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1521. Can someone please tell me the use of a cal suit now - in Feedback/Requests [original thread]
Caldari suit users are merely content for the real audience, Gal suit users. Duh. Now get back to being cannon fodder!
- by Fizzer94 - at 2013.12.12 00:01:00
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1522. Why is there a complaint on TTK now? - in General Discussions [original thread]
A few reasons... 1) The only viable tanking methods have become, armor, brick, or damage. Shield, speed, scanner, and stealth tanking are not nearly as good because they die when somebody looks at them funny. Those tanking methods should typical...
- by Fizzer94 - at 2013.12.11 21:24:00
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1523. How much Aurum did you get back from the BPO removals? - in General Discussions [original thread]
Nightbird Aeon wrote: Sorry for being dense... but what BPOs were removed again? Vehicle stuff only, or other things? A few vehicle module BPOs. 4 of them.
- by Fizzer94 - at 2013.12.11 19:05:00
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1524. So, which do you like better? Rail or Combat rifle? - in General Discussions [original thread]
Plasma Cannon.
- by Fizzer94 - at 2013.12.11 18:02:00
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1525. Flamethrower - in Feedback/Requests [original thread]
I think a Gallente Plasmathrower would make an excellent heavy weapon.
- by Fizzer94 - at 2013.12.11 17:44:00
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1526. Caldari FW.. - in General Discussions [original thread]
Jacques Cayton II wrote: Honestly I don't understand why everyone flocks to the gallente Freedom.
- by Fizzer94 - at 2013.12.11 17:34:00
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1527. Nascar Havs - in General Discussions [original thread]
Its a bug, wait a few days.
- by Fizzer94 - at 2013.12.11 17:25:00
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1528. Player Request for Priority for 1.8 (please put top 5 priorities) - in General Discussions [original thread]
1) INCREASE TTK 2) Fix Light Suits (preferably with cloaks) 3) Make Heavy weapons better, their suits are fine. 4) Let us sell our salvage for 66% of market price 5) Add the missing racial suits.
- by Fizzer94 - at 2013.12.11 17:19:00
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1529. Charge Rifle Sound = Binaural beats = Effecting my brain = Needs changed now! - in Feedback/Requests [original thread]
Apparently they reduce stress levels, can help kick an addiction, increase athletic capabilities, and increase pain tolerance. Why would you want to remove a feature like that? I applaud CCP for looking out for our heath and wellbeing... Seriousl...
- by Fizzer94 - at 2013.12.11 17:09:00
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1530. TTK killing Diversity in this game? - in General Discussions [original thread]
Reav Hannari wrote: How about a few questions to judge expectations. I'm not being hostile. I'm honestly trying to understand all the TTK complaints and if possible to present ideas to CCP that meet both their intentions and satisfy the players...
- by Fizzer94 - at 2013.12.11 16:38:00
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1531. TTK killing Diversity in this game? - in General Discussions [original thread]
Reav Hannari wrote: A third of my suits are shield and dampeners, another third are shield and biotics and then my point defense logistics suits are hybrid tanked but not overly so. Lack of diversity is from fear of the short TTK and a desire t...
- by Fizzer94 - at 2013.12.11 16:17:00
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1532. TTK killing Diversity in this game? - in General Discussions [original thread]
Short TTK definitely kills diversity. We haven't seen anything but Plates/Extenders/Damage Mods for 3 months, when 1.4 released and TTK went way down.
- by Fizzer94 - at 2013.12.11 16:03:00
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1533. If this game cost 15$ a month to play, but was on PC in it's current state, ... - in General Discussions [original thread]
No. With horrible balancing issues and massive amount of useless playstyles, I wouldn't play this game if it wasn't free.
- by Fizzer94 - at 2013.12.11 15:59:00
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1534. Solution for Tanks: Decouple Driving and Main Turret - in Feedback/Requests [original thread]
Well I think a medium dropsuit+rifle is too powerful for one player to use. If it takes two non-rifle users to take out a rifle user, it should take two people to use a rifle. They should definately be controlled by two players, one controls the m...
- by Fizzer94 - at 2013.12.11 15:48:00
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1535. Snow Days.... - in General Discussions [original thread]
It's -42-¦F/-41-¦C here, and school is still going for the kids. Tell your town to toughen up...
- by Fizzer94 - at 2013.12.11 14:00:00
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1536. HAV mistake? - in General Discussions [original thread]
DyegoGR wrote: hav e ultra veloz vc n+úo tem nem chance de combater os havs ta foda d+ de q corregir isso [Translation: HAVs are so fast you don't have a chance to combat them effectively]
- by Fizzer94 - at 2013.12.11 12:32:00
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1537. TAC vs Scrambler vs Rail rifles - in General Discussions [original thread]
Make the TAC more "Gallente-like". Remove the ACOG Sight, and make the bullets do 100ADV/105PRO Damage. That might make it it the mid-range killer that it should be.
- by Fizzer94 - at 2013.12.11 12:19:00
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1538. Armor stealth nerf? - in General Discussions [original thread]
Ferroscales never had a speed penalty to begin with. I'm not sure about reactive plates, I've never used them.
- by Fizzer94 - at 2013.12.11 03:18:00
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1539. Can someone make a video... - in General Discussions [original thread]
...of these really fast tanks everyone is clamoring about? I want to see it, but won't be able to get to my PS3 until tomorrow acternoon, and CCP will probably hotfix it during the next downtime tomorrow morning. I'll give you a hug if you do...
- by Fizzer94 - at 2013.12.11 01:51:00
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1540. scopes assault rifle - in Feedback/Requests [original thread]
I personally think the ARs should have iron sights, for 2 reasons. 1) Being blaster-based, they are the shortest range racial rifle. 2) Some people don't like Optical/ACOG sights, this provides an option for them.
- by Fizzer94 - at 2013.12.11 01:42:00
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