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81. First of all: updates - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Emerald Bellerophon wrote: Make it someone's work assignment to spend 30 or even 60 minutes each day to post something , if only a paragraph or a picture showing some new creation or idea you want to add into the gam...
- by Emerald Bellerophon - at 2013.12.09 18:14:00
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82. First of all: updates - in General Discussions [original thread]
gandalgrey wrote: Syeven Reed wrote: Like everyone else, I like devblogs. But what your proposing is all a bit intense. The fact that updates are every month (pretty much) is enough to keep 99% of players coming back to see it. Maybe don't ...
- by Emerald Bellerophon - at 2013.12.09 18:07:00
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83. First of all: updates - in General Discussions [original thread]
Justicar Karnellia wrote: Well I see you linked my post and I understand your frustrations. Mine was more on par with the "visible" things that new players are meant to see, in this case, a giant NOVEMBER login screen when it is very clearly De...
- by Emerald Bellerophon - at 2013.12.09 18:03:00
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84. First of all: updates - in General Discussions [original thread]
Syeven Reed wrote: Like everyone else, I like devblogs. But what your proposing is all a bit intense. The fact that updates are every month (pretty much) is enough to keep 99% of players coming back to see it. Maybe don't ask the devs, but the...
- by Emerald Bellerophon - at 2013.12.09 17:25:00
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85. Anyone else tired of their useless blueberry team? - in General Discussions [original thread]
Maybe half of those blueberries... ... could go on the other team.
- by Emerald Bellerophon - at 2013.12.09 12:16:00
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86. As you may of noticed [:!:] - in General Discussions [original thread]
Long Evity wrote: Emerald Bellerophon wrote: Long Evity wrote: [quote=] Example: If you play PC enough you'd understand LAV's have a limited use thanks to uplink spam, if you need to go somewhere fast, it's usually to a hot zone or an obj...
- by Emerald Bellerophon - at 2013.12.09 12:11:00
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87. As you may of noticed [:!:] - in General Discussions [original thread]
The Black Art wrote: [quote=8213] PC players are among the most devout of Dust players. To not see them as a major factor is ridiculous, and like it was previously said, CCP needs to balance from the top down. Results will trickle down natural...
- by Emerald Bellerophon - at 2013.12.09 11:56:00
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88. As you may of noticed [:!:] - in General Discussions [original thread]
Long Evity wrote: [quote=] Example: If you play PC enough you'd understand LAV's have a limited use thanks to uplink spam, if you need to go somewhere fast, it's usually to a hot zone or an objective, in which case Uplinks should be nearby, tha...
- by Emerald Bellerophon - at 2013.12.09 11:47:00
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89. How is increasing scout speed consider bad? - in General Discussions [original thread]
Is it just me, or have scouts just been nerfed repeatedly since Uprising? I seem ro remember that they moved faster and that passive scanning wasn't complete bullshit before the devs started pushing active scanners on us.Maybe just un-crapping on ...
- by Emerald Bellerophon - at 2013.12.09 11:34:00
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90. First of all: updates - in General Discussions [original thread]
I read this post: https://forums.dust514.com/default.aspx?g=posts&t=125692&find=unread I agree with the OP, and apparently something snapped in me. This is a shout-out to any DUST devs that may be reading: I made this suggestion bach ...
- by Emerald Bellerophon - at 2013.12.09 10:58:00
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91. CCP... do you hate us Minmatar assaults? - in General Discussions [original thread]
This whole discussion seems to depend upon the fallacy that the game devs have any clue whatsoever about the 'balance' they're supposed to be trying to create. Their entire process to date has been meant to create a series of FOTMs, and for Decemb...
- by Emerald Bellerophon - at 2013.12.09 10:19:00
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92. December Events - in General Discussions [original thread]
Prepare to be underwhelmed.
- by Emerald Bellerophon - at 2013.12.09 10:05:00
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93. Are Logis OP? Yes, but not the slayer ones. - in General Discussions [original thread]
The solution, as I and many others have mentioned, is to give a bonus to logi equipment use and nerf PG/CPU and/or slots. Then logis will logi and suck at most other roles.
- by Emerald Bellerophon - at 2013.12.09 10:02:00
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94. Are Logis OP? Yes, but not the slayer ones. - in General Discussions [original thread]
You can logi with a logi. You can assault with a logi. You can fit a scanner, pirouette while using it, and scout with a logi. You can fit an awesome tank and heavy with a logi. You can fit some damage mods, sit on triage nanohives while armor-tan...
- by Emerald Bellerophon - at 2013.12.09 09:58:00
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95. Rather than sidearm-only logis... - in General Discussions [original thread]
Mordecai Sanguine wrote: Emerald Bellerophon wrote: Give every logi a role bonus reduction to equipment pg/cpu like the Gal logi has now, and cut back on suit pg/cpu. The intended effect is that the logis will still be able to fit all the eq...
- by Emerald Bellerophon - at 2013.11.27 18:56:00
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96. Rather than sidearm-only logis... - in General Discussions [original thread]
Jakar Umbra wrote: Emerald Bellerophon wrote: Give every logi a role bonus reduction to equipment pg/cpu like the Gal logi has now, and cut back on suit pg/cpu. The intended effect is that the logis will still be able to fit all the equipmen...
- by Emerald Bellerophon - at 2013.11.27 18:51:00
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97. Rather than sidearm-only logis... - in General Discussions [original thread]
Lv2spd2 wrote: How about a 200% (or more) fitting penalty to ADV and PROTO tier weapons for logis? Add the same for Damage mods. Job done. Unless people are actually scared of "slayers" using undamage modded ARs. Why not just design th...
- by Emerald Bellerophon - at 2013.11.27 18:07:00
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98. Rather than sidearm-only logis... - in General Discussions [original thread]
Pokey Dravon wrote: Looks like the OP read chapter 2 of my ADS report... original post is almost copied from my Logistics section. https://forums.dust514.com/default.aspx?g=posts&m=1520867#post1520867 Not until now. I just took a pee...
- by Emerald Bellerophon - at 2013.11.27 17:59:00
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99. Rather than sidearm-only logis... - in General Discussions [original thread]
I hate to hit the "make duat like eve" note, but role-specific bonuses in the internet spaceship game make many of the ships fit their roles. A stealth bomber gets bonuses for a covert ops cloak and bomb launchers, so that's what you use it for. Y...
- by Emerald Bellerophon - at 2013.11.27 17:17:00
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100. Rather than sidearm-only logis... - in General Discussions [original thread]
Give every logi a role bonus reduction to equipment pg/cpu like the Gal logi has now, and cut back on suit pg/cpu. The intended effect is that the logis will still be able to fit all the equipment the want, but have to cut back on mods or weapons ...
- by Emerald Bellerophon - at 2013.11.27 04:03:00
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