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61. Whats the point of making low hp python fits? - in General Discussions [original thread]
With triple damage mods and a proto turret, a rail tank can achieve about 3300 damage a shot. Alpha'ing an assault dropship is the only reliable way to kill one in the hands of a good pilot. Full damage fitted tanks are rare, and any other tank gi...
- by Eltra Ardell - at 2014.02.06 03:06:00
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62. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Ayures II wrote: An open EVE-DUST market connection wouldn't hurt EVE's economy. It would wreck DUST's, though. All I have to do is put up a sell order of a militia scrambler rifle for 100m or so and have my EVE character buy it. Proto all day...
- by Eltra Ardell - at 2014.02.06 02:57:00
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63. Fancy Hatemail - Better than Raging Hatemail - in General Discussions [original thread]
I've been stringing along one tanker for a while. He gets less and less coherent each time I encounter him and his claimed victories get less and less impressive each time.
- by Eltra Ardell - at 2014.02.06 02:23:00
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64. Today I survived with 0 shield 0 armour ADS - in General Discussions [original thread]
Dropsuits (and presumably vehicles) have 10 structure HP that is not shown. Or maybe it was 5. In any case, it's generally not noticed, but it is there.
- by Eltra Ardell - at 2014.02.06 02:21:00
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65. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
There are no goons.
- by Eltra Ardell - at 2014.02.06 01:30:00
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66. Its official, tanks are ok - in General Discussions [original thread]
Joel II X wrote: Nerf Rails! I'm tired of getting popped instantly in my dropship from 600+ meters away. That's because you're flying a dropship. Fly an Assault Dropship and be more survivable than a brick tank.
- by Eltra Ardell - at 2014.02.06 01:17:00
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67. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Samahiel wrote: Eltra Ardell wrote: And more importantly, did a single person in EVE think about DUST during the several hours the battle raged? Well... I did, but that's only cause 10% TiDi gives you a lot of time to polish up Dust new...
- by Eltra Ardell - at 2014.02.06 01:13:00
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68. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
low genius wrote: so this is an 'i'm pretending i'm a big thing' thread? Only while you're in it. DUST has a lot of potential, but the cries of the forum users for better balance and better weapons and more dropsuits and more vehicles have d...
- by Eltra Ardell - at 2014.02.06 00:56:00
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69. WTF?? CCP building a Monument to honor EVE subscribers?? - in General Discussions [original thread]
You're ******** and incapable of spelling without numbers. But hey, what else would one expect from the average DUST player?
- by Eltra Ardell - at 2014.02.05 18:53:00
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70. whats up with large missile launchers? - in General Discussions [original thread]
Dispersion on missiles is fine. Convergence is not. Missiles are launched out of one of two batteries, and they leave the battery at different trajectories. The point of convergence is where you are aiming, but unless you can keep the target perf...
- by Eltra Ardell - at 2014.02.05 18:52:00
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71. Be a Madrugar Blaster Pilot - in General Discussions [original thread]
DUST Fiend wrote: Well if large railguns were even remotely balanced.... Of course the Assault Dropship pilot bitches about the only thing that can kill him.
- by Eltra Ardell - at 2014.01.31 23:06:00
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72. Be a Madrugar Blaster Pilot - in General Discussions [original thread]
I don't think I've ever seen a vehicle so gimped. Able to occasionally kill infantry, a blaster madrugar has such poor damage output, maneuverability, and survivability that they're easy kills for a rail turret. There's nothing I like seeing more ...
- by Eltra Ardell - at 2014.01.31 18:11:00
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73. SSD and Dust - in General Discussions [original thread]
I have a 500gb HDD in my PS3 that was formerly in my G73jh laptop. I often see the warbarge (sometimes for 18 seconds) and spawn first. It doesn't have any solid state storage devices. Consider simply buying a faster HDD. The gains of an SSD on t...
- by Eltra Ardell - at 2014.01.30 17:07:00
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74. Found the kill spot - in Technical Support/Bugs [original thread]
http://www.youtube.com/watch?v=nSjsMNweIs8&feature=youtu.be
- by Eltra Ardell - at 2014.01.28 03:53:00
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75. remove bads - in General Discussions [original thread]
**** off you little ****.
- by Eltra Ardell - at 2014.01.27 05:50:00
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76. remove bads - in General Discussions [original thread]
The most annoying thing ever? Trying to fight an aurum dropsuit, and then one of those ******* blasting into you, costing them 0 ISk, yet making you lose 200k. Stop allowing them to shoot militias at pros, and if not, make it to where it only dama...
- by Eltra Ardell - at 2014.01.27 05:23:00
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77. Remove jihad jeeps - in General Discussions [original thread]
NK Scout wrote: sammus420 wrote: He's mad because I hit him 3 times with my jeep in a match, 2 of which while he was battling other tanks. After the first time he saw that we were running tanks and jeeps, his response was to bring in more ta...
- by Eltra Ardell - at 2014.01.27 03:39:00
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78. Remove jihad jeeps - in General Discussions [original thread]
Godin, why are you so bad? Imagining damage mods on my tank when there aren't any and leaving a match instead of AFKing for some ISk to make up for your lost tanks? .:21:28:49:. Eltra_Ardell> One day I hope I can be like him .:21:28:51:. Eltra...
- by Eltra Ardell - at 2014.01.27 03:35:00
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79. Shouldnt the Laser have 120-150m of range? - in General Discussions [original thread]
CCP Remnant wrote: Bad news. The update isn't a simple backend change and it looks like there's an issue with content streaming (adjustments to range and damage falloff curves require modifying an Unreal .upk file) so the laser rifle adjustme...
- by Eltra Ardell - at 2014.01.23 04:29:00
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80. Flux lock the new Av weapon - in General Discussions [original thread]
The reduction to both splash damage and direct hit damage, coupled with the reduction to splash radius, brought the flaylock into marginal usage. The advent of extremely reduced TTK and the resulting rise of rapid-fire hitscan weapons made it an i...
- by Eltra Ardell - at 2014.01.23 04:27:00
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