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181. (Discussion) Legion Player Stats - in General Discussions [original thread]
501st Headstrong wrote: For tanks, would be calculated by 1/4 of a suit's isk. For ex: If a Soma destroys a Proto Logi costing 300k, his Isk destruction amounts to only 75k. This is because tanks are considerably hard to kill, and can reek much...
- by Fox Gaden - at 2014.05.26 13:52:00
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182. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut wrote: Aeon Amadi wrote: ^_- Combine this sort of tactical viability through information gathering with a grid-map on the actual overhead and you've given the guys on the ground everything they need to effectively communica...
- by Fox Gaden - at 2014.05.26 12:52:00
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183. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Ah.... CCP Ankou... you are supposed to drop in an lay a witty comment on us every day or two to let us know you are still listening.
- by Fox Gaden - at 2014.05.26 12:15:00
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184. [Suggestion] Kill to Death Ratio Rework. (That guy with the Needle) - in General Discussions [original thread]
Jonny D Buelle wrote: I like this idea, and agree with all but the first point. As someone who can averages 20 kills per match, what is to stop someone from terminating the clones I can't terminate due to a long engagement and stealing those 2...
- by Fox Gaden - at 2014.05.26 12:12:00
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185. [Suggestion] Kill to Death Ratio Rework. (That guy with the Needle) - in General Discussions [original thread]
bogeyman m wrote: Although AV could use help looking good on a stat sheet, I don't know what ISK won/lost would actually look like for them. I mean, some proto logi suits are pretty expensive and some HAVs are pretty cheap... In any case, I th...
- by Fox Gaden - at 2014.05.26 12:07:00
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186. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Customized Chat Channel lists Chat channel management can be an issue in both DUST and EVE. In DUST many of us are consistently hitting the cap on how many Chat Channels we can have active. There have also been several bugs throughout DUST 51...
- by Fox Gaden - at 2014.05.26 11:49:00
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187. [Suggestion] Kill to Death Ratio Rework. (That guy with the Needle) - in General Discussions [original thread]
Shadowswipe wrote: KDR should just be removed. Only thing that should be tracked is isk lost vs isked you caused to be lost. People don't care if you die 100 times when getting a job done. The contractor just cares that you get the job done for...
- by Fox Gaden - at 2014.05.25 12:12:00
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188. [Suggestion] Kill to Death Ratio Rework. (That guy with the Needle) - in General Discussions [original thread]
Bragoltur Valaruina wrote: Fox Gaden wrote: I am not sure if this was the post that you saw, but it is one of the posts where I explain how I think kills/deaths should be handled. Fox Gaden wrote: Kills/Deaths : Dropping an enemy shou...
- by Fox Gaden - at 2014.05.25 12:07:00
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189. [Suggestion] Kill to Death Ratio Rework. (That guy with the Needle) - in General Discussions [original thread]
I am not sure if this was the post that you saw, but it is one of the posts where I explain how I think kills/deaths should be handled. Fox Gaden wrote: Kills/Deaths : Dropping an enemy should count as an Incapacitation (+25 WP). If that cl...
- by Fox Gaden - at 2014.05.24 21:15:00
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190. Mac support? - in General Discussions [original thread]
I used to play on a Gaming PC, but after the graphics card melted and the hard drive bricked within six months, I gave it away and bought a Mac. My Mac worked well enough to run two EVE accounts at the same time in PVP combat. I have had the Mac f...
- by Fox Gaden - at 2014.05.24 12:16:00
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191. Recognition of DUST vets in Legion - in General Discussions [original thread]
Kain Spero wrote: I think another good way to pay homage to Dust 514 players would be to have the term "Dusters" canonized in the New Eden lore. Having the term used in a piece of fiction would go a long way to immortalizing Dust players and th...
- by Fox Gaden - at 2014.05.23 22:27:00
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192. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
8 posts in a row over several hours without interruption... I now claim this thread in the name of Immortal Guides! /Raises flag.
- by Fox Gaden - at 2014.05.23 19:28:00
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193. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Natu Nobilis wrote: Kevall Longstride wrote: WoW takes a bashing for many reasons and a lot of them are justified. But it does a lot of things well and should be recognised as a base level for MMO. Now, Rouge has already stated hat they wa...
- by Fox Gaden - at 2014.05.23 19:24:00
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194. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Kevall Longstride wrote: Natu Nobilis wrote: Kevall Longstride wrote: My concept can be found here . You want somehting like a WoW fitting with stats ? I'd not rule anything out if it works. Dust was too reverential to th...
- by Fox Gaden - at 2014.05.23 19:13:00
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195. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Fittings : Display the Cost* of the fitting as one of the stats. * Cost of each item should be based on the median cost of the item on the open market over the past 30 days. This value should also be used to calculate ISK efficacy (ISK earned/I...
- by Fox Gaden - at 2014.05.23 17:43:00
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196. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Chat: Typing in one channel and having your channel switch before you hit enter, so your private comment gets posted in Team chat is really annoying.
- by Fox Gaden - at 2014.05.23 17:39:00
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197. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
In battle: Backing out of the Call Vehicle menu when you are being shot at takes 3 clicks. Need an GÇ£Oh Sh*t ExitGÇ¥ button. Any menu you can open in a battle needs a 1 step exit function. And the faster the menu is optimized to disappear the be...
- by Fox Gaden - at 2014.05.23 17:38:00
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198. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Player Market: The Legion Market should deal in Digital Tokens rather than physical items, so that we donGÇÖt have to deal with the problem of transporting our possessions. Background on Digital Tokens : One of the great advantages of the new...
- by Fox Gaden - at 2014.05.23 16:55:00
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199. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
I have not read the other posts yet, but thought I would write this down before I started thinking about something else and forgot about it. Fitting screen: When I look at the items on the market that I can put in a slot, below the list of items...
- by Fox Gaden - at 2014.05.23 16:26:00
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200. Why It should matter. - in General Discussions [original thread]
Sigourney Reever wrote: 1st off, lets forget about 'eve pilots in an uproar'. They're supposed to be 'in an uproar if its because MORE features were added to the game. They're not to be coddled. CCP tells them 'what to do' with every expansio...
- by Fox Gaden - at 2014.05.23 16:03:00
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