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1781. Giving scouts a role - in General Discussions [original thread]
Godin Thekiller wrote: Forlorn Destrier wrote: Godin Thekiller wrote: Or we could do this . If we are self promoting - here is a description of active scanning . Passive works in the same way, with the execption of the fact that ther...
- by Forlorn Destrier - at 2013.09.16 21:52:00
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1782. dev blog? where!? :D its monday sooo - in General Discussions [original thread]
Nick nugg3t wrote: I will regret this thread in a little bit im very anxious at the moment and dont have control over my actions Hello Beer.
- by Forlorn Destrier - at 2013.09.16 21:05:00
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1783. Great Fix!! - in General Discussions [original thread]
On a related note, my apartment complex didn't even look at the broken refrigerator that they know is broken when they came to fix the air conditioner! I mean the nerve! They know it was broken, and even though they hadn't gotten the right parts t...
- by Forlorn Destrier - at 2013.09.16 20:20:00
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1784. Giving scouts a role - in General Discussions [original thread]
Godin Thekiller wrote: Or we could do this . If we are self promoting - here is a description of active scanning . Passive works in the same way, with the execption of the fact that there is no shared vision (meaning flashing red on your s...
- by Forlorn Destrier - at 2013.09.16 20:15:00
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1785. Giving scouts a role - in General Discussions [original thread]
Bojo The Mighty wrote: What CCP needs to do is reduce our profile and tell us how passive scanning work. Basically passive scanning is supposed to be a weaker but constant variation of active scanning, while active scanning is a more potent but...
- by Forlorn Destrier - at 2013.09.16 20:07:00
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1786. Squad Deploy - in General Discussions [original thread]
NAV HIV wrote: Bump! Someone either say something good or bad about the new fix. Can't wait to go home and try it out "Something good or bad about the new fix."
- by Forlorn Destrier - at 2013.09.16 19:42:00
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1787. Squad Deploy - in General Discussions [original thread]
Monkey MAC wrote: Nice!! Problem with me living in england, bit of a small country!! OHHHHH. You're from England. I take back what I said - you ARE all the same jk
- by Forlorn Destrier - at 2013.09.16 18:13:00
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1788. FW tax theft? - in General Discussions [original thread]
Sgt Buttscratch wrote: So If you play factional warfare you get taxed at the end, so 50% of my isk disappears, corp gets the rest...no, look in the corp fund, corp does not recieve tax money from FW. why? I have a district in PC to sell you ...
- by Forlorn Destrier - at 2013.09.16 17:58:00
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1789. Squad Deploy - in General Discussions [original thread]
Monkey MAC wrote: Forlorn Destrier wrote: Monkey MAC wrote: Beren Hurin wrote: I wonder if this should get some glue here in GD...? Either the Europeans are just too polite to complain about the problems they are having today or we al...
- by Forlorn Destrier - at 2013.09.16 17:55:00
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1790. Squad Deploy - in General Discussions [original thread]
Monkey MAC wrote: Beren Hurin wrote: I wonder if this should get some glue here in GD...? Either the Europeans are just too polite to complain about the problems they are having today or we all have a bit of good news. By the time Amarrican...
- by Forlorn Destrier - at 2013.09.16 17:35:00
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1791. Has Hit Detection been dialed back? - in General Discussions [original thread]
Shruikan Iceeye wrote: Chunky Munkey wrote: Aim assist is the same, but I've had a fair few laggy matches today. Im talking about HIT DETECTION Um, increased lag causes problems with hit detection, friend. Your client registers the hit,...
- by Forlorn Destrier - at 2013.09.16 17:07:00
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1792. Yellow structures - in General Discussions [original thread]
8213 wrote: Its so sad to see that DUST really only has one "killstreak" and people will do whatever it takes to obtain it. How many kills can an orbital get? Is it really that useful? ...or, is it just a killstreak, that FPS players are progr...
- by Forlorn Destrier - at 2013.09.16 17:00:00
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1793. Minmatars!!! Rise!!! - in General Discussions [original thread]
Lonnar wrote: Are things really that bad with our brothers on the ground? No, in fact I was told that the Amarr are about to be removed from all districts in FW. No idea of the truth of this though.
- by Forlorn Destrier - at 2013.09.16 13:39:00
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1794. Getting back in to tanking horrible idea - in General Discussions [original thread]
Eris Ernaga wrote: There is no way for a new player to run tanks in this game absolutely none. You get placed on the field with proto forge guns and swarm launchers, it's not that I am not a good tanker. I tanked back in Chromosome and had a sa...
- by Forlorn Destrier - at 2013.09.16 13:24:00
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1795. Actively Scanned kills - in General Discussions [original thread]
General John Ripper wrote: CCP Logibro wrote: As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in...
- by Forlorn Destrier - at 2013.09.16 13:23:00
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1796. scanner question - in General Discussions [original thread]
calisk galern wrote: if you aren't in a squad is it the unsquaded members then? No - only you can see the scan results in this situation.
- by Forlorn Destrier - at 2013.09.16 13:09:00
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1797. Remember to never let this die. - in General Discussions [original thread]
Iron Wolf Saber wrote: CCP FoxFour wrote: TunRa wrote: I think this needs to be brought up again . ... my wrist still hurts from that... Also... WHY CAN"T WE LET THIS DIE! :( My worst fall involved a 1/4"' rock + newton = f...
- by Forlorn Destrier - at 2013.09.15 00:41:00
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1798. Things I expect from 1.5 - in General Discussions [original thread]
Spycrab Potato wrote: War Points for vehicle stuff
Atleast 3 new weapons
Pilot Suit (It IS the vehicle pass after all)
Better Derpships
Better small turrets
Vehicle PG skill (Seriously, why isn't this already a thing?)
Edit: MA...
- by Forlorn Destrier - at 2013.09.14 19:33:00
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1799. trees - in General Discussions [original thread]
Banning Hammer wrote: Knowing CCP, they will provably make the trees OP, and we will have to nerf them. So we most likely better off without them. I miss the "light poles of epicness".
- by Forlorn Destrier - at 2013.09.13 22:09:00
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1800. Light Poles of Epicness - in General Discussions [original thread]
Anyone else miss the light poles that could punch a hole through everything else ever conceived? Ah nostalgia...
- by Forlorn Destrier - at 2013.09.13 22:09:00
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