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1921. im kinda liking 1.4 CCP - in General Discussions [original thread]
Ydubbs81 RND wrote: Forlorn Destrier wrote: Ydubbs81 RND wrote: Some of these boys need to man up....patch is really good with some new content (maps, finally). There's a bug with grouping and matchmaking but they'll fix it. No need for s...
- by Forlorn Destrier - at 2013.09.04 02:01:00
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1922. The New Research Facility is Amazing! - in General Discussions [original thread]
Surt gods end wrote: Jadek Menaheim wrote: I found myself dying quite a bit just so I could take the time to stop and explore all the little nuances of the map and its various sockets. I'm blown away! Great Job Team Knee 101! The vast netwo...
- by Forlorn Destrier - at 2013.09.04 00:11:00
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1923. Swarm Launcher changes are a bit of a joke - in General Discussions [original thread]
Obodiah Garro wrote: Rejoice tankers, dont need to flame this thread just troll in game, if you can actually get in a match. Anyhoo I managed to fight a few HAV today and god damn am I pissed. The lockon speed seems hardly different, infact my...
- by Forlorn Destrier - at 2013.09.04 00:09:00
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1924. im kinda liking 1.4 CCP - in General Discussions [original thread]
Ydubbs81 RND wrote: Some of these boys need to man up....patch is really good with some new content (maps, finally). There's a bug with grouping and matchmaking but they'll fix it. No need for some of these kids to go to defcon 4 DEFCON 4: A...
- by Forlorn Destrier - at 2013.09.03 22:55:00
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1925. The new AFK system is exactly as I feared... - in General Discussions [original thread]
Gigatron Prime wrote: A while ago, I posted a complaint in a thread warning about an AFK system that would operate as the one described coming in 1.4 For those who didn't read it, basically the way I approach winning battles is by embracing th...
- by Forlorn Destrier - at 2013.09.03 21:15:00
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1926. STFU until 9/10/13 - in General Discussions [original thread]
Zahle Undt wrote: Torr Wrath wrote: Huh.. I think my troll radar is broken. Cant tell if troll or optimist. In this case I guess optimist as I am hoping that the flood of complaints hitting the forums today are more a facet of things bei...
- by Forlorn Destrier - at 2013.09.03 20:43:00
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1927. THE ONE MOVE DUST514 AND CCP GOT RIGHT - in General Discussions [original thread]
Surt gods end wrote: Making this game Free 2 play. Ok it's more "pay to advance" but the option to not pay is there. Had it been a paid title or subscription, I can only imagine how the forums would be! *Lawsuits everywhere, and QQ threads ...
- by Forlorn Destrier - at 2013.09.03 17:49:00
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1928. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Takahiro Kashuken wrote: If you did matchmaking by gear it would have been simpler tbh Basic vs basic for example Just my 2 pennies This wouldn't work - I have fittings ranging from militia to proto - and use them all depending on what ...
- by Forlorn Destrier - at 2013.09.03 15:54:00
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1929. Aim Assist + ....A Forge Gun? - in General Discussions [original thread]
Serimos Haeraven wrote: Okay, so I'm downloading the patch right now, and while reading some of these topics on here about how easy the new aim assist is, I'm left to wonder, does this also count for Forge Guns? Does this seriously mean, that f...
- by Forlorn Destrier - at 2013.09.03 13:36:00
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1930. Reducing Wait Time: Tips - in General Discussions [original thread]
Sgt Buttscratch wrote: Play a different game? It's been nearly 30 mins since I logged in, no games found, waited 4 mins, cancelled cuz I left the screen to check a fittings, back in estimated 0:42 cancelled at 8:45, tried again cancelled at 8m...
- by Forlorn Destrier - at 2013.09.03 13:34:00
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1931. 1.4 first impressions - in General Discussions [original thread]
Research facility - HUGE! Lots of indoor spaces, including tunnels, hallways and STAIRS! The medium sockets are also pretty cool - the best of the medium sockets had the objective 2 floors underground!!!! I also survived a murder taxi, and beca...
- by Forlorn Destrier - at 2013.09.03 13:11:00
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1932. How long are you guys having to wait for battle in pub contracts? - in General Discussions [original thread]
If you can't get a match, restart Dust! Also, the new research facility - HUGE! There are a LOT of inside spaces and hallways. One of the medium sockets has the objective 2 storeys underground!
- by Forlorn Destrier - at 2013.09.03 13:06:00
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1933. How long are you guys having to wait for battle in pub contracts? - in General Discussions [original thread]
Pje251296 wrote: Go into Factional contracts, got into a game instantly. Not me - can't do public or FW battles. EDIT: restarted Dust and got in one rigth away.
- by Forlorn Destrier - at 2013.09.03 12:22:00
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1934. 1.4 Stealth Changes - in General Discussions [original thread]
Korvin Lomont wrote: Funkmaster Whale wrote: Considering something like the armor burn on vehicles wasn't mentioned in the patch notes, I'm sure there are a myriad of changes that weren't noted. In an effort to consolidate things let's try a...
- by Forlorn Destrier - at 2013.09.03 12:15:00
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1935. i am on - in General Discussions [original thread]
I've been on for about 10 minutes - won't put me in a battle. I'm in a perpetual search.
- by Forlorn Destrier - at 2013.09.03 12:14:00
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1936. Avoiding unwanted revivals - in General Discussions [original thread]
Viktor Zokas wrote: You're bitching about revivals? Man I guess we're picking up scraps from the bottom of the barrel, eh? You have a chance to save a suit, second chance to kill a guy, so stop bitching about it. You don't lose anything from i...
- by Forlorn Destrier - at 2013.09.03 00:15:00
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1937. Avoiding unwanted revivals - in General Discussions [original thread]
Rudy Vandersario wrote: Ok so just to make things clear I have a lot of time for healers and revivers. Having someone save me an expensive dropsuit is very pleasing and helps to make it feel like a team sport and not every man for himself, whic...
- by Forlorn Destrier - at 2013.09.03 00:00:00
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1938. Found out a solution for the MD - in General Discussions [original thread]
Tectonic Fusion wrote: Also for grenades, reduce the damage so it's not a one hit KO, but make it have a disorienting effect on the opponent so it's more realistic. I'm ok with the damage on the grenades, but I would like to see soemthing ak...
- by Forlorn Destrier - at 2013.09.02 22:50:00
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1939. Found out a solution for the MD - in General Discussions [original thread]
Solomon Malcolm wrote: I just use the Tac rifle. I've been branching out lately. I've got fits for MD, TAC AR, full auto AR, Sniper, SR, full AV (light). Next I want to get into either shotgun or plasma cannon.
- by Forlorn Destrier - at 2013.09.02 22:49:00
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1940. Found out a solution for the MD - in General Discussions [original thread]
Tectonic Fusion wrote: Forlorn Destrier wrote: Tectonic Fusion wrote: Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage...
- by Forlorn Destrier - at 2013.09.02 22:45:00
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