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121. Fitting folders, increased fitting cap - in Feedback/Requests [original thread]
Denidil Taureran wrote: So i discovered the game has a 30 fitting limit, and as a player who likes having a lot of utility this bothers me a lot. I want to be able to have a collection of fits for different things, and I want an effective way o...
- by FraggerMike - at 2013.08.27 14:04:00
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122. Training - in Feedback/Requests [original thread]
Guess I'll find out next week :)
- by FraggerMike - at 2013.08.27 13:10:00
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123. Training - in Feedback/Requests [original thread]
Gotta bump, so I have an off-topic question: Anyone heard if in 1.4 there will be a respec option as well?
- by FraggerMike - at 2013.08.26 13:11:00
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124. Training - in Feedback/Requests [original thread]
Stepping it up the ladder. This be a bump :)
- by FraggerMike - at 2013.08.24 13:05:00
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125. Training - in Feedback/Requests [original thread]
Moving on up!
- by FraggerMike - at 2013.08.23 18:59:00
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126. Training - in Feedback/Requests [original thread]
Nomex Gallatin wrote: Great idea FraggerMike. +1 Thank you. Please spread the word of this.
- by FraggerMike - at 2013.08.21 14:07:00
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127. Training - in Feedback/Requests [original thread]
Bump me up, Scotty
- by FraggerMike - at 2013.08.21 10:56:00
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128. Training - in Feedback/Requests [original thread]
There are doors in my quarters that don't open. Would be nice to walk up to one, access a panel and choose map and holo-match settings, then walk through and into the Holodeck.
- by FraggerMike - at 2013.08.18 17:28:00
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129. Training - in Feedback/Requests [original thread]
Tallen Ellecon wrote: +1 CCP make this happen and save the game. Call it the VR room or something. OR THE HOLODECK!!! Nice. I like that. "Holodeck514"
- by FraggerMike - at 2013.08.17 12:27:00
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130. Training - in Feedback/Requests [original thread]
Knightshade Belladonna wrote: FraggerMike wrote: Draxus Prime wrote: from what i uderstand ccp plan on implementing a corp training room and weapons lab Interesting. Do you have source info to peruse? nothing more than them saying...
- by FraggerMike - at 2013.08.17 04:22:00
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131. Training - in Feedback/Requests [original thread]
Draxus Prime wrote: from what i uderstand ccp plan on implementing a corp training room and weapons lab Interesting. Do you have source info to peruse?
- by FraggerMike - at 2013.08.16 18:23:00
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132. Training - in Feedback/Requests [original thread]
Push it up, shove it up, WAY UP ! :)
- by FraggerMike - at 2013.08.16 09:19:00
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133. Training - in Feedback/Requests [original thread]
Gotta keep this topic alive, help spread the word.
- by FraggerMike - at 2013.08.15 13:54:00
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134. Training - in Feedback/Requests [original thread]
Time to bump :)
- by FraggerMike - at 2013.08.14 23:23:00
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135. Training - in Feedback/Requests [original thread]
Okay, CCP -- I assume you know of this thread. What say you to this proposal/suggestion ?
- by FraggerMike - at 2013.07.29 14:32:00
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136. Training - in Feedback/Requests [original thread]
DJINN Jecture wrote: FraggerMike wrote: DJINN Jecture wrote: Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted...
- by FraggerMike - at 2013.07.28 09:13:00
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137. Training - in Feedback/Requests [original thread]
The thought has occurred that excluding non-corp members from training with a Corp might not be a good idea. For example: G.R.A.V.E (insert your Corp name here) could contract out to train, or to be trained by, non-corp members/corps (not that we...
- by FraggerMike - at 2013.07.26 15:14:00
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138. Training - in Feedback/Requests [original thread]
DJINN Jecture wrote: Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers. Not to be r...
- by FraggerMike - at 2013.07.26 12:29:00
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139. Training - in Feedback/Requests [original thread]
Yes, the shooting range was an excellent addition to the equation. Good one, Noname.
- by FraggerMike - at 2013.07.24 13:06:00
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140. Training - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: +1 I can see only one drawback to it. Lack of incentive to try harder and not loose your gear. But a place to train the muscle memory without the fear of staining one's KDR or making a dent in a wallet is a good i...
- by FraggerMike - at 2013.07.24 12:30:00
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