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101. Training - in Feedback/Requests [original thread]
Sounds like it shouldn't be too difficult to accomplish then :)
- by FraggerMike - at 2013.09.18 23:00:00
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102. Training - in Feedback/Requests [original thread]
From the looks of it, a lot of players would like to see this implemented in 1 fashion or another.
- by FraggerMike - at 2013.09.18 19:44:00
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103. Training - in Feedback/Requests [original thread]
FraggerMike wrote: FraggerMike wrote: Tal-Rakken wrote: CLONE117 wrote: i really like the idea of not losing or gaining anything where deaths or kills dont matter.. i could test new gear i obtained in this type of mode.. would solv...
- by FraggerMike - at 2013.09.17 18:58:00
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104. Training - in Feedback/Requests [original thread]
Keeping it active.
- by FraggerMike - at 2013.09.17 18:40:00
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105. Training - in Feedback/Requests [original thread]
Skihids wrote: VR is the only way to run it without destroying men and material. CCP could charge a nominal ISK fee for the simulator that would come out of the corp wallet. Such a facility would be a corp draw. That would work, as long ...
- by FraggerMike - at 2013.09.16 12:46:00
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106. Training - in Feedback/Requests [original thread]
Theex 1661 wrote: FraggerMike wrote: Can we get a Dev comment here? What are your thoughts on this topic? That would be reeeeeaaaly nice! Edit: I just done the survery yesterday and mentioned that suggestion with a big ! ^^ Excelle...
- by FraggerMike - at 2013.09.12 19:54:00
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107. Training - in Feedback/Requests [original thread]
Can we get a Dev comment here? What are your thoughts on this topic?
- by FraggerMike - at 2013.09.12 10:59:00
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108. Training - in Feedback/Requests [original thread]
Been a couple days, so maybe we step up a couple rungs :)
- by FraggerMike - at 2013.09.10 09:52:00
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109. Training - in Feedback/Requests [original thread]
Another day, another rung.
- by FraggerMike - at 2013.09.08 10:54:00
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110. Training - in Feedback/Requests [original thread]
FraggerMike wrote: Tal-Rakken wrote: CLONE117 wrote: i really like the idea of not losing or gaining anything where deaths or kills dont matter.. i could test new gear i obtained in this type of mode.. would solve part of the issue of...
- by FraggerMike - at 2013.09.05 13:03:00
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111. Training - in Feedback/Requests [original thread]
Tal-Rakken wrote: CLONE117 wrote: i really like the idea of not losing or gaining anything where deaths or kills dont matter.. i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test se...
- by FraggerMike - at 2013.09.04 10:36:00
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112. Training - in Feedback/Requests [original thread]
Moving on up...
- by FraggerMike - at 2013.09.04 09:43:00
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113. Training - in Feedback/Requests [original thread]
Another day, another bump :)
- by FraggerMike - at 2013.09.03 00:18:00
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114. Training - in Feedback/Requests [original thread]
3...2...1...Bump!
- by FraggerMike - at 2013.09.01 09:07:00
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115. Training - in Feedback/Requests [original thread]
Mr. Scott -- activate bump mechanism!
- by FraggerMike - at 2013.08.31 11:04:00
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116. Training - in Feedback/Requests [original thread]
Let's keep this topic alive. Also keep the good ideas coming to it.
- by FraggerMike - at 2013.08.29 15:38:00
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117. [Request] End match + character sheet stats, & sorting system by user parame... - in Feedback/Requests [original thread]
Vyzion Eyri wrote: KAGEHOSHI Horned Wolf wrote: [END OF MATCH] ISK damage: the total value of everything we destroyed in the battle. Also possibly an ISK Destroyed per minute, or per life could be added.
Objectives fulfilled: N...
- by FraggerMike - at 2013.08.28 13:16:00
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118. [Request] End match + character sheet stats, & sorting system by user parame... - in Feedback/Requests [original thread]
Booby Tuesdays wrote: How about total WP missing from 2 months of Skirmish when WP didn't track in Chrome... I am hearing that one, still a bit annoyed.
- by FraggerMike - at 2013.08.28 11:25:00
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119. Training - in Feedback/Requests [original thread]
Give me a B, U, M, P !!! Yes, that's it...Bump it up!
- by FraggerMike - at 2013.08.28 10:48:00
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120. Fitting folders, increased fitting cap - in Feedback/Requests [original thread]
General Erick wrote: Denidil Taureran wrote: So i discovered the game has a 30 fitting limit, and as a player who likes having a lot of utility this bothers me a lot. I want to be able to have a collection of fits for different things, and I...
- by FraggerMike - at 2013.08.27 15:01:00
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