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201. Evasion Options - in General Discussions [original thread]
Lets play a guessing game instead. I'm thinking of a film, it has jack Nicholson and Adam sandler in it. What is the name of the film?
- by Drommy Hood - at 2013.01.14 17:50:00
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202. Evasion Options - in General Discussions [original thread]
Yagihige wrote: Sentient Archon wrote: Yagihige wrote: Exactly what are those? AFAIK, rolling isn't that common in FPS games. Stick to the topic dumbass. We are not discussing evasions in other games. We are talking about evasion opt...
- by Drommy Hood - at 2013.01.14 17:46:00
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203. WHY NO HOTKEYS ? - in General Discussions [original thread]
GM Hercules wrote: SOONGäó - You will be able to remap default controls, don't worry! :) Source: Search tool feature Source: Search tool feature Schooled
- by Drommy Hood - at 2013.01.14 17:42:00
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204. Yay open beta announced officially - in General Discussions [original thread]
Doc Kok wrote: yep. About the beta or the crude rip off of copyrighted material? Can't wait to get home and get myself signed back up to the new corp :-)
- by Drommy Hood - at 2013.01.14 15:38:00
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205. Yay open beta announced officially - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=51148&find=unread Starts 22/1/13 Noob crunching time! Robs from the poor, keeps it in his wallet!!!! Drommy Hood Drommy Hood Drommy Hooooooood!
- by Drommy Hood - at 2013.01.14 15:23:00
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206. When will we get a full size map? - in General Discussions [original thread]
The first thing I remember from the beginning was the massive size of the maps, zooming out and going thinking WOW, they're huge, I can't wait till we can fight on the whole map. (The map u see when you zoom out while in map mode, normally the map...
- by Drommy Hood - at 2013.01.13 10:44:00
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207. Scouts - in General Discussions [original thread]
Should be like in eve. If you get too close to another player it auto in cloaks you, let's say 15m. Then it becomes less of a device to aid killing and more of a device to aid in SCOUTING.
- by Drommy Hood - at 2013.01.13 10:32:00
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208. WHAT...IS...THIS?!News just DAY's AWAY! Dust 514 is going OPEN BETA - in General Discussions [original thread]
Just a quick point. Moving us to tq might be meant to only flick a switch as some are saying. But as you, I and more importantly the devs know, nothing ever goes to plan! With that in mind, well before they flick that switch there will be an anno...
- by Drommy Hood - at 2013.01.06 19:53:00
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209. No Need To Cook Grenades(Bad Choice CCP) - in General Discussions [original thread]
I think the whole impact timer idea was brought in to stop nades going off before they hit the floor. However iv been on the receiving end of a suicide grenade twice now. It's a pretty cheap trick. Oh no I'm outclassed! Suicide Jump nade attack!...
- by Drommy Hood - at 2012.12.20 11:16:00
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210. this game makes me physically ill sometimes - in General Discussions [original thread]
Denak Kalamari wrote: KDR =/= Skill Seriously, I've gotten four kills and three deaths in a Skirmish match, but still gotten to the top of the list by supporting my team with hacking the Null cannons, reviving my teammates, giving them ammo an...
- by Drommy Hood - at 2012.12.09 22:34:00
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211. Are the graphics gona get any better? - in General Discussions [original thread]
@CCP_CmdrWang: Just watched the demo for the next #dust514 update. It looks like the game went to a magician and came out aces! Out this month. That's cmdr wangs tweet about the next build, notice he says 'looks', so maybe a upgrade in graphics too?
- by Drommy Hood - at 2012.12.07 21:52:00
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212. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
first1NFANTRY wrote: I am scratching my head trying to comprehend why ccp chose the mediocre unreal engine when it's been proven not effective on the ps3 hardware. so why couldn't they use the killzone or crytek engine? both these engines run l...
- by Drommy Hood - at 2012.12.05 17:20:00
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213. This game makes decent players good, and average players bad. - in General Discussions [original thread]
MD 87 wrote: Why you ask? Well the average player in this game will struggle to run in decent gear most of the time, making it a lot harder for him to keep up. The decent player that can keep himself alive, runs in good gear more often than n...
- by Drommy Hood - at 2012.12.02 14:03:00
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214. INB4FORGENERF - in General Discussions [original thread]
Beld Errmon wrote: HowDidThatTaste wrote: Still Bitter I see. Have you tried forgeing people? To those that can and do my hats off to you that takes some skill. I'll second that, as much as I hate being taken *out* by someone with a f...
- by Drommy Hood - at 2012.12.02 13:59:00
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215. Dust and TED: Cloaking - in General Discussions [original thread]
Garrett Blacknova wrote: Noc Tempre wrote: If the camo has a movement penalty it will promote camping. Invisible campers is bad gameplay. Build from there. Unless they, like EVE, have a FORCED DELAY between decloaking and firing. You can b...
- by Drommy Hood - at 2012.12.02 13:56:00
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216. Militia Shotguns to OP - in General Discussions [original thread]
Cyn Bruin wrote: Just what the title suggests. Am I crying... hell yea. A militia fit shotgun shouldn't two shot a proto or B series assault suit. I worry more about coming around a blind corner to face a shotgun than I do an HMG user. Shot...
- by Drommy Hood - at 2012.11.29 19:57:00
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217. Freakin OP heavies - in General Discussions [original thread]
Don't fight with heavies. Assassinate them. If you fight fairly with something that has greater HP and greater dps, your unlikely to win. So don't fight fairly, fight smart. 90% of heavies I've killed haven't even seen me. Flank, sneak into opti...
- by Drommy Hood - at 2012.11.28 22:08:00
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218. unlock 5/5 - in General Discussions [original thread]
I recons it's going to be pretty low rof if it has to flush something out the back(plasma maybe) If you have a spotter for range and elevation make sure he's next to you, behind looks kinda fatal :-)
- by Drommy Hood - at 2012.11.27 09:47:00
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219. Ariel battles and new game modes - in General Discussions [original thread]
Sly Carnage wrote: Hi... I was wondering. In order to keep DUST 514 "fresh" and interesting would the developers please consider the following: 1. New game modes, eg. Two 16 or more manned teams, one attacking and one defending, fight over s...
- by Drommy Hood - at 2012.11.22 20:52:00
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220. Small blasters. - in General Discussions [original thread]
Small blasters are fine, they melt infantry in less than a second. Been on the receiving end about a 100 times tonight
- by Drommy Hood - at 2012.11.21 22:25:00
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