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201. List your scout fits or scout killing fits. - in General Discussions [original thread]
Proto Min Scout suit Damp 1x Enhanced side arm damage mod 2x complex shield 2x complex dampener 1x enhanced armor plate ADV/Proto non breach shotgun Adv SMG ADV Cloak Compact nanohive Core Locus Nade Proto Min Scout suit Brick 2x Enhanced side ar...
- by Eko Sol - at 2014.06.03 20:22:00
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202. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Eko Sol wrote: Yes, they shouldn't have a voice. If you and others have "moved on" then do it for real and only post in the locker room or get off the forums as well and prove you moved on. So...
- by Eko Sol - at 2014.06.03 02:40:00
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203. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
pyramidhead 420 wrote: press crouch then un-crouch to fix the "no sprint glitch" you started this game to late, its basiclly dead and full of nothing but people trying it for the first time or small kids with no access to money for "real game...
- by Eko Sol - at 2014.06.03 02:08:00
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204. should i get swarm prof. V or not - in General Discussions [original thread]
negative49er wrote: I already got it at IV and maybe one day swarm maybe go back their former glory I save over a million sp and I don't like being in heavy so saying put it toward the forge gun is out of the picture No. Almost nothing is ...
- by Eko Sol - at 2014.06.03 02:05:00
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205. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
Thang Bausch wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Eko Sol wrote: Haha, Hmm, maybe I should have been more detailed. I dislike complainers who believe the game needs "change" when they already don't play much . So because ...
- by Eko Sol - at 2014.06.03 02:04:00
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206. Who do you guys praise? - in General Discussions [original thread]
Beelzebub
- by Eko Sol - at 2014.06.03 01:50:00
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207. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Eko Sol wrote: Haha, Hmm, maybe I should have been more detailed. I dislike complainers who believe the game needs "change" when they already don't play much . So because they don't play much , ...
- by Eko Sol - at 2014.06.03 01:11:00
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208. game ends in 6 months? rumor? - in General Discussions [original thread]
CCP Saberwing wrote: No idea where these rumors are springing from. Someone has too much time on their hands (like me) There are no plans for a shutdown. HAHA, no plans for a shutdown. Gotcha so it's by whim? LOL.
- by Eko Sol - at 2014.06.03 00:48:00
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209. Spider tank - in General Discussions [original thread]
Enkidu Camuel wrote: Yeah, I know you can call vehicles in the rooftops but I think that it should be reserved only to dropships... honestly, I never considered the tower tanks a viable tactic but this tank in particular gave my team a headache...
- by Eko Sol - at 2014.06.03 00:46:00
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210. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
RYN0CER0S wrote: With Passive Scans all maxed out, HAVs and ADSs less than 30m away don't show up on TacNet unless I'm looking directly at them? A ******* tank has a lower profile than an Uplink? Really? What about the Frontline fit hitting...
- by Eko Sol - at 2014.06.03 00:27:00
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211. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
knight of 6 wrote: I feel like I might be starting to fall into categories 1&9 I think I have a total of like 15 kills this month. I just got kicked from corp for inactivity and honestly I don't feel like disputing it. the game is just so ...
- by Eko Sol - at 2014.06.03 00:12:00
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212. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
Pvt Numnutz wrote: Eko Sol wrote: 7) I've had multiple ships get dropped from WAY TOO HIGH because of my Drunk RDV pilot. I feel your pain, so many skysharks wasted to the horrible pilots of those space whales. I've named a few based on...
- by Eko Sol - at 2014.06.02 23:50:00
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213. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
Atiim wrote: *Que English Accent* This Troll has matured and is going on a special "adventure" we like to call burnout, where he leaves the pack for about a week in hopes to escape the feral nature of the alpha troll during their bi-annual mat...
- by Eko Sol - at 2014.06.02 23:48:00
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214. Alpha Respec - in General Discussions [original thread]
Vicious Minotaur wrote: No. Our choices matter. Our choices have consequences. DUST is a persistent EVE-connected MMOFPS that will go on to live... um, a decade? 10-year plan? Oh, wait... that's right... *visions of fanfest* All the old argu...
- by Eko Sol - at 2014.06.02 23:36:00
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215. vehicles are definitely not fine - in Feedback/Requests [original thread]
Harpyja wrote: Eko Sol wrote: 1) Not entirely sure why this thread continues to get bumped 2) Yes, I have to agree Double Damage mod and Triple Damage mod rails are frustrating but my incubus fits survives two shots. I know when I have been...
- by Eko Sol - at 2014.06.02 23:26:00
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216. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
I'm burnt out on the game I think. I am on break for a couple of days. I'm sick of: 1) People complaining on the forums who play so little that less than 30k WP shows up on the leaderboards for a whole month. You are not entitled to ruin a game ...
- by Eko Sol - at 2014.06.02 23:21:00
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217. Alpha Respec - in General Discussions [original thread]
I love the idea of a respec. Personally, I have to agree that you have a point. The problem is that your point is not enough of a reason to warrant a respec. The changes for Alpha hotfix are pretty much pointless. Alpha is fixing some genuine bala...
- by Eko Sol - at 2014.06.02 23:06:00
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218. vehicles are definitely not fine - in Feedback/Requests [original thread]
1) Not entirely sure why this thread continues to get bumped 2) Yes, I have to agree Double Damage mod and Triple Damage mod rails are frustrating but my incubus fits survives two shots. I know when I have been hit by it so I just get away and pr...
- by Eko Sol - at 2014.06.02 22:31:00
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219. CCP Rattati - in General Discussions [original thread]
@Atiim, You forgot the flaylock. I use it at a distance to check for them often. You make valid points. Again, I agree that you have to relatively unskilled to let someone get anymore than 1 RE on their tank on one approach. Most tankers have ...
- by Eko Sol - at 2014.05.31 03:32:00
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220. It's very hard to place RE on enemy HAV because of "Roadkil... - in Technical Support/Bugs [original thread]
As a scout that runs RE's and AV nades as my AV method I must admit. It is very frustrating when this happens and the RE get's thrown to some obscure spot. But I learned a trick to always get it on. I don't exploit any bugs in this game but this ...
- by Eko Sol - at 2014.05.31 03:05:00
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