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881. My take on the missile nerf - in General Discussions [original thread]
Tzaar Bomba wrote: Lets think about turrets then shall we? Railguns- single fire one blast, it has to charge, minimal splash with lower splash damage. Much like a modern day MBT firing standard A.P shells. Accurate, but if it lands next to its...
- by EnglishSnake - at 2012.11.21 18:34:00
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882. My take on the missile nerf - in General Discussions [original thread]
GLOO GLOO wrote: Cavity was OP --> fixed Remote eplosive was OP --> fixed Creodron was OP --> fixed Snipers were useless --> fixed AV nades as proximity --> fixed And you didn't need a tank to make a 56-0, just a Saga was e...
- by EnglishSnake - at 2012.11.21 18:30:00
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883. My take on the missile nerf - in General Discussions [original thread]
BMSTUBBYx wrote: EnglishSnake wrote: lol 56-0 Against randoms half the time who use milita and basic AV to try and destroy a tank with no teamwork what do you expect against idiots? My point exactly! You Derpa Derpas brought out you...
- by EnglishSnake - at 2012.11.21 18:29:00
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884. My take on the missile nerf - in General Discussions [original thread]
GLOO GLOO wrote: Maybe you have to think how to fit your tank ... It's not just a 2-years-old boy that can do it ... (meaning full missile turrets fitting...) And is it so hard to aim a Heavy-Forge with a large railgun and good skills ? Oops, ...
- by EnglishSnake - at 2012.11.21 18:17:00
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885. My take on the missile nerf - in General Discussions [original thread]
lol 56-0 Against randoms half the time who use milita and basic AV to try and destroy a tank with no teamwork what do you expect against idiots? Even then forge guns do the AV work damn well with so little SP put into it and also swarms which ...
- by EnglishSnake - at 2012.11.21 18:14:00
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886. AoE means Area of Effect... That is what missile launchers are. - in Feedback/Requests [original thread]
AOE not anymore A locus grenade does 400 DPS in a 6m splash, missile does less than 100 in 3m
- by EnglishSnake - at 2012.11.21 18:01:00
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887. CCP WTF - in Feedback/Requests [original thread]
I dont like what they have done but QQ on the forums like a whiny little ***** wont get **** all solved At least offer feedback
- by EnglishSnake - at 2012.11.21 17:59:00
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888. Vehicle module Idea - in Feedback/Requests [original thread]
1.3mil tank - self destructing it Why?
- by EnglishSnake - at 2012.11.21 17:56:00
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889. My take on the missile nerf - in General Discussions [original thread]
You say now you need teamwork when you needed teamwork with a tank before the latest hotfix Forge gunners pissed me off no end sniping from a hill or a safe place and mighty 'OP' missile turrets still wouldnt hit unless once of us got a jammy di...
- by EnglishSnake - at 2012.11.21 17:55:00
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890. My take on the missile nerf - in General Discussions [original thread]
I use a Sagaris because armor is broke and essentially bonus to missiles aswell with proto turrets Now the small proto turret i use used to have 250 splash at 2.5m radius, it now does less than 100 at a 2m radius and will take 4-5 shots to maybe...
- by EnglishSnake - at 2012.11.21 17:34:00
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891. [Request] Don't have MCC take damage if enemy hold NO Null cannon sites - in Feedback/Requests [original thread]
Noc Tempre wrote: Games are already on the long side. If anything, there should be a slaughter rule in place. If you lose control of ALL points, you have 60 seconds to flip one or your MCC retreats. Nah thats boring Instead they should pay...
- by EnglishSnake - at 2012.11.21 13:01:00
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892. Missile turrets nerfed - in General Discussions [original thread]
I know my large turrets have a 5m spalsh radius and the small has 2.5m radius but its the ******* point of a missile its an AOE weapon its like firing an RPG at someone I dont use them missiles so it will be intresting to see if it been nerfed f...
- by EnglishSnake - at 2012.11.21 12:58:00
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893. Swarm launchers suck - in General Discussions [original thread]
Swarms - suck against dropships but godlike against tanks
- by EnglishSnake - at 2012.11.20 14:27:00
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894. I want 50% off my AV stuff too CCP - in General Discussions [original thread]
Drive a 1.8-2mil tank New changes mean my tank should cost about the price of a sagaris hull with mods included so about 1.3mil which is still quite a price for a glass tank
- by EnglishSnake - at 2012.11.20 14:26:00
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895. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
Mobius Kaethis wrote: EnglishSnake wrote: Obviously not a HAV driver Forge gunners hide behind hills and the only way THE ONLY WAY to get a kill on that forge gunner is a direct hit, he charges up and pops out for less than a couple of sec...
- by EnglishSnake - at 2012.11.20 14:23:00
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896. Is that "ISK FEST" event serious ?! - in General Discussions [original thread]
Railgun turrets need to move as fast as missiles tbh and also need to cooldown better or be able to fire more shots before it overheats 2 shots back to back overheats the large railgun which is a crock of ****, should be more like 4-5 perhaps
- by EnglishSnake - at 2012.11.20 12:59:00
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897. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
Mobius Kaethis wrote: Wait, are you seriously saying that a tank does not have a chance against a heavy with a forge gun? Even you have just said it takes 3-4 forge hits (and those are probably proto because I can't 3 hit kill a tank with my st...
- by EnglishSnake - at 2012.11.20 12:56:00
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898. Missile Turrets - in Feedback/Requests [original thread]
Paran Tadec wrote: EnglishSnake wrote: Paran Tadec wrote: Current missile turrets will be changed into 2 forms: Keep current damage, but lower splash, but require lock on to fire, only works for vehicles, effectively making them AV turr...
- by EnglishSnake - at 2012.11.20 12:39:00
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899. Missile Turrets - in Feedback/Requests [original thread]
Paran Tadec wrote: Current missile turrets will be changed into 2 forms: Keep current damage, but lower splash, but require lock on to fire, only works for vehicles, effectively making them AV turrets. Keep dumbfire mod, rename to rockets, a...
- by EnglishSnake - at 2012.11.19 12:43:00
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900. Is that "ISK FEST" event serious ?! - in General Discussions [original thread]
Win Pure win So a 1.3mil BO HAV, 600k Sagaris and a 100k Gunlogi Might be the only time when my mods cost more than the hull
- by EnglishSnake - at 2012.11.19 12:32:00
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