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41. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
ladwar wrote: something.. I surprised that no dev has posted anything, guess they think its balanced then.. There's no way they think its balanced. If it goes around 2 months without anything on the subject I'll probably drop the game. Too d...
- by Eurydice Itzhak - at 2013.06.08 20:17:00
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42. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Amanososei wrote: I switched from Armor tanking to Shield tanking with the respec, and now have buyers remorse for the most part. I did this so that I could have more survivability against infantry. I do for the most part unless someone comes o...
- by Eurydice Itzhak - at 2013.06.08 03:34:00
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43. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
ladwar wrote: I stand corrected. rails do more to shields then armor, that needs to be fixed. this also effects forge guns. this needs to be fixed ASAP CCP. We'll be lucky if shield tanking gets any love at all. This "bug" has been in since...
- by Eurydice Itzhak - at 2013.06.07 21:29:00
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44. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
ladwar wrote: this is getting annoying. just so it is out there weapos/turrets that do 100% on both is forge guns, railguns, and orbitals (warbarge ones)(thats3 for people counting) ones that are more effective on armor are AV grenades, swarm l...
- by Eurydice Itzhak - at 2013.06.07 20:52:00
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45. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Tankin Tarkus wrote: shield tanks still have the advantage when it comes to getting attacked by AV... the only things that do more damage to shield tanks than armor tanks are flux and orbitals everything else does the same or greater damage to ...
- by Eurydice Itzhak - at 2013.06.07 19:16:00
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46. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
How strong would passive hardeners need to be to make passive tanking viable? How strong would the passive regen need to be? Would 20% Hardeners be enough? How about 115 regen?
- by Eurydice Itzhak - at 2013.06.05 18:39:00
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47. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
@Slap I've seen you write a lot of intelligent things. I like you. @Harpyja Same as above. @Thread Bump.
- by Eurydice Itzhak - at 2013.06.05 03:47:00
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48. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: I woildent say all the pilots I melt arw un skilled it also helps that I run with a squad 90% of the time and have someone at least calling out tank and enimy positions constantly. Iv found the more aggressive my attack sty...
- by Eurydice Itzhak - at 2013.06.05 01:15:00
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49. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: This is no lye my fully maxed enforcer equiped with accelerated missiles and a 10% dammage modd eats throught armour with nearly 4000 hp per volly. No fiction do the math before you accuse someone of lying . Fully maxe...
- by Eurydice Itzhak - at 2013.06.05 00:18:00
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50. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: We would end out going back to the days when all we saw was red line rail sniping shield tanks. Rails are powerfull enough now (last build I could 2 shott bolasis now its 3 shotts with my caldari glass cannon) .Ccp obioisly...
- by Eurydice Itzhak - at 2013.06.04 22:45:00
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51. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
pegasis prime wrote: My caldari glass cannon eats most madrugers I come across . That being said if I don't get the drop on them and get the first shot then im running for cover or trying to find a way to flank thm . Granted this has been harde...
- by Eurydice Itzhak - at 2013.06.04 19:51:00
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52. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: This seems to be the order of things Armour blaster beats shield blaster. Shield missile beats armour blaster. Shield rail beats armour blaster. Shield missile beats armour missile Armour rail beats everything There...
- by Eurydice Itzhak - at 2013.06.04 19:26:00
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53. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
ladwar wrote: yea it is odd when you do bout 550~ dps with rails and armor repairs at 477 per second, that's factoring damage mods and armor hardeners(2x) and skills. and people say that armor has no survivability when rail tanking, right I ...
- by Eurydice Itzhak - at 2013.06.03 23:46:00
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54. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
pegasis prime wrote: If the skill related to the shield boosters increased their efficiency I.e. gave an increase In hp provided by each shied booster 5% per levle then burst tanking would be effective without making shield tanks too op. Eve...
- by Eurydice Itzhak - at 2013.06.03 20:13:00
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55. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
I am starting to see ways to balance the different tanks via cooldowns without use of a capacitor. Passive tanking could be made viable or burst tanking. A shield hardener that did maybe a 60% increase for 10 seconds on a 30 second CD might be ni...
- by Eurydice Itzhak - at 2013.06.03 09:42:00
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56. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
Harpyja I fully endorse your ideas and will try to help get this thread noticed, The only suggestions I can offer up are that we should have stronger passive resistence modules since they get better active. It was this way in chromosome but armor...
- by Eurydice Itzhak - at 2013.06.02 02:05:00
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57. [Request] Small Turret AI computer system module (for HAVs) - in Feedback/Requests [original thread]
Tankin Tarkus wrote: Draco Dustflier wrote: get a squad. i do play in squads no one wants wants in my tank ^ this. My squad ALWAYS has something better to do than ride around ***** in my tank. Sometimes they'll jump in if theyre takin...
- by Eurydice Itzhak - at 2013.05.15 06:46:00
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58. [Request] Small Turret AI computer system module (for HAVs) - in Feedback/Requests [original thread]
This is the best thing I've heard in forever. Turret AI is really awful so I can't imagine this being over powered.
- by Eurydice Itzhak - at 2013.05.15 04:57:00
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59. Vehicle issues. - in Feedback/Requests [original thread]
So the Dropsuit skill requirements are fixed. One checkmark down on a very large list. Did I get SP refunded for the points I put into dropsuits to get my shield extenders? lets find out....
- by Eurydice Itzhak - at 2013.05.11 03:56:00
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60. [REQUEST] 5% PG Increase per Level for VEHICLES - in Feedback/Requests [original thread]
Logged in to bump this and +1
- by Eurydice Itzhak - at 2013.05.11 03:47:00
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