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61. kid just went 0/27 - in General Discussions [original thread]
protoman is OP.
- by Ekull Zekariah - at 2012.08.12 11:33:00
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62. Corps or Factions? - in General Discussions [original thread]
dust badger wrote: I havenGÇÖt heard there wonGÇÖt be corps at launch, are you basing this on the fact that there will only be factional warfare? Because in EVE, which I presume this is similar, player owned/run corporations can join a faction ...
- by Ekull Zekariah - at 2012.08.06 09:54:00
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63. Crutches and wheelchairs. - in General Discussions [original thread]
You made some interesting points there, Crimson. It IS amazing how many people worry about their K/D since they will lose it anyway in the coming weeks. I have a low K/D at 0.85, but I actually enjoy that for the fact that when I kill someone with...
- by Ekull Zekariah - at 2012.08.06 08:19:00
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64. Are we there yet? - in General Discussions [original thread]
Rhadiem wrote: Anyone else lacking any desire to log in to Dust this weekend due to burnout? I'm really looking forward to more maps and fun new features. Nerfs are useful but after this long, I for one am really looking forward to new vehicl...
- by Ekull Zekariah - at 2012.08.06 08:02:00
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65. "I thought a New build was Coming?" Chill it's on the way ;) - in General Discussions [original thread]
Zion Shad wrote: PS: A bit Drunk What happened to you, Zion. You used to be cool.
- by Ekull Zekariah - at 2012.08.06 07:58:00
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66. Congrats Curiosity !!! - in General Discussions [original thread]
Just heard. Nice touchdown too!
- by Ekull Zekariah - at 2012.08.06 07:54:00
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67. Corps or Factions? - in General Discussions [original thread]
I've heard over the grapevine that Corporation support will not come with Dust 514 on launch day and that we will instead have "Faction Warfare"? Does anyone know what Faction Warfare will actually entail? It's kind of disappointing for our Corp ...
- by Ekull Zekariah - at 2012.08.06 07:53:00
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68. STRESS TEST= Fail - in General Discussions [original thread]
Galileo Barjona wrote: I was literally on most all day yesterday and never saw 1 million isk or sp. So as far as that part goes, it was definitely a fail. I did see a little lag at the peak of number of players but nothing that caused any serio...
- by Ekull Zekariah - at 2012.07.29 13:13:00
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69. Thank You CCP....from an Aussie Dust player - in General Discussions [original thread]
Garrett Blacknova wrote: I'm a Kiwi, and the 3 times I tried connecting to Asia servers (night before last), I got disconnected less than 5 mins into the game. And the improvement lag-wise wasn't really significant enough for me to mention. It...
- by Ekull Zekariah - at 2012.07.29 03:41:00
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70. Thank You CCP....from an Aussie Dust player - in General Discussions [original thread]
Sake Monster wrote: Tried to join you on the Asia server yesterday, but never got in a match with you. Lag from my end was minimal too! Great to hear, Sake! I hope this minimal lag can keep up. I'l definitely try to catch you on the next one!
- by Ekull Zekariah - at 2012.07.28 10:12:00
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71. Ahem.... - in General Discussions [original thread]
I'd like to give a +1 even tho I'm generally a vehicle hater. Complainers really don't allow a game to be interesting, they just want carbon copies of previous games they have played and were perhaps good at. I think Tanks that you can make into ...
- by Ekull Zekariah - at 2012.07.28 10:09:00
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72. Thank You CCP....from an Aussie Dust player - in General Discussions [original thread]
You heard us, and you gave. The Asia Pacific servers are a gift for us Aussies! Since playing them I have not had a negative K/D ratio (not that that should be important, but it sure feels good). The horrible lag we have had to put up with previo...
- by Ekull Zekariah - at 2012.07.28 09:52:00
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73. we made it to 1mil kills - in General Discussions [original thread]
I gotta say I'm sceptical we actually made it. That was too close and it wouldn't exactly look good for CCP if we DIDN'T make it. Regardless, it's just great we get our ISK and SP!
- by Ekull Zekariah - at 2012.07.16 07:27:00
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74. we made it to 1mil kills - in General Discussions [original thread]
Here's hoping. I'm happy to take a few shots to the head for the cause.
- by Ekull Zekariah - at 2012.07.13 07:42:00
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75. Keyboard/Mouse - in General Discussions [original thread]
Chew B0CCA wrote: Sorry to throw water on your fire here, but I don't think it'll be fine with balance. The accuracy issue remains no matter what happens balance wise. I guess we will see with the next update. Fortunately CCP can still ca...
- by Ekull Zekariah - at 2012.07.13 07:26:00
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76. Keyboard/Mouse - in General Discussions [original thread]
Arcushek Dion wrote: Chew B0CCA wrote: Ekull Zekariah wrote: It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS...
- by Ekull Zekariah - at 2012.07.13 05:03:00
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77. Keyboard/Mouse - in General Discussions [original thread]
It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balanc...
- by Ekull Zekariah - at 2012.07.12 21:27:00
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78. What's your favorite uptime drink to complement playing? - in General Discussions [original thread]
EDITED OUT MY VENT
- by Ekull Zekariah - at 2012.07.12 11:38:00
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79. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
Sandromin Hes wrote: Also, while in a vehicle in a non-driving or non-turret slot, you should be able to use your guns. Whenever I get into a dropship and the turrets and pilot slot are occupied, I feel useless and immediately bail out. They sh...
- by Ekull Zekariah - at 2012.07.12 05:10:00
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80. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Jetpacks wouldn't be a problem if they were slow. Speed gives an advantage of invulnerability; if you're fast enough, no one can hit you. If jetpacks are made slow, people won't be able to run from a battle successf...
- by Ekull Zekariah - at 2012.07.10 23:51:00
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