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121. Release DUST 514 - in General Discussions [original thread]
Release DUST 514 is likely to be five months of 2014. By this time the game will be all the tests and will adjust the balance. PS4 will also release this month. Not just the same as 514))))))
- by Fleen Costell'o - at 2012.12.16 01:35:00
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122. BPO's and the future of Dust. (long read) - in General Discussions [original thread]
It is foolish to use an expensive suit on a shared server.
- by Fleen Costell'o - at 2012.12.14 16:43:00
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123. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
Scanners do not work, CCP explain to the principle of the action! Active scanner can not find even a tank!
- by Fleen Costell'o - at 2012.12.14 16:34:00
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124. Message to CCP Wolfman - in General Discussions [original thread]
Aeon Amadi wrote: As fundamentally necessary as you are to our world and the work you've done being quite possibly the most important to Dust 514 in actually crafting and shaping the world that it is, I am rather disappointed at one thing that ...
- by Fleen Costell'o - at 2012.12.14 16:27:00
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125. The French Connection - in General Discussions [original thread]
GLOO GLOO wrote: That's true, everyone is not living in Paris, and some French region have poor connexion. But you can apply this to every country. Which one has a full fiber connexion no matter the region ? Well, I think we're playing a F...
- by Fleen Costell'o - at 2012.12.14 16:24:00
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126. The French Connection - in General Discussions [original thread]
Sir Meode wrote: It seems French players are one of the worst to play against for connection and hit detection problems, I had the problem of running up behind an "unknown Frenchie" putting a full clip into him only for him to turn around and ...
- by Fleen Costell'o - at 2012.12.14 15:47:00
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127. Russian on the approach - in The War Room [original thread]
OK
- by Fleen Costell'o - at 2012.12.12 01:26:00
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128. Russian on the approach - in The War Room [original thread]
15.12.12 Will contract for 4,000,000 ISK, waiting for a counter offer.
- by Fleen Costell'o - at 2012.12.12 01:20:00
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129. Russian on the approach - in The War Room [original thread]
JW v Weingarten wrote: Sure lets play, last week i did not have my proto rails yet. i do now. so lets have some more fun. 4v8 or 8v8 Yes thanks that was fun to teach a lesson to my beginners). The next time they prepare yourself better.
- by Fleen Costell'o - at 2012.12.12 01:17:00
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130. I didn't know where else to bring this up..... - in General Discussions [original thread]
Has anyone seen the satellites out of the window at his apartment? stars except you do not see)
- by Fleen Costell'o - at 2012.12.10 09:24:00
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131. List of all Officer Weapons - in General Discussions [original thread]
Who met a sniper rifle "specialist [experemental]???
- by Fleen Costell'o - at 2012.12.10 09:14:00
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132. Active Scanners - in General Discussions [original thread]
It seems to me that your only active scanner to detect BLACK OPS tanks.
- by Fleen Costell'o - at 2012.12.10 09:11:00
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133. New game lag - in General Discussions [original thread]
Players from Russia have the same problems.
- by Fleen Costell'o - at 2012.12.10 08:48:00
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134. Russian on the approach - in The War Room [original thread]
Corporation are looking for fights on Saturday. Preferably without prototype realgan
- by Fleen Costell'o - at 2012.12.10 08:31:00
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135. Shotgun is OP! - in General Discussions [original thread]
Now to them do not like the shotgun, crying that the missiles with the result of damage to kill the merchant ships on the area less than a grenade now. Stop crying, you're wars or not? If you see me you know I have a shotgun and a knife. P.S. Tip...
- by Fleen Costell'o - at 2012.12.10 08:26:00
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136. [BUG] Player List not loading - in Technical Support/Bugs [original thread]
Contact list for a long time to boot, still not clear why the contacts are not in alphabetical order. Necessary make the separation on the basis of: 1 Members of the Corporation, 2 all other, very uncomfortable and add a feature invite a detachmen...
- by Fleen Costell'o - at 2012.12.10 08:16:00
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137. Dear developers! Help. - in Technical Support/Bugs [original thread]
Huge to you please do the Russian community for Russian players DST514. We are tired to use dictionaries) we would like to discuss the various aspects of the game in their native language and help you. Please see the menu of a corporation does no...
- by Fleen Costell'o - at 2012.12.09 00:29:00
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138. Very bad fix - in General Discussions [original thread]
Sleepy Zan wrote: LOL OP, even if this is a "temporary fix" sounds like your just crying for your OP missiles back. To me do not care how it sounds, I want balance! I understand that goes testing but one should to have a conscience. What a mo...
- by Fleen Costell'o - at 2012.11.21 18:33:00
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139. Very bad fix - in General Discussions [original thread]
BMSTUBBYx wrote: So do what you are supposed to do, go pick up the guys that win the game for you and drop them off at the objectives. Derpa Derpa! it seems that only the Russian versed in weapons and go into the army. You areseen the protot...
- by Fleen Costell'o - at 2012.11.21 18:29:00
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140. Very bad fix - in General Discussions [original thread]
Tzaar Bomba wrote: Missles were definitely the most O.P thing in this game. Now you'll have to actually have to do some work. Dont worry though since you will no longer be carried your skill level will shoot up, just give it time. Rockets hav...
- by Fleen Costell'o - at 2012.11.21 18:21:00
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