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41. Question for scouts. - in General Discussions [original thread]
So with 1.8 I find myself really making sure to keep an eye out for cloaked dusties. For the scouts who aren't using cloaks do you think an increased awareness will make it more difficult to do your scoutly duties? Note: not trying to hate on cloa...
- by Erobthedude - at 2014.03.26 17:54:00
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42. Thoughts on the magsec? - in General Discussions [original thread]
Dingleburt Bangledack wrote: I'm not a big fan of it. Now I'm stuck with it, too. (In a drunken stupor, I dropped a LOT of SP into it ) I'll stick with my ASMG. sabre prime wrote: Haven't played yet so can't comment. But I've seen videos ...
- by Erobthedude - at 2014.03.26 17:47:00
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43. Thoughts on the magsec? - in General Discussions [original thread]
I created an alt just to try it out and I think it's balanced. It's recoil is crazy though right? Or is that just me?
- by Erobthedude - at 2014.03.26 17:44:00
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44. Did you break your leg? - in General Discussions [original thread]
OP needs a new eyeglass prescription. You're the one with the crutches my friend.
- by Erobthedude - at 2014.03.26 17:37:00
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45. Cloaks - in General Discussions [original thread]
Luna Angelo wrote: IRON PATRIOT 1 wrote: Luna Angelo wrote: IRON PATRIOT 1 wrote: Point blank period it is broke and the people who want to defend it are just the ones that are abusing it and the ones who rely on it to get their kills....
- by Erobthedude - at 2014.03.26 17:15:00
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46. Fucken scouts. - in General Discussions [original thread]
calisk galern wrote: Dexter307 wrote: I'm fine with it, scouts who tank HP show up on radar super easily If it's really a problem then make it so putting on more than one armor plate or more than 2 shield extenders have a downside EX. 2 plat...
- by Erobthedude - at 2014.03.26 17:01:00
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47. Cloaks - in General Discussions [original thread]
Or you know...just watch your back. Those scouts aren't hard to kill if you prevent them from getting the upper hand.
- by Erobthedude - at 2014.03.26 16:35:00
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48. The Laser Rifle - Balanced at last? - in General Discussions [original thread]
I think it's accuracy is still a bit better without ADS. I agree with you though the damage feels better than pre 1.8.
- by Erobthedude - at 2014.03.26 16:32:00
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49. Pretty sure I'm done with 1.8 until they actually fix everything - in General Discussions [original thread]
Gotta kill those suckers from a distance man, watch your back for those shotgunners. I'm running an Amarr Commando with LR and SCR and I'm having a blast.
- by Erobthedude - at 2014.03.26 16:17:00
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50. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
Joseph Ridgeson wrote: ...If their health was increased too much, even with a proper engagement they would kill anything... Which is incentive for infantry to sneak up, kill the bastard firing the turret, and hack it for yourself, no?
- by Erobthedude - at 2014.01.16 18:44:00
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51. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
BAD FURRY wrote: Erobthedude wrote: If it's harder to destroy turret installations wouldn't that provide a resource for leveling the playing field? Tanks would be required to maneuver to get into a better position in order to kill the clone ...
- by Erobthedude - at 2014.01.16 18:36:00
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52. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
Quote: Turret Installations and interactable structures where supposed to be a specialization in DUST. Turret gunners where in Fanfests and testing part of the DUST landscape. The ability to call in Turrets, CRU's, Supply depots based on war ...
- by Erobthedude - at 2014.01.16 18:26:00
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53. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
Harpyja wrote: No that's not solution. Why is almost everyone blind to the solution? Nerf militia tanks and bring back tiered modules! There! Problem solved! You're not even going to consider it? Turret installations seem useless right now b...
- by Erobthedude - at 2014.01.16 18:11:00
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54. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
SHANN da MAN wrote: Erobthedude wrote: If it's harder to destroy turret installations wouldn't that provide a resource for leveling the playing field? Tanks would be required to maneuver to get into a better position in order to kill the clo...
- by Erobthedude - at 2014.01.16 18:05:00
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55. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
wripple wrote: If you want tank spamming to go down just increase their cost. Makes no sense to me how a combat ready soma costs 70,000 ISK while a meta 5 logi can cost 85,000 ISK. People were more conservative and tanked smarter back in 1.6 si...
- by Erobthedude - at 2014.01.16 16:32:00
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56. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
If it's harder to destroy turret installations wouldn't that provide a resource for leveling the playing field? Tanks would be required to maneuver to get into a better position in order to kill the clone using the turret, giving the player more t...
- by Erobthedude - at 2014.01.16 16:12:00
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57. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
Something like this
- by Erobthedude - at 2014.01.15 22:12:00
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58. Dust 575: Haiku Time!!! - in General Discussions [original thread]
Out in the open Is where death will await you Profile dampener
- by Erobthedude - at 2014.01.15 21:49:00
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59. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Reav Hannari wrote: Erobthedude wrote: ... I guess the biggest worry is Gallente logis with high tier scanners, but hopefully they will be rare. ... That's real funny right there. Yup. ...the respec!
- by Erobthedude - at 2014.01.15 21:21:00
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60. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Krom Ganesh wrote: Erobthedude wrote: Shouldn't the Minmitar scout benefit from having a reduced scan profile so that we can get close enough to benefit from an increase in melee and nova knife damage? Or will scout suits be changed to have ...
- by Erobthedude - at 2014.01.15 20:47:00
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