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501. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Goric Rumis wrote: I think we'll have to wait and find out on this one. I'm not worried about swarm launchers hitting them--swarms are allowed to be irrelevant past 175m. You can scare dropships away from nearer engagements, or keep it from ter...
- by EternalRMG - at 2013.11.20 22:01:00
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502. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Borne Velvalor wrote: EternalRMG wrote: Borne Velvalor wrote: EternalRMG wrote: Cat Merc wrote: So uhh... Swarms are now at 175m (as opposed to 400m), which is where the old rendering distance was. Now that's rendering distance is f...
- by EternalRMG - at 2013.11.20 22:00:00
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503. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Borne Velvalor wrote: EternalRMG wrote: Cat Merc wrote: So uhh... Swarms are now at 175m (as opposed to 400m), which is where the old rendering distance was. Now that's rendering distance is fixed, dropships will be able to see troops fro...
- by EternalRMG - at 2013.11.20 21:17:00
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504. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Cat Merc wrote: Borne Velvalor wrote: Cat Merc wrote: Borne Velvalor wrote: Cat Merc wrote: So uhh... Swarms are now at 175m (as opposed to 400m), which is where the old rendering distance was. Now that's rendering distance is fixed...
- by EternalRMG - at 2013.11.20 21:16:00
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505. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Stefan Stahl wrote: EternalRMG wrote: Lolz The max you can get is about 5 and a half K HP I just calculated about 13k eHP before skill modifiers. I just hope that the guys at CCP know how to operate an excel-sheet. 30 seconds is ample tim...
- by EternalRMG - at 2013.11.20 21:14:00
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506. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Cat Merc wrote: So uhh... Swarms are now at 175m (as opposed to 400m), which is where the old rendering distance was. Now that's rendering distance is fixed, dropships will be able to see troops from past that. That's good. However, that means...
- by EternalRMG - at 2013.11.20 21:08:00
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507. Buying Templar Uplink BPO - in General Discussions [original thread]
I Want 1 Post Here if you have one and send me a PM so we can discuss the price
- by EternalRMG - at 2013.11.20 21:06:00
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508. Would you turn in your BPOs for AUR? - in General Discussions [original thread]
I Would be glad to exchange my 300 AR Bpos for Aur
- by EternalRMG - at 2013.11.20 20:39:00
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509. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
Castor Crave wrote: Alright, those were 83 fits to go through. I have blurred vision now and feel funny. I am not done yet, but it's 5:30am here. At least I got the points ready. It's not ordered by name or awarded points, but by who posted fir...
- by EternalRMG - at 2013.11.20 05:32:00
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510. Who will not benefit from no respecs - in General Discussions [original thread]
Broonfondle Majikthies wrote: OP You used a double negative in your post title. 0/10 Bringing up the same crap again. (-)100/10 for originality Timing after the god weapons AR and swarm getting a range reduction 2/10 (I caved, feeling gener...
- by EternalRMG - at 2013.11.20 05:29:00
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511. Is A Full Respec Necesary? - in General Discussions [original thread]
https://twitter.com/kanafchian/status/402967964095217664 LET CCP HEAR YOUR VOICES and pray for a full respec my brothers
- by EternalRMG - at 2013.11.20 04:38:00
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512. Dust Fiend.... We are Screwed - in General Discussions [original thread]
Unite and go to twitter and MAKE YOUR OPINIONS COUNT
- by EternalRMG - at 2013.11.20 04:15:00
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513. Dust Fiend.... We are Screwed - in General Discussions [original thread]
BUT its not over yet, he mentioned that full respecs are being discused internally so its something
- by EternalRMG - at 2013.11.20 04:13:00
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514. Dust Fiend.... We are Screwed - in General Discussions [original thread]
https://twitter.com/kanafchian/status/402967964095217664 No Full Respec For Us T_T Dropship Ass kicking will have to wait DAMN YOU CCP, DAMN YOU
- by EternalRMG - at 2013.11.20 04:02:00
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515. 1.7 Railguns are BACK! - in General Discussions [original thread]
Small rails have more ammo, so i think that they do more dmg per clip than missiles
- by EternalRMG - at 2013.11.20 03:57:00
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516. Is A Full Respec Necesary? - in General Discussions [original thread]
Rynoceros wrote: Everybody should get a full respec when the Pilots and other suits are eventually implemented. But, how many more players will we lose in that time between "vehicles fixed" and the "art department" finally getting their **** to...
- by EternalRMG - at 2013.11.20 01:14:00
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517. Is A Full Respec Necesary? - in General Discussions [original thread]
After Reading this Post : https://forums.dust514.com/default.aspx?g=posts&t=122253&find=unread I realized, that vehicle were going to need a huge amount of sp to get to a decent lvl Also after speaking with a lot of Vehicle Pilots, they...
- by EternalRMG - at 2013.11.20 00:39:00
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518. If you had a full respec for 1.7, what would you spec Out of and Into? - in General Discussions [original thread]
I Spec out of Gallente Logi and SCR (**** Me Right?) AND I WOULD IVE MY 17Million SP TO... ASSAULT DROPSHIPS (possibly Inucubus) and either blaster or missile depending on how everything goes
- by EternalRMG - at 2013.11.19 23:59:00
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519. Assault dropships being kept in 1.7 - in General Discussions [original thread]
Patrick57 wrote: EternalRMG wrote: Av is getting nerfed and my Friend You can try and kill my 1.7 Incubus at anytime , at i will be glad of melting you I can with my Assault Forge Gun.... Please give it a try Even with my not-maxed out...
- by EternalRMG - at 2013.11.19 23:44:00
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520. Streamin' Ma ****** Gameplay - in General Discussions [original thread]
y u no play!!?!?!??!?
- by EternalRMG - at 2013.11.19 23:43:00
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