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161. About that 3rd person assault dropship CCP - in General Discussions [original thread]
ACT1ON BASTARD wrote: Evan Gotabor wrote: There is no reason to nerf or buff dropships, however, there are many reason to nerf the missile turret and return them to the pre 1.7 era (not talking of Escrow). Back there, the prototype turret h...
- by Evan Gotabor - at 2014.07.01 08:33:00
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162. About that 3rd person assault dropship CCP - in General Discussions [original thread]
TEBOW BAGGINS wrote: cool between you and Catnerf who wants the rails nerfed the dropships will go full ret4rd.. i'm sure rattati will pander to these turret "hotfixes" if you get 4-6 more vocal minority to get behind this idea I play with p...
- by Evan Gotabor - at 2014.06.30 17:29:00
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163. About that 3rd person assault dropship CCP - in General Discussions [original thread]
There is no reason to nerf or buff dropships, however, there are many reason to nerf the missile turret and return them to the pre 1.7 era (not talking of Escrow). Back there, the prototype turret had stats beetween the sstandard and advanced turr...
- by Evan Gotabor - at 2014.06.30 16:48:00
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164. About that 3rd person assault dropship CCP - in General Discussions [original thread]
You need more practice, that is all. As for the first person, it is quite efficiant once you have the habit. I find it effective when I fight other dropships, or when it come to destroy equipments or infantry hidden like over the alpha null cannon...
- by Evan Gotabor - at 2014.06.30 15:38:00
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165. Vehicle diversity and modifications - in Feedback/Requests [original thread]
I quote the old mods as an exemple, I agree with you, things like the passive speed bonus would completely be useless compared to the active afterburner we already have. But I think there is a way to introduce a part of them, at least for the shie...
- by Evan Gotabor - at 2014.06.30 08:21:00
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166. Vehicle diversity and modifications - in Feedback/Requests [original thread]
For the moment, a tank or a dropship pilot rely more or less on himself on the battlefield, and has to run because at least 1/4 of the current player base can deploy forge-guns/swarms/PLC/mines. And that is good ! However, now might be the time re...
- by Evan Gotabor - at 2014.06.29 16:38:00
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167. CCP, FW is dead....help please - in General Discussions [original thread]
Completely agree with this post. I think the problem come from the matchmaker. Our own capsuleers are specialized in FW and even when they attack/defend planets WITH factional district on them, their was no fight for us (timer at 00:00). And I don...
- by Evan Gotabor - at 2014.06.26 12:24:00
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168. To prima gallicus - in The War Room [original thread]
RogueTrooper 2000AD wrote: Spawn camped Do you mean in the redline or do you mean spawnkill on a CRU ? If you mean the second, then you talk to the wrong people guy. We got killed by our own teammate on FW when we capture a CRU or a drop ...
- by Evan Gotabor - at 2014.06.26 12:12:00
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169. To prima gallicus - in The War Room [original thread]
RogueTrooper 2000AD wrote: Cyrius Li-Moody wrote: Farming skirm seems like a really inefficient and boring way to farm anything. But they don't have to fight, they scout spam and cap for an instant redline almost. I'm also trying to push...
- by Evan Gotabor - at 2014.06.26 06:49:00
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170. To ADS pilots - in General Discussions [original thread]
calvin b wrote: When you lose a DS that cost over a 500K isk to a determined FG heavy a. bang head on nearest wall b. send hate mail c. admit you should not F*** with a FG by sitting on top of them trying to play squish the ant and realize t...
- by Evan Gotabor - at 2014.06.22 11:02:00
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171. large railguns - in General Discussions [original thread]
The simplest thing would be to change ALL the turrets proficiency. Right now, they all increase the rotation speed. If they were changed to something like : A bonus for the overheat to small and large railgun A bonus which decrease the dispertion ...
- by Evan Gotabor - at 2014.06.21 11:31:00
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172. large railguns - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Also, I think rails now need about 15* more firing angle upwards since their range was cut in half, and all dropships have to do anymore is just swing in overhead and expect the tank to go belly up. With the ex...
- by Evan Gotabor - at 2014.06.21 11:07:00
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173. since people are saying ADS are op - in General Discussions [original thread]
It depend on what you want to hit, blaster on an incubus is fun, but only against ground turrets and a bit against tanks, which is not logical to say the least. And it give the opportunity to destroy you as you become an easy target. But against v...
- by Evan Gotabor - at 2014.06.21 07:40:00
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174. since people are saying ADS are op - in General Discussions [original thread]
Let the price to what it is, reduce the small missile launcher to what they once were (before 1.7, the old proto had more or less the same damages than the militia one). As for the collision damages, yes it should be reduce. I can evade a single ...
- by Evan Gotabor - at 2014.06.20 20:46:00
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175. buff the assault dropships pls ratti pls read and ADS users if u agr... - in Feedback/Requests [original thread]
To my mind, if they should modify something related to the ADS, it is to reduce the small missile turret stats to what there once where.
- by Evan Gotabor - at 2014.06.19 16:54:00
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176. Militia Vehicles - in Feedback/Requests [original thread]
Why not, reducing the PG/CPU could be a good thing. However, I think that what make militia tanks interesting for the old players (i'm among them) is : - the number of modules, you only get one more module by using a standard tank over a militia ...
- by Evan Gotabor - at 2014.06.19 15:23:00
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177. ADS PILOTS ANSWER MY INQUIRY - in General Discussions [original thread]
I have test it. It is useless, but pretty fun though. I wasn't able to get any infantry kills, however, it is pretty fun against large turrets and tanks.
- by Evan Gotabor - at 2014.06.19 12:02:00
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178. Voices bug - in General Discussions [original thread]
Does the whole community suffer from random communcation shutdown ? We experience this since this evening (EU TZ).
- by Evan Gotabor - at 2014.06.14 00:27:00
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179. When I Hotfix Alpha Coming Out - in General Discussions [original thread]
Forever ETC wrote: and have the players vote on what they feel should get fixed first. If you would listen to half the community, the cloak field would have been boost or at least remained untouched alongside the assault combat rifle. Becaus...
- by Evan Gotabor - at 2014.05.31 12:31:00
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180. If you could have just one - in General Discussions [original thread]
Logistic dropships and alongside them the active repair tool for vehicles. I so much enjoyed to repair blue/green tanks this way. Even if I didn't get any WP for it...
- by Evan Gotabor - at 2014.05.17 10:34:00
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