18 09:08:00
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9. How much longer CCP? - in General Discussions [original thread]
Sorry. The servers won't be up today. The hamsters called in sick.
- by Fuma Centuri - at 2012.08.17 20:33:00
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10. Who has the largest TV? - in General Discussions [original thread]
panoscape01 wrote: No matter what they say, size does matter when playing DUST. Size is meaningless without distance. Assuming we have the same resolution. If but you have a 2000 inch TV and are watching it from across the street, and I hav...
- by Fuma Centuri - at 2012.08.17 20:32:00
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11. Mass and the M&KB - in General Discussions [original thread]
Badly Owned wrote: Trackball for the win =p don't have to move 16 to 29 inches just slap spin a few times then stop and aim. edit btw i use a microsoft trackball explorer 1.0 i find the continuous movement of the mouse no big deal. Logitec...
- by Fuma Centuri - at 2012.08.17 14:02:00
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12. Lets name our new battle AI, (unless ccp says no) - in General Discussions [original thread]
Arborius Veredus wrote: But is the "J" pronounced like a "J" in English or like a "Y"? Is it Jenza or Yenza? J as in Jennifer.
- by Fuma Centuri - at 2012.08.17 09:02:00
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13. Extended migration downtime [8/16] Discussion - in General Discussions [original thread]
Drommy Hood wrote: Ad ski wrote: I wonder if we will have a huge update for phase 2 (if it comes out today/tomorrow). Don't think there will be an update as such, this is the build we'll be playing as far as im aware. Maybe a small patch...
- by Fuma Centuri - at 2012.08.16 17:25:00
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14. Lets name our new battle AI, (unless ccp says no) - in General Discussions [original thread]
Vrain Matari wrote: Jenza ;) Would be great player-created lore. And it rolls off the tongue quite nicely.
- by Fuma Centuri - at 2012.08.16 13:20:00
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15. Real life indestructible lamp/sign post - in General Discussions [original thread]
Carilito wrote: Fuma Centuri wrote: I support the idea of orbital bombardment destroying lamp posts. It would give the strategy and planning aspect in the game a huge boost. So defense should get the ability for players to place lamp post...
- by Fuma Centuri - at 2012.08.12 10:40:00
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16. Real life indestructible lamp/sign post - in General Discussions [original thread]
I support the idea of orbital bombardment destroying lamp posts. It would give the strategy and planning aspect in the game a huge boost.
- by Fuma Centuri - at 2012.08.11 19:05:00
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17. Character wiped early by accident - in General Discussions [original thread]
HowDidThatTaste wrote: The only thing I've learned from this is maybe we could make the erasing of a character a little harder maybe you have to type in the character name before deleting or something. "Press Square to erase character." Aft...
- by Fuma Centuri - at 2012.08.11 19:01:00
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18. Spawn campers should be booted - in General Discussions [original thread]
I think it will be best if nobody leaves spawn arena for 1 minute, the battle ends in defeat. No point in letting spawn-campers get free SP and ISK. The result will be a defeat anyway.
- by Fuma Centuri - at 2012.08.05 12:27:00
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19. If you buy aurum, what will you buy on the market - in General Discussions [original thread]
I got the merc only to get beta access, so any AUR I'll have will go for boosters. Maybe if they add dropships and HAVs for 10 AUR each, then I'd buy a few.
- by Fuma Centuri - at 2012.08.04 12:38:00
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20. Dust, EVE, and E-Sports - A Vision - in General Discussions [original thread]
mandrill the red wrote: Everything is optional, that was the general idea of the original concept. To create systems and mechanics which widened the options available to both Dust and EVE players. None of it would be compulsory, just as taking ...
- by Fuma Centuri - at 2012.07.31 18:03:00
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