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841. [request] Graviton Grenades / mines - in Feedback/Requests [original thread]
they already have more anti vehicle weapons on the way don't make the time and experience of tankers any harder please.
- by Eris Ernaga - at 2013.03.05 06:57:00
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842. [request] Graviton Grenades / mines - in Feedback/Requests [original thread]
SponkSponkSponk wrote: IMO, one of the problems with killing tanks is that even the most armored tank can just drive off to the nearest supply depot when ambushed, leaving behind a trail of forge heavies and AV suits scrambling to get into posi...
- by Eris Ernaga - at 2013.03.05 06:55:00
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843. Never ending game mode - in Feedback/Requests [original thread]
ha I had thought up a training simulator earlier
- by Eris Ernaga - at 2013.03.05 06:51:00
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844. more statistic - in Feedback/Requests [original thread]
kk kazeono we all want things....
- by Eris Ernaga - at 2013.03.05 06:47:00
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845. graphics - in Feedback/Requests [original thread]
who else thought they were getting this http://www.youtube.com/watch?v=jzVjggarRns&list=SPFC7B99173F4DC31F&index=10 and got this http://www.gamespot.com/dust-514/videos/where-eve-online-and-dust-514-collide-6402760/ was it all a lie? I...
- by Eris Ernaga - at 2013.03.04 10:32:00
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846. more statistic - in Feedback/Requests [original thread]
I have heard a lot of people wanting more statistic in their character sheet. It would be cool to see how much isk I sunk in a game and all games combined, how much isk I have lost, total play time, total deaths, total assist, etc etc make the sta...
- by Eris Ernaga - at 2013.03.04 10:20:00
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847. [Request] Dislike button on forum posts - in Feedback/Requests [original thread]
i dislike this
- by Eris Ernaga - at 2013.03.04 10:16:00
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848. Never ending game mode - in Feedback/Requests [original thread]
a who owns how much of the map shown right below the map and mcc health bars would be factored by how far infantry has gone to the opossite side, how many hackable points (fortified bases) each team owns, and instillation and other structure cont...
- by Eris Ernaga - at 2013.03.04 10:15:00
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849. Never ending game mode - in Feedback/Requests [original thread]
some more ideas giant bubbles around both teams main bases making sure absolutely no spawn kill can happen if you know about the eve almost unbreakable bubbles you'll get the idea game resets every 4 hours to stop complete player stumping teams ...
- by Eris Ernaga - at 2013.03.04 10:13:00
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850. Never ending game mode - in Feedback/Requests [original thread]
any more comments the one we have are so suggestive and give great feedback.
- by Eris Ernaga - at 2013.03.04 09:55:00
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851. small collisions in tank - enraged - in Feedback/Requests [original thread]
Rachoi wrote: neh, let your tanks burn, just sweet sweet entertainment to me. if you're running away in a tank, then how about you just dont bring it on the field, i can do without another tanker that hides away and only peeks out for an occas...
- by Eris Ernaga - at 2013.03.04 09:19:00
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852. small collisions in tank - enraged - in Feedback/Requests [original thread]
"you should know better" like your the grand wizard of dust no one said anything about not being able to replace their purchases but the fact that I am loosing so much extra isk do to glitches is infuriating. The fact that we haven't had any game ...
- by Eris Ernaga - at 2013.03.03 17:37:00
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853. small collisions in tank - enraged - in Feedback/Requests [original thread]
Dude I can't even express my anger when I am fighting in my tank and I have to retreat, I try and back out because swarm and AV grenades are on me, I know I will be able to retreat and jump back into the battlefield when I have my shields repped. ...
- by Eris Ernaga - at 2013.03.03 17:00:00
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854. Augmentations - in Feedback/Requests [original thread]
I guess boosters are kind of like augmentations only because they effect skill points but not like they do in EVE. I think they should implement the 1 - 10 implant system in EVE to dust this would make it so your first 5 implants would effect the ...
- by Eris Ernaga - at 2013.03.03 13:10:00
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855. Never ending game mode - in Feedback/Requests [original thread]
Yes games would reset at downtime would help maybe balance some more teams but as i said before plays can cash in war points at bases.
- by Eris Ernaga - at 2013.03.03 13:05:00
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856. Game Modes - in Feedback/Requests [original thread]
already made my thread before this one i think so you can post it on mine or you can open a thread and I'll post a well edit page for my idea keep it at number one post ^_^
- by Eris Ernaga - at 2013.03.03 07:43:00
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857. Never ending game mode - in Feedback/Requests [original thread]
no don't let it die not until we get a dev post!!!! nooo we must grow it we must
- by Eris Ernaga - at 2013.03.03 07:42:00
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858. Rush type game mode dust style - in Feedback/Requests [original thread]
+1 https://forums.dust514.com/default.aspx?g=posts&t=61582&find=unread
- by Eris Ernaga - at 2013.03.03 05:44:00
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859. [Request] Can we get a new game mode? - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=61582&find=unread
- by Eris Ernaga - at 2013.03.03 05:42:00
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860. Never ending game mode - in Feedback/Requests [original thread]
Sp farming wouldn't be a problem because you would still have to put int as much time as someone who was playing skirmish to earn those war points it would still cost suits and vehicles. Only plus side is that you wouldn't have to reload skirmishe...
- by Eris Ernaga - at 2013.03.03 05:38:00
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