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701. Stop complaining about Aim Assist - in General Discussions [original thread]
OP, Dust was just fine before AA was introduced. You were just used to having AA, so not having it was foreign to you, and the game probably felt 'unresponsive' or 'clunky' to you. I had the same issue. You just have to learn how to not rely on ai...
- by Fizzer94 - at 2014.02.05 16:42:00
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702. Heavies should probably brace for a nerf - in General Discussions [original thread]
Assaults have always been the d-bags in this game. They think the entire shooter experience should revolve around them, and that they should be the best, because they aren't willing to let go of the fantasy that they are the best players to ever g...
- by Fizzer94 - at 2014.02.05 16:32:00
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703. The Scrambler Rifle - in General Discussions [original thread]
NK Scout wrote: The ScP does less dps than my ScR, without charging Headshot Bonus. 4 headshots from a ScP will down a brick tanked Heavy, in less than half a second.
- by Fizzer94 - at 2014.02.05 14:42:00
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704. The Scrambler Rifle - in General Discussions [original thread]
Leadfoot10 wrote: In the hands of a skilled player, there is NO more powerful 1:1 weapon, IMO. Scrambler Pistol will mess up a Scrambler Rifle. In the right hands of course. ScR: 800-1100 DPS. ScP: 700-4000 DPS.
- by Fizzer94 - at 2014.02.05 14:25:00
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705. Unique Proficiency Skill for all Weapons. - in General Discussions [original thread]
Aero Yassavi wrote: Fizzer94 wrote: They are changing it in 1.8 Shield killing weapons will do more shield damage. Armor killers will do more armor damage. ScR Proficiency: +x% damage to shields. RR Proficiency: +x% damage to armor. Peo...
- by Fizzer94 - at 2014.02.05 13:08:00
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706. Another week another cap to max.... - in General Discussions [original thread]
I hardly ever cap out. I won't play if I'm not having fun, it defeats the purpose of a game to play for nothing but SP.
- by Fizzer94 - at 2014.02.05 12:39:00
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707. Unique Proficiency Skill for all Weapons. - in General Discussions [original thread]
Frost Kitty wrote: Fizzer94 wrote: They are changing it in 1.8 Shield killing weapons will do more shield damage. Armor killers will do more armor damage. ScR Proficiency: +x% damage to shields. RR Proficiency: +x% damage to armor. I kn...
- by Fizzer94 - at 2014.02.05 12:31:00
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708. Unique Proficiency Skill for all Weapons. - in General Discussions [original thread]
They are changing it in 1.8 Shield killing weapons will do more shield damage. Armor killers will do more armor damage. ScR Proficiency: +x% damage to shields. RR Proficiency: +x% damage to armor.
- by Fizzer94 - at 2014.02.05 12:27:00
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709. Summary of the RR QQ and Rifles in General - in General Discussions [original thread]
Zerus Ni'Kator wrote: zibathy numbertwo wrote: Stopped after seeing the shortened form of "Rail Rifle" and "not OP" being used in the same sentence. Reported to the cyberpolice for improper grammar. You can't use those words together. We...
- by Fizzer94 - at 2014.02.05 12:17:00
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710. Summary of the RR QQ and Rifles in General - in General Discussions [original thread]
Zerus, people aren't complaint about a single rifle being OP. They are ALL overpowered. They make the other classes of weapons useless. AR: Has been OP since the beginning of time. Bullet hose. Has no weaknesses to weapons that aren't the other r...
- by Fizzer94 - at 2014.02.05 12:15:00
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711. The Scrambler Rifle - in General Discussions [original thread]
shaman oga wrote: Fizzer94 wrote: shaman oga wrote: Scr is OP, nomatterwhat. ^Shield User^ Armor tanker, but if they have damage mods they don't care if you tank shield or armor. Every other weapon works this way as well... Damage m...
- by Fizzer94 - at 2014.02.05 10:35:00
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712. My experience with a new player - in General Discussions [original thread]
It's stuff like this that makes me want teiricide. The horrible gap from new player to vet is WAY too big.
- by Fizzer94 - at 2014.02.05 10:15:00
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713. The Scrambler Rifle - in General Discussions [original thread]
shaman oga wrote: Scr is OP, nomatterwhat. ^Shield User^
- by Fizzer94 - at 2014.02.05 10:06:00
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714. The Scrambler Rifle - in General Discussions [original thread]
I think the ScR is almost perfectly balanced. The only thing I think is wrong is that its RoF is a bit too high, and it welcomes the use of modded controllers a bit too much. I think that a reduction from 705 RpM(11.75/s) to 570 RpM(9.5/s) would b...
- by Fizzer94 - at 2014.02.05 09:29:00
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715. In response of NS being in the Hall of Fame - in General Discussions [original thread]
Mr Machine Guns wrote: Sgt Kirk wrote: True Adamance wrote: Meh...Nyain San are the closest thing to pirates in this game. Some one have to be the overly aggressive, high tech wielding Dbags of Dust. Since Pirates are notoriously Dbaggy...
- by Fizzer94 - at 2014.02.05 03:29:00
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716. The T3 Sniper Rifle Should Be A 1-Shot Kill - in General Discussions [original thread]
DUST Fiend wrote: I'm pretty sure you don't even have to hit your target with a 50 cal to kill them, just shoot close enough to them and the vortex from the bullet will kill them. No. It might deafen them, and it will definitely scare the li...
- by Fizzer94 - at 2014.02.05 03:17:00
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717. The T3 Sniper Rifle Should Be A 1-Shot Kill - in General Discussions [original thread]
Sure, you can have a OHK from 500m boomstick... once EVERY sniper gets out of the redline.
- by Fizzer94 - at 2014.02.05 01:52:00
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718. A challenge to the community - in General Discussions [original thread]
You think this is bad? If an HAV has just two militia heavy armor rappers, a Plasma Cannon can never destroy it. It will actually outrep the Plasma Cannon's DPS, even if the plasma Cannon is an Allotek.
- by Fizzer94 - at 2014.02.04 21:28:00
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719. Amarr scout signature weapon - in General Discussions [original thread]
Scrambler Pistol?
- by Fizzer94 - at 2014.02.04 21:19:00
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720. I am in hiding. - in General Discussions [original thread]
Stay safe man. I don't want to hear any bad news alright...
- by Fizzer94 - at 2014.02.04 20:50:00
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