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141. Assault Dropships need a strength the assault role - in Feedback/Requests [original thread]
Like the idea of trying to balance it out as a 'strafing' type vehicle. The old ADS's were OK but, although I never flew them only gunned, I think their ability to stay on point over a target was a little bit much. These things are closer to hel...
- by Edgar Reinhart - at 2014.12.05 13:22:00
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142. [REQUEST] BUFF TURRETS - in General Discussions [original thread]
Sorry this has become a bit longer than intended..... I believe that turrets and installations needed the HP buff that they were fairly recently given.However after the initial period of adjustment they have kind of gone back to being WP farms. T...
- by Edgar Reinhart - at 2014.12.05 11:28:00
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143. Leaving the Match Early - in Rookie Training Grounds [original thread]
Wolfica wrote: after playing for almost 2 years you will come to realize that playing those matches were your team is filled with a bunch of incompetent 2 year olds it is just best to leave the match and find another. As an incompetent two y...
- by Edgar Reinhart - at 2014.12.01 13:14:00
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144. New major problem with new sockets and reviced old ones - in General Discussions [original thread]
I've posted about this in relation to Boarder Gulch recently and in general I think some of the changes to the Domination maps, although done with the right intentions to speed up game play, help people get to objectives faster and provide alterna...
- by Edgar Reinhart - at 2014.12.01 13:03:00
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145. CCP: Ion Pistol Proposal! - in General Discussions [original thread]
Personally I think that the standard shot needs to do a very tiny bit more damage and that the charge shot on the ion pistol should work like a very mini plasma cannon, with arc, splash, vehicle damage etc. Not as good a pistol as the scrambler a...
- by Edgar Reinhart - at 2014.11.29 11:41:00
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146. Doing a thing. Need someone logged into Dust for a consultation... - in General Discussions [original thread]
Gallente Medic Milita AR Militia Magsec Militia Locus Grenades Militia Armour Plates x1 Militia Armour Repair x1 Militia Nanite Injector
- by Edgar Reinhart - at 2014.11.26 17:50:00
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147. Border Gulch Domination - in Domination Gamemode [original thread]
This morning I sat and watched 2 logis hack the supply depot and build a nest of ammo and repair hives on the roof. They take it in turns to lay RE's over the whole area and insta kill anyone spawning in anywhere in the complex. Rinse and repeat. ...
- by Edgar Reinhart - at 2014.11.26 10:59:00
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148. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
As someone who is still in training wheels with the starter suits I look forwards to trying them out later on. If you've been looking at the starter fits again did you notice that the Gallente Medic seems to be missing an armour repair module? Al...
- by Edgar Reinhart - at 2014.11.26 10:42:00
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149. Mu is non existant. - in General Discussions [original thread]
I think a lot of it comes down to having a small player base and that the best veteran players all tend to gravitate together as they are in well formed, organised corporations/ chat/ comms. ie. oh look x, y, and z are all online tonight, how you ...
- by Edgar Reinhart - at 2014.11.21 13:39:00
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150. AFkers are out of control (30 sec video) - in General Discussions [original thread]
I agree that AFKing is a problem in the game but the problem with a minimum WP threshold before payout is new players. I'm someone who still runs starter fits and there are some games that no matter what, it is impossible for a newer player to g...
- by Edgar Reinhart - at 2014.11.21 13:20:00
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151. Border Gulch Domination - in Domination Gamemode [original thread]
Also posted a version of this in general I expect that there will be people that disagree with me but although this is an old favourite as far as maps go I'm not sure the recent changes have helped it. I understand why the teams default spawn po...
- by Edgar Reinhart - at 2014.11.21 12:36:00
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152. Border Gulch Domination - in General Discussions [original thread]
Oh absolutely, like I said I'm not saying that there aren't ways around it. Although only foolish blueberry myself I can help but think that this hurts the game overall, and to use an old argument, especially as far as NPE goes. Being almost delib...
- by Edgar Reinhart - at 2014.11.21 11:29:00
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153. Border Gulch Domination - in General Discussions [original thread]
Cross Post from Maps Feedback: I expect that there will be people that disagree with me but although this is an old favourite as far as maps go I'm not sure the recent changes have helped it. I understand why the teams default spawn points were ...
- by Edgar Reinhart - at 2014.11.21 11:12:00
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154. Gallente Starter Fits..... - in Technical Support/Bugs [original thread]
....Have more PG than Gallente Militia Medium suits? Sarter fits have 33PG and the Militia suit in my assets has 27PG. Working as intended or error? Also, think I've posted it before, but Gallente Medic still appears to have a only have 1 armou...
- by Edgar Reinhart - at 2014.11.21 00:35:00
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155. APEX Suits are broke - in General Discussions [original thread]
Thumb Green wrote: Are they modifiable though? I haven't jumped on to see but the blog says they aren't so it doesn't matter what CPU & PG they have if that's the case. Bugged. Having tanked assaults decloak in front of your Frontline su...
- by Edgar Reinhart - at 2014.11.11 17:28:00
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156. It seems like we finaly have cure - in General Discussions [original thread]
....Then again according to this thread it's potentially just got worse I neither own, nor can afford these suits so no way to tell if it's true https://forums.dust514.com/default.aspx?g=posts&t=180656&find=unread
- by Edgar Reinhart - at 2014.11.11 15:45:00
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157. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Not a biggie but last night I got my first 'toxic' match and I noticed that the green toxic particle effects were also blowing around in the war barge before the match started.
- by Edgar Reinhart - at 2014.11.07 10:49:00
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158. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Mentioned it before and still not sure if it's a bug, mistype, my own mistake, or working as intended but the Gal Medic has lost one of it's armour repair modules somewhere along the way. All other starter suits come with one armour and two repa...
- by Edgar Reinhart - at 2014.11.06 11:51:00
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159. Gallante Medic Fitting Missing Repair module? - in Technical Support/Bugs [original thread]
.....Sorry to bump this, just wondering if there is a definitive answer to if this is working as intended or a mistake. Is it linked to the Gallente Medic over CPU bug mentioned at the start of Hotfix Delta and this is the fix for that? Or, is it ...
- by Edgar Reinhart - at 2014.10.28 12:44:00
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160. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Any thoughts where the basic suits, medium, light, heavy fit in to this? Or are we basically saying that these are on the way out as all discussion about balance, roles, uses etc completely ignores them?
- by Edgar Reinhart - at 2014.10.23 10:37:00
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