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641. Small but effective vehicle changes - MUST READ - in General Discussions [original thread]
With a price tag like that you wouldn't see any tanks at all... And the railgun is a FREAKING RAILGUN, a gun firing a shell at mach 25 is supposed to be long range...
- by Flix Keptick - at 2013.12.25 03:39:00
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642. Trespassing modules: yes or no - in General Discussions [original thread]
Are 20 seconds not enough? Redlining would be a bit extreme with such a module...
- by Flix Keptick - at 2013.12.25 03:36:00
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643. Tips on fighting vehicles? - in General Discussions [original thread]
Luk Manag wrote: You lost me at 'wait 30 seconds' - any tank would be back at full HP after 30s. but the hardeners will be off
- by Flix Keptick - at 2013.12.25 03:34:00
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644. Tips on fighting vehicles? - in General Discussions [original thread]
Soulja Ghostface wrote: particle cannon 3 damage mods. Need i say more The troll fit
- by Flix Keptick - at 2013.12.25 03:33:00
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645. Tanks are NOT the best at everything - in General Discussions [original thread]
I have been noticing a few things lately. First of all, some players (I presume infantry players) have been criticizing the fact that tanks are the best at taking out other vehicles. Seriously, what do you expect? An infantry carried swarm launc...
- by Flix Keptick - at 2013.12.25 03:29:00
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646. Prototype tanks are inevitable - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Atiim wrote: With AV in it's current condition, you can bet your @$$ that you will never receive ADV or PRO vehicles. And you shouldn't either. As it is right now, tanks are their own best counter. If w...
- by Flix Keptick - at 2013.12.25 02:59:00
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647. If You See Nyain San In A Match - in General Discussions [original thread]
I don't understand how lagging everything out is fun... why do the do this? Tryhards much?
- by Flix Keptick - at 2013.12.25 02:55:00
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648. VIDEO: Tank 514, A Documentary - in General Discussions [original thread]
Atiim wrote: Flix Keptick wrote: Atiim wrote: Void Echo wrote: its better than cod 514 where nobody has intelligence. At least COD 514 has viable counters Because countering a tank with a tank is not a "viable" counter? Reasoning l...
- by Flix Keptick - at 2013.12.25 02:19:00
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649. [suggestion] remaking the assault swarm launcher - in Feedback/Requests [original thread]
Exionous wrote: F**k range buffs, or agility buffs, or any of that crap, make them stronger--WAY stronger--or respec us. I need those 300,000 something points for Core Focused tools. Ok, leaving the assault swarm as ******* useless as it is r...
- by Flix Keptick - at 2013.12.25 02:13:00
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650. VIDEO: Tank 514, A Documentary - in General Discussions [original thread]
Atiim wrote: Void Echo wrote: its better than cod 514 where nobody has intelligence. At least COD 514 has viable counters Because countering a tank with a tank is not a "viable" counter? Reasoning like that is why we can't have nice things.
- by Flix Keptick - at 2013.12.25 00:02:00
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651. Arright Arright I get it tank spam is boring...... - in General Discussions [original thread]
That's exactly how I feel, I love to be on the receiving end of a tank spam. Cause I can teach them not to mess with my infantry
- by Flix Keptick - at 2013.12.24 22:51:00
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652. GOD F*CKING DAM!@#$%^&*( - in General Discussions [original thread]
axis alpha wrote: Loliloveshootingdropshipsoutoftheskywithrailgunturretlol. Ihateyoufordoingthatlol
- by Flix Keptick - at 2013.12.24 22:31:00
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653. [suggestion] remaking the assault swarm launcher - in Feedback/Requests [original thread]
Artificer Ghost wrote: I want numbers on the range, but have a +1 for trying to fix that terrible gun. I am not qualified in AV enough to know what numbers would be good, my suggestions would probably be biased. With that said, +75m range, +...
- by Flix Keptick - at 2013.12.24 22:27:00
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654. all the QQ is getting annoying guys, just stop - in General Discussions [original thread]
Artificer Ghost wrote: [Arty's attempt at trolling starts here] i cen spek en laten lol odi te lol that meens ur bad at teh gaem iz it ur furst day on intrnet bcuz flix iz actlly wurld clas trul liek me hah he trys but he 2 bad pfft man i wish...
- by Flix Keptick - at 2013.12.24 22:21:00
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655. all the QQ is getting annoying guys, just stop - in General Discussions [original thread]
If the trolls don't then the forums will.
- by Flix Keptick - at 2013.12.24 20:42:00
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656. I don't see the problem with... - in General Discussions [original thread]
Arkena Wyrnspire wrote: I hear REs are the 'new AV crutch'. I don't consider them a crutch, if infantry manages to plant all 3 of their remotes on me then I deserve to die.
- by Flix Keptick - at 2013.12.24 20:38:00
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657. all the QQ is getting annoying guys, just stop - in General Discussions [original thread]
Many have tried before you, they have all been consumed by the forum trolls.
- by Flix Keptick - at 2013.12.24 20:37:00
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658. [suggestion] remaking the assault swarm launcher - in Feedback/Requests [original thread]
The assault swarm launcher is currently a useless piece of scrap (even more so than the plasma cannon). So, he is what I suggest it should be like as an "assault" weapon variant. Upsides: -longer range -faster missiles -faster fire rate (or one ...
- by Flix Keptick - at 2013.12.24 20:35:00
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659. New items to take out tanks. Or impair them - in Feedback/Requests [original thread]
The web grenades: yes, proto should be 8 second max (that's a looong time in battle) That swarm launcher: are you ******* crazy? That would be an all-in-one tank instaf*ck weapon.
- by Flix Keptick - at 2013.12.24 20:25:00
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660. Remove Assault Swarm Launchers From The Game - in General Discussions [original thread]
I would see the assault variant having more range (ex: 75m) and faster missiles. At the cost of a *slightly* higher fitting cost.
- by Flix Keptick - at 2013.12.24 20:07:00
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