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701. Dear Gunner, - in General Discussions [original thread]
Like I said, turrets are whatever. A blaster turret can be pretty helpful at times, but it doesn't really matter (to me at least) whether it's there or not. Supply Depots, however, are pretty important to the dudes on the ground, and Supply Depots...
- by Dunk Mujunk - at 2013.09.19 20:59:00
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702. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
So 3% resistance to everything but turrets and other heavies? No bueno. How about you guys start running with logis like you used to do?
- by Dunk Mujunk - at 2013.09.19 20:49:00
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703. Dear Gunner, - in General Discussions [original thread]
Void Echo wrote: the ratio of ******** infantry to normal infantry is 100000000000000000/1 Lol, while your numbers are exaggerated (just a bit) I will give you there are way more ****** infantry than there are ****** tankers, but only cause ...
- by Dunk Mujunk - at 2013.09.19 20:44:00
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704. Dear Gunner, - in General Discussions [original thread]
I used to hop in blue tanks. I'd get on the turret and watch the rear/anywhere the main gun wasn't pointed. I would use a quick burst of my gun to notify the driver of any enemies I felt he might not have noticed, and if the driver wasn't worried ...
- by Dunk Mujunk - at 2013.09.19 20:22:00
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705. heavy air - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=110827&find=unread
- by Dunk Mujunk - at 2013.09.19 07:07:00
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706. Rewards for active scanners! - in Feedback/Requests [original thread]
Thurak1 wrote: There should also be a cap for how many wp's can be earned in this method so that players dont end up doing nothing but sitting in a spot and scanning maybe 200 wp's per match. There are solutions for everything. I, personally...
- by Dunk Mujunk - at 2013.09.19 06:19:00
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707. Rewards for active scanners! - in Feedback/Requests [original thread]
Thurak1 wrote: I was trying to think of a way to reward people for using active scanners with WP's and what i thought of was to give 1 wp per player scanned and 1/2 a WP for equipment scanned. There should also be a cap for how many wp's can b...
- by Dunk Mujunk - at 2013.09.19 06:05:00
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708. Corp/Team/Squad Volume Levels - in Feedback/Requests [original thread]
I'm playing in the US and it seems the mic volume of Europeans/Australians (anyone over seas really) is pretty low by the time their mic output gets to my headset. Will we ever see an option to raise/lower the volume of individual Corp/Team/Squad ...
- by Dunk Mujunk - at 2013.09.19 05:55:00
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709. Rewards for active scanners! - in Feedback/Requests [original thread]
From what I understood scanner WP was coming in 1.5, don't know if recent 1.5 content changes effect this. I would imagine we will know for sure whenever the 1.5 Dev Blog hits next week.
- by Dunk Mujunk - at 2013.09.19 05:44:00
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710. Dropship blindsiding, why is this a thing now? - in General Discussions [original thread]
AAGMUNDR wrote: pi+¦ata of tears Ha!
- by Dunk Mujunk - at 2013.09.19 05:25:00
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711. Gallente Fighters on the Loading screen - in General Discussions [original thread]
I keep thinking about specing into a support logi role. Most people seem to have a pretty good time running it.
- by Dunk Mujunk - at 2013.09.19 03:04:00
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712. Gallente Fighters on the Loading screen - in General Discussions [original thread]
I would say go ahead and spend your 4 mil right now to make your experience a better one. From looking on the forums and talking to people, Fighters are probably well over a year away, and at this point seem to be more of an idea than a plan. I do...
- by Dunk Mujunk - at 2013.09.18 21:17:00
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713. Gallente Fighters on the Loading screen - in General Discussions [original thread]
Raising the player count in battles would also make all this way more viable, though I realize CCP can only do so much with the current technology. It would be freakin awesome to have the MAG limit of 128 vs 128 and have tank platoons, LAV and MAV...
- by Dunk Mujunk - at 2013.09.18 20:46:00
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714. Gallente Fighters on the Loading screen - in General Discussions [original thread]
Iron Wolf Saber wrote: They are Vtol capable, I am sure most of the fighters we see get shot down will be from forge guns, railguns and other small arms fire (I doubt they're going to be as armored up as the dropship so things like an AR would ...
- by Dunk Mujunk - at 2013.09.18 20:22:00
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715. Stamina Recharge Question - in General Discussions [original thread]
I see. Oh well, no biggie. Thanks for the info guys.
- by Dunk Mujunk - at 2013.09.18 20:02:00
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716. Gallente Fighters on the Loading screen - in General Discussions [original thread]
Iron Wolf Saber wrote: http://go-dl.eve-files.com/media/0801/7%5B2%5D.jpg See now you're just taunting us.
- by Dunk Mujunk - at 2013.09.18 07:38:00
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717. Gallente Fighters on the Loading screen - in General Discussions [original thread]
I'm still too fresh to justify saving up extremely large amounts of SP, but once the talk of adding in Fighters becomes serious i'm going to save every last drop. Already got a scarf and some flyin' gargles.
- by Dunk Mujunk - at 2013.09.18 05:57:00
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718. Stamina Recharge Question - in General Discussions [original thread]
Earlier today during a match I was sprinting towards an objective and my stamina ran out. I kept moving as usual, and as my stamina was recharging I started sliding down a hill. I noticed while I was sliding down the hill my stamina stopped rechar...
- by Dunk Mujunk - at 2013.09.18 05:43:00
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719. Gallente Fighters on the Loading screen - in General Discussions [original thread]
One day..........
- by Dunk Mujunk - at 2013.09.18 04:48:00
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720. BPO's - in General Discussions [original thread]
I'm gearing up to buy the Elite pack myself. I was wondering, how effective is the Dren Assault Suit and AR to run as a cheap/free fit for saving ISK? My 4 main Dropsuit Upgrades are all 5 (biotics is at 4, but will be 5 by Thursday). My AR is abo...
- by Dunk Mujunk - at 2013.09.17 20:16:00
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