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501. what in lords name did I get :D - in General Discussions [original thread]
Ronald McDonald after he's lived off of Big Macs for the last 20 years...
- by Fizzer XCIV - at 2015.02.22 15:52:00
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502. Things that really need a buff. - in General Discussions [original thread]
maluble wrote: Fizzer XCIV wrote: Pretty much agree 100%, but I'd also include some others. Ion Pistols. Any buff to ScPs warrants it, as they are very similar weapons mechanically. GÇóI'd like to see the Regular ScP bumped to 80 damage wi...
- by Fizzer XCIV - at 2015.02.22 15:45:00
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503. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Adipem Nothi wrote: Fizzer XCIV wrote: The ScR hipfire is balanced as it is for the type of game Dust is. I was under the impression that the ScR's efficiency (kills/spawn) was higher than any other Fine Rifle. Yeah. So? Not all wea...
- by Fizzer XCIV - at 2015.02.22 15:29:00
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504. Things that really need a buff. - in General Discussions [original thread]
Pretty much agree 100%, but I'd also include some others. Ion Pistols. Any buff to ScPs warrants it, as they are very similar weapons mechanically. GÇóI'd like to see the regular ScP bumped to 80 damage with 450 RoF and a flat 12 round mag(chang...
- by Fizzer XCIV - at 2015.02.22 10:50:00
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505. How to put the gallente back in CQC? - in General Discussions [original thread]
The simple answer to this is. The AR isnts supposed to be the "king of cqc" many thing it should be. Just like the RR shouldn't be the "king of long range". They are rifles. Mid range. Generalist. Jack of all trades, king of none... If you want ...
- by Fizzer XCIV - at 2015.02.22 09:23:00
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506. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Adipem Nothi wrote: Alena Ventrallis wrote: Adipem Nothi wrote: The longer range rifles I've used in other shooters were consistently unwieldy when fired from the hip. They still hit hard and could kill in CQC, but not without significan...
- by Fizzer XCIV - at 2015.02.22 09:09:00
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507. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Adipem Nothi wrote: Fizzer XCIV wrote: Nice exaggerations. 0.3s Lol. What, did he die in two shots? Unless he was a barebones Minscout and you landed double headshots, he didn't die that fast... Happens every day, huh? I don't make stuff...
- by Fizzer XCIV - at 2015.02.20 09:49:00
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508. Fun idea I had... - in Feedback/Requests [original thread]
Make shield flare racial. Caldari retain the current blue flare. Amarr get a light yellow flare. Minmatar get an orange flare. Gallente get a green flare.
- by Fizzer XCIV - at 2015.02.20 08:57:00
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509. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Adipem Nothi wrote: Breakin Stuff wrote: Forcing a single shot weapon to perform poorly in close is unnecessary. And if we do it because modded Control sh*tlords then we screw legit players har...
- by Fizzer XCIV - at 2015.02.19 19:53:00
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510. Dust 514 in a nutshell - in General Discussions [original thread]
I used to say this isn't the case with Dust, but I can't even deny it now. Dust has become a ****** freemium game. Every new update has some sort of scummy monetizations in it. GÇóMicrotransaction RNG Gambling for items you might get if you sp...
- by Fizzer XCIV - at 2015.02.18 23:09:00
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511. Confirmed duster falls victim to being too newbish for planetside 2 - in The Locker Room [original thread]
To be fair, Vulcans are a bit rediculous. They completely outclass any other turret you can put into the slot to the point that it's stupid not to fit a Vulcan for every and all situation. They eat MBT, Lightings, Infantry, and ESFs alive. The sam...
- by Fizzer XCIV - at 2015.02.18 22:53:00
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512. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Adipem Nothi wrote: Fizzer XCIV wrote: ITT: Scout cry that they aren't the best killy-suits anymore and that the primary slayer role has been given to Assaults, which is working as intended. Here's a much more likely narrative: When Scou...
- by Fizzer XCIV - at 2015.02.18 22:44:00
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513. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Vesta Opalus wrote: CCP Rattati wrote: Jathniel wrote: You really really do NOT need to buff that TAR. It's literally my primary weapon. On it's own, it's already extremely effective. With triple-damage mods, it's essentially as power...
- by Fizzer XCIV - at 2015.02.18 22:38:00
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514. Improved Gal assault bonuses - in Feedback/Requests [original thread]
ITT: Scout cry that they aren't the best killy-suits anymore and that the primary slayer role has been given to Assaults, which is working as intended.
- by Fizzer XCIV - at 2015.02.18 22:21:00
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515. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Alex-ZX wrote: Breakin Stuff wrote: drop HMG to 2000 RPM, increase range to 40m. puts it at 650 DPS-ish. Please do not mess with the hmg. If ccp want to makes autocannons in that way go ahead, but the hmg is good as it is right now. I w...
- by Fizzer XCIV - at 2015.02.18 06:55:00
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516. Improved Gal assault bonuses - in Feedback/Requests [original thread]
The-Errorist wrote: DeadlyAztec11 wrote: I'm all for improving the current bonus. Oh, by the by, IT'S CALLED THE ASSAULT RIFLE! YOU DON'T HAVE TO YELL and it's an assault plasma rifle. Just saying assault rifles could mean one of many th...
- by Fizzer XCIV - at 2015.02.17 04:44:00
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517. Assault HMG Proposal - in Feedback/Requests [original thread]
Remove it. It's a pointless weapon. Regular HMG is by all right an Assault Variant weapon. Why have 2 Assault Variants? Replace it with Breach HMG. Assault SMG, Assault ScP and Tactical ScP should also be removed and replaced with real variants ...
- by Fizzer XCIV - at 2015.02.16 21:51:00
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518. Assault HMG Proposal - in Feedback/Requests [original thread]
-stupid double post-
- by Fizzer XCIV - at 2015.02.16 21:49:00
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519. Gal logi bonus needs nerf or Scout profiles need buff - in General Discussions [original thread]
gustavo acosta wrote: Fizzer XCIV wrote: Obviously not if he thinks he needs to be absolutely unscannable with just 2 modules. It's more of a crutch to see 90% of the enemy with only an equipment slot used. An equipment slot is wort...
- by Fizzer XCIV - at 2015.02.16 18:26:00
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520. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Vrain Matari wrote: The-Errorist wrote: Adipem Nothi wrote: Assault Suits are already the best Suits. Dare we buff them further? http://dust.thang.dk/market_historycategory.php http://dust.thang.dk/market_tryhardinator.php Those g...
- by Fizzer XCIV - at 2015.02.16 18:15:00
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